English
Related papers

Related papers: EasyCraft: A Robust and Efficient Framework for Au…

200 papers

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

Graphics · Computer Science 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

We present PersonaCraft, a framework for controllable and occlusion-robust full-body personalized image synthesis of multiple individuals in complex scenes. Current methods struggle with occlusion-heavy scenarios and complete body…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Gwanghyun Kim , Suh Yoon Jeon , Seunggyu Lee , Se Young Chun

Artistic font generation aims to synthesize stylized glyphs based on a reference style. However, existing approaches suffer from limited style diversity and coarse control. In this work, we explore the potential of element-driven artistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Wuyang Luo , Chengkai Tan , Chang Ge , Binye Hong , Su Yang , Yongjiu Ma

We present DreamWaltz, a novel framework for generating and animating complex 3D avatars given text guidance and parametric human body prior. While recent methods have shown encouraging results for text-to-3D generation of common objects,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Yukun Huang , Jianan Wang , Ailing Zeng , He Cao , Xianbiao Qi , Yukai Shi , Zheng-Jun Zha , Lei Zhang

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Armand Comas-Massagué , Di Qiu , Menglei Chai , Marcel Bühler , Amit Raj , Ruiqi Gao , Qiangeng Xu , Mark Matthews , Paulo Gotardo , Octavia Camps , Sergio Orts-Escolano , Thabo Beeler

Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based workflows require laborious manual rigging or template-based…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhilin Guo , Jing Yang , Kyle Fogarty , Jingyi Wan , Boqiao Zhang , Tianhao Wu , Weihao Xia , Chenliang Zhou , Sakar Khattar , Fangcheng Zhong , Cristina Nader Vasconcelos , Cengiz Oztireli

Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Xinhang Liu , Chi-Keung Tang , Yu-Wing Tai

Text-to-image diffusion models have significantly improved the seamless integration of visual text into diverse image contexts. Recent approaches further improve control over font styles through fine-tuning with predefined font…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Myungkyu Koo , Subin Kim , Sangkyung Kwak , Jaehyun Nam , Seojin Kim , Jinwoo Shin

SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Alexander Huang-Menders , Xinhang Liu , Andy Xu , Yuyao Zhang , Chi-Keung Tang , Yu-Wing Tai

Digital creators, from indie filmmakers to animation studios, face a persistent bottleneck: translating their creative vision into precise camera movements. Despite significant progress in computer vision and artificial intelligence,…

Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yiming Zhong , Xiaolin Zhang , Ligang Liu , Yao Zhao , Yunchao Wei

Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zehao Zhu , Yuliang Zou , Chiyu Max Jiang , Bo Sun , Vincent Casser , Xiukun Huang , Jiahao Wang , Zhenpei Yang , Ruiqi Gao , Leonidas Guibas , Mingxing Tan , Dragomir Anguelov

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remains challenging due to the need for advanced 3D modeling and…

Human-Computer Interaction · Computer Science 2025-05-01 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquía-Hernández , Hideaki Uchiyama , Kiyoshi Kiyokawa

Caricature is an exaggerated form of artistic portraiture that accentuates unique yet subtle characteristics of human faces. Recently, advancements in deep end-to-end techniques have yielded encouraging outcomes in capturing both style and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Lamyanba Laishram , Muhammad Shaheryar , Jong Taek Lee , Soon Ki Jung

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive experience is one of the most central themes of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Qi Wen , Xiang Wen , Hao Jiang , Siqi Yang , Bingfeng Han , Tianlei Hu , Gang Chen , Shuang Li

Recent popular Role-Playing Games (RPGs) saw the great success of character auto-creation systems. The bone-driven face model controlled by continuous parameters (like the position of bones) and discrete parameters (like the hairstyles)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Rui Zhao , Wei Li , Zhipeng Hu , Lincheng Li , Zhengxia Zou , Zhenwei Shi , Changjie Fan

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu