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Related papers: VideoHandles: Editing 3D Object Compositions in Vi…

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Driven by the upsurge progress in text-to-image (T2I) generation models, text-to-video (T2V) generation has experienced a significant advance as well. Accordingly, tasks such as modifying the object or changing the style in a video have…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Yeji Song , Wonsik Shin , Junsoo Lee , Jeesoo Kim , Nojun Kwak

In this era of videos, automatic video editing techniques attract more and more attention from industry and academia since they can reduce workloads and lower the requirements for human editors. Existing automatic editing systems are mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Panwen Hu , Nan Xiao , Feifei Li , Yongquan Chen , Rui Huang

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…

Graphics · Computer Science 2026-05-20 Habib Slim , Shariq Farooq Bhat , Mohamed Elhoseiny , Yifan Wang , Mike Roberts

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

We propose a training-free approach to 3D editing that enables the editing of a single shape within a few minutes. The edited 3D mesh aligns well with the prompts, and remains identical for regions that are not intended to be altered. To…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ziya Erkoç , Can Gümeli , Chaoyang Wang , Matthias Nießner , Angela Dai , Peter Wonka , Hsin-Ying Lee , Peiye Zhuang

This paper introduces V$^2$Edit, a novel training-free framework for instruction-guided video and 3D scene editing. Addressing the critical challenge of balancing original content preservation with editing task fulfillment, our approach…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yanming Zhang , Jun-Kun Chen , Jipeng Lyu , Yu-Xiong Wang

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

Many high-level video understanding methods require input in the form of object proposals. Currently, such proposals are predominantly generated with the help of networks that were trained for detecting and segmenting a set of known object…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Aljosa Osep , Paul Voigtlaender , Mark Weber , Jonathon Luiten , Bastian Leibe

Most of the existing video self-supervised methods mainly leverage temporal signals of videos, ignoring that the semantics of moving objects and environmental information are all critical for video-related tasks. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Wei Li , Dezhao Luo , Bo Fang , Yu Zhou , Weiping Wang

Predicting diverse object motions from a single static image remains challenging, as current video generation models often entangle object movement with camera motion and other scene changes. While recent methods can predict specific…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Karran Pandey , Matheus Gadelha , Yannick Hold-Geoffroy , Karan Singh , Niloy J. Mitra , Paul Guerrero

We present an approach to learn general robot manipulation priors from 3D hand-object interaction trajectories. We build a framework to use in-the-wild videos to generate sensorimotor robot trajectories. We do so by lifting both the human…

Object permanence in humans is a fundamental cue that helps in understanding persistence of objects, even when they are fully occluded in the scene. Present day methods in object segmentation do not account for this amodal nature of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Kaihua Chen , Deva Ramanan , Tarasha Khurana

Recent advances in foundation models have driven remarkable progress in image editing, yet their extension to 3D editing remains underexplored. A natural approach is to replace the image editing modules in existing workflows with foundation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Huaizhi Qu , Ruichen Zhang , Shuqing Luo , Luchao Qi , Zhihao Zhang , Xiaoming Liu , Roni Sengupta , Tianlong Chen

Humans excel at forecasting the future dynamics of a scene given just a single image. Video generation models that can mimic this ability are an essential component for intelligent systems. Recent approaches have improved temporal coherence…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Melonie de Almeida , Daniela Ivanova , Tong Shi , John H. Williamson , Paul Henderson

Generating new images with desired properties (e.g. new view/poses) from source images has been enthusiastically pursued recently, due to its wide range of potential applications. One way to ensure high-quality generation is to use multiple…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Jiawei Lu , He Wang , Tianjia Shao , Yin Yang , Kun Zhou

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang
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