Related papers: Maximum Percolation Time on the q-ary Hypercube
Inspired by biological evolution, we consider the following so-called accessibility percolation problem: The vertices of the unoriented $n$-dimensional binary hypercube are assigned independent $U(0, 1)$ weights, referred to as fitnesses. A…
We study bond percolation on the Hamming hypercube {0,1}^m around the critical probability p_c. It is known that if p=p_c(1+O(2^{-m/3})), then with high probability the largest connected component C_1 is of size Theta(2^{2m/3}) and that…
In $r$-neighbor bootstrap percolation on the vertex set of a graph $G$, a set $A$ of initially infected vertices spreads by infecting, at each time step, all uninfected vertices with at least $r$ previously infected neighbors. When the…
We improve the status of the problem of determining minimum-sized percolating sets in $a \times b \times c$ grids under the $3$-neighbour process. Using several new constructions, we show that optimal percolating sets exist whenever…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
The $r$-edge bootstrap percolation on a graph is an activation process of the edges. The process starts with some initially activated edges and then, in each round, any inactive edge whose one of endpoints is incident to at least $r$ active…
Porous media are often modelled as systems of overlapping obstacles, which leads to the problem of two percolation thresholds in such systems, one for the porous matrix and the other one for the void space. Here we investigate these…
This paper analyzes various questions pertaining to bootstrap percolation on the $d$-dimensional Hamming torus where each node is open with probability $p$ and the percolation threshold is 2. For each $d'<d$ we find the critical exponent…
In this paper, we compute the next-nearest-neighboring site percolation (Connections exist not only between nearest-neighboring sites, but also between next-nearest-neighboring sites.) probabilities Pc on the two-dimensional Sierpinski…
A graph $G$ percolates in the $K_{r,s}$-bootstrap process if we can add all missing edges of $G$ in some order such that each edge creates a new copy of $K_{r,s}$, where $K_{r,s}$ is the complete bipartite graph. We study…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
Given two convex polygons $P$ and $Q$ with $n$ and $m$ edges, the maximum overlap problem is to find a translation of $P$ that maximizes the area of its intersection with $Q$. We give the first randomized algorithm for this problem with…
We consider first-passage percolation on the edges of $\mathbb{Z}^2 \times \{1, \cdots, k\},$ namely the slab $\mathbb{S}_k$ of width $k$. Each edge is assigned independently a passage time of either 0 (with probability $p_c(\mathbb{S}_k)$)…
The purpose of this note is twofold. First, we survey the study of the percolation phase transition on the Hamming hypercube {0,1}^m obtained in the series of papers [9,10,11,24]. Secondly, we explain how this study can be performed without…
For any integer $r\geqslant0$, the $r$-neighbor bootstrap percolation on a graph is an activation process of the vertices. The process starts with some initially activated vertices and then, in each round, any inactive vertex with at least…
We consider Bernoulli hyper-edge percolation on $\mathbb{Z}^d$. This model is a generalization of Bernoulli bond percolation. An edge connects exactly two vertices and a hyper-edge connects more than two vertices. As in the classical…
We examine bootstrap percolation on a regular (b+1)-ary tree with initial law given by Bernoulli(p). The sites are updated according to the usual rule: a vacant site becomes occupied if it has at least theta occupied neighbors, occupied…
Monte Carlo simulations are performed to determine the critical percolation threshold for interpenetrating square objects in two dimensions and cubic objects in three dimensions. Simulations are performed for two cases: (i) objects whose…
The $n$-dimensional binary hypercube is the graph whose vertices are the binary $n$-tuples $\{0, 1\}^n$ and where two vertices are connected by an edge if they differ at exactly one coordinate. We prove that if the edges are assigned…
A wide variety of methods have been used to compute percolation thresholds. In lattice percolation, the most powerful of these methods consists of microcanonical simulations using the union-find algorithm to efficiently determine the…