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Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a…

Human-Computer Interaction · Computer Science 2025-10-07 Yingjing Xiao , Zhichao Huang , Junbin Ren , Haichuan Song , Yang Gao , Yuting Bai , Zhanpeng Jin

Surface electromyography (EMG) serves as a pivotal tool in hand gesture recognition and human-computer interaction, offering a non-invasive means of signal acquisition. This study presents a novel methodology for classifying hand gestures…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Abu Saleh Musa Miah , Najmul Hassan , Md. Maniruzzaman , Nobuyoshi Asai , Jungpil Shin

Wearable exoskeletons hold transformative promise for restoring mobility across diverse users with muscular weakness or other impairments. However, their translation beyond laboratory environments remains limited by sensing systems that…

Systems and Control · Electrical Eng. & Systems 2025-10-20 Chenyu Tang , Yu Zhu , Josée Mallah , Wentian Yi , Luyao Jin , Zibo Zhang , Shengbo Wang , Muzi Xu , Ming Shen , Calvin Kalun Or , Shuo Gao , Shaoping Bai , Luigi G. Occhipinti

Multiple Sclerosis (MS) is a heterogeneous autoimmune-mediated disorder affecting the central nervous system, commonly manifesting as fatigue and progressive limb impairment. This can significantly impact quality of life due to weakness or…

Neurons and Cognition · Quantitative Biology 2024-12-02 John S. Russo , Thomas A. Shiels , Chin-Hsuan Sophie Lin , Sam E. John , David B. Grayden

Brain-computer interface (BCI) is a practical pathway to interpret users' intentions by decoding motor execution (ME) or motor imagery (MI) from electroencephalogram (EEG) signals. However, developing a BCI system driven by ME or MI is…

Human-Computer Interaction · Computer Science 2021-12-16 Jeong-Hyun Cho , Byoung-Hee Kwon , Byeong-Hoo Lee , Seong-Whan Lee

Brain-computer interface (BCI) is a communication tool that connects users and external devices. In a real-time BCI environment, a calibration procedure is particularly necessary for each user and each session. This procedure consumes a…

Neural and Evolutionary Computing · Computer Science 2020-05-07 Kyung-Hwan Shim , Ji-Hoon Jeong , Seong-Whan Lee

Brain-computer interface (BCI) technology facilitates communication between the human brain and computers, primarily utilizing electroencephalography (EEG) signals to discern human intentions. Although EEG-based BCI systems have been…

Signal Processing · Electrical Eng. & Systems 2024-03-07 Young-Min Go , Seong-Hyun Yu , Hyeong-Yeong Park , Minji Lee , Ji-Hoon Jeong

Surface electromyography (sEMG) signals exhibit substantial inter-subject variability and are highly susceptible to noise, posing challenges for robust and interpretable decoding. To address these limitations, we propose a discrete…

Signal Processing · Electrical Eng. & Systems 2026-03-02 Yuepeng Chen , Kaili Zheng , Ji Wu , Zhuangzhuang Li , Ye Ma , Dongwei Liu , Chenyi Guo , Xiangling Fu

Continuous brain-computer interfaces (BCIs) that decode motion trajectories from imagined movement offer intuitive motor control, yet how feedback modality and longitudinal training shape neural representations and decoding performance…

Human-Computer Interaction · Computer Science 2026-05-29 Niall McShane , Attila Korik , Karl McCreadie , Naomi Du Bois , Darryl Charles , Damien Coyle

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated…

Kinematics decoding from brain activity helps in developing rehabilitation or power-augmenting brain-computer interface devices. Low-frequency signals recorded from non-invasive electroencephalography (EEG) are associated with the neural…

Signal Processing · Electrical Eng. & Systems 2022-08-30 Anant Jain , Lalan Kumar

Hand gesture recognition possesses extensive applications in virtual reality, sign language recognition, and computer games. The direct interface of hand gestures provides us a new way for communicating with the virtual environment. In this…

Computer Vision and Pattern Recognition · Computer Science 2014-08-11 Reza Azad , Babak Azad , Iman Tavakoli Kazerooni

With the advancement in computing and robotics, it is necessary to develop fluent and intuitive methods for interacting with digital systems, augmented/virtual reality (AR/VR) interfaces, and physical robotic systems. Hand motion…

Robotics · Computer Science 2022-11-30 Keshav Bimbraw , Christopher J. Nycz , Matt Schueler , Ziming Zhang , Haichong K. Zhang

A brain-computer interface (BCI) is used not only to control external devices for healthy people but also to rehabilitate motor functions for motor-disabled patients. Decoding movement intention is one of the most significant aspects for…

Signal Processing · Electrical Eng. & Systems 2020-02-04 D. -Y. Lee , J. -H. Jeong , K. -H. Shim , S. -W. Lee

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

In recent years, real-time control of prosthetic hands has gained a great deal of attention. In particular, real-time analysis of Electromyography (EMG) signals has several challenges to achieve an acceptable accuracy and execution delay.…

Signal Processing · Electrical Eng. & Systems 2021-07-05 Reza Bagherian Azhiri , Mohammad Esmaeili , Mehrdad Nourani

Cross-user electromyography (EMG)-based gesture recognition represents a fundamental challenge in achieving scalable and personalized human-machine interaction within real-world applications. Despite extensive efforts, existing…

Human-Computer Interaction · Computer Science 2025-10-15 Nana Wang , Suli Wang , Gen Li , Zhaoxin Fan

Assistive technologies for people with visual impairments (PVI) have made significant advancements, particularly with the integration of artificial intelligence (AI) and real-time sensor technologies. However, current solutions often…

Human-Computer Interaction · Computer Science 2024-10-08 He Zhang , Nicholas J. Falletta , Jingyi Xie , Rui Yu , Sooyeon Lee , Syed Masum Billah , John M. Carroll

In this paper, we propose an automated computer platform for the purpose of classifying Electroencephalography (EEG) signals associated with left and right hand movements using a hybrid system that uses advanced feature extraction…

Neural and Evolutionary Computing · Computer Science 2013-12-30 Mohammad H. Alomari , Aya Samaha , Khaled AlKamha

This work describes a new human-in-the-loop (HitL) assistive grasping system for individuals with varying levels of physical capabilities. We investigated the feasibility of using four potential input devices with our assistive grasping…

Human-Computer Interaction · Computer Science 2023-02-13 David Watkins , Chaiwen Chou , Caroline Weinberg , Jacob Varley , Kenneth Lyons , Sanjay Joshi , Lynne Weber , Joel Stein , Peter Allen