English
Related papers

Related papers: VideoHandles: Editing 3D Object Compositions in Vi…

200 papers

Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…

Multimedia · Computer Science 2023-09-21 Songlin Yang , Wei Wang , Jun Ling , Bo Peng , Xu Tan , Jing Dong

3D generative models of objects enable photorealistic image synthesis with 3D control. Existing methods model the scene as a global scene representation, ignoring the compositional aspect of the scene. Compositional reasoning can enable a…

Graphics · Computer Science 2022-11-01 Mallikarjun BR , Ayush Tewari , Xingang Pan , Mohamed Elgharib , Christian Theobalt

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Video composition is the core task of video editing. Although image composition based on diffusion models has been highly successful, it is not straightforward to extend the achievement to video object composition tasks, which not only…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Wei Wang , Yaosen Chen , Yuegen Liu , Qi Yuan , Shubin Yang , Yanru Zhang

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen

We introduce InseRF, a novel method for generative object insertion in the NeRF reconstructions of 3D scenes. Based on a user-provided textual description and a 2D bounding box in a reference viewpoint, InseRF generates new objects in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Mohamad Shahbazi , Liesbeth Claessens , Michael Niemeyer , Edo Collins , Alessio Tonioni , Luc Van Gool , Federico Tombari

Concepts involved in long-form videos such as people, objects, and their interactions, can be viewed as following an implicit prior. They are notably complex and continue to pose challenges to be comprehensively learned. In recent years,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Jinheng Xie , Jiajun Feng , Zhaoxu Tian , Kevin Qinghong Lin , Yawen Huang , Xi Xia , Nanxu Gong , Xu Zuo , Jiaqi Yang , Yefeng Zheng , Mike Zheng Shou

Recently, several works tackled the video editing task fostered by the success of large-scale text-to-image generative models. However, most of these methods holistically edit the frame using the text, exploiting the prior given by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Elia Peruzzo , Vidit Goel , Dejia Xu , Xingqian Xu , Yifan Jiang , Zhangyang Wang , Humphrey Shi , Nicu Sebe

Text-guided generative diffusion models unlock powerful image creation and editing tools. While these have been extended to video generation, current approaches that edit the content of existing footage while retaining structure require…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Patrick Esser , Johnathan Chiu , Parmida Atighehchian , Jonathan Granskog , Anastasis Germanidis

We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then…

Multimedia · Computer Science 2026-03-18 Masato Ishii , Akio Hayakawa , Takashi Shibuya , Yuki Mitsufuji

In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yang Wu , Zhibin Liu , Hefeng Wu , Liang Lin

We introduce Follow-Your-Creation, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerful video inpainting foundation model as a generative prior,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Yue Ma , Kunyu Feng , Xinhua Zhang , Hongyu Liu , David Junhao Zhang , Jinbo Xing , Yinhan Zhang , Ayden Yang , Zeyu Wang , Qifeng Chen

This paper proposes a novel generative video compression framework that leverages motion pattern priors, derived from subtle dynamics in common scenes (e.g., swaying flowers or a boat drifting on water), rather than relying on video content…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Shanzhi Yin , Zihan Zhang , Bolin Chen , Shiqi Wang , Yan Ye

Existing methods for single-view 3D object reconstruction directly learn to transform image features into 3D representations. However, these methods are vulnerable to images containing noisy backgrounds and heavy occlusions because the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Shuo Yang , Min Xu , Haozhe Xie , Stuart Perry , Jiahao Xia

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Chaerin Min , Srinath Sridhar

A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Recent advances in text-guided video editing have showcased promising results in appearance editing (e.g., stylization). However, video motion editing in the temporal dimension (e.g., from eating to waving), which distinguishes video…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jianhong Bai , Tianyu He , Yuchi Wang , Junliang Guo , Haoji Hu , Zuozhu Liu , Jiang Bian

This paper addresses the issue of modifying the visual appearance of videos while preserving their motion. A novel framework, named MagicProp, is proposed, which disentangles the video editing process into two stages: appearance editing and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Hanshu Yan , Jun Hao Liew , Long Mai , Shanchuan Lin , Jiashi Feng