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Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andreas Doering , Juergen Gall

Human motion retargeting aims to transfer the motion of one person in a "driving" video or set of images to another person. Existing efforts leverage a long training video from each target person to train a subject-specific motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Jian Ren , Menglei Chai , Oliver J. Woodford , Kyle Olszewski , Sergey Tulyakov

Human motion transfer aims at animating a static source image with a driving video. While recent advances in one-shot human motion transfer have led to significant improvement in results, it remains challenging for methods with 2D body…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yuzhu Ji , Chuanxia Zheng , Tat-Jen Cham

Person re-identification (Person ReID) is a challenging task due to the large variations in camera viewpoint, lighting, resolution, and human pose. Recently, with the advancement of deep learning technologies, the performance of Person ReID…

Computer Vision and Pattern Recognition · Computer Science 2018-05-02 Wangmeng Xiang , Jianqiang Huang , Xianbiao Qi , Xiansheng Hua , Lei Zhang

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail to generalize well to in-the-wild data. Use of deformation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Bindita Chaudhuri , Noranart Vesdapunt , Linda Shapiro , Baoyuan Wang

Story Visualization aims to generate a sequence of images that faithfully depicts a textual narrative that preserve character identity, spatial configuration, and stylistic coherence as the narratives unfold. Maintaining such cross-frame…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Aditya Arora , Akshita Gupta , Pau Rodriguez , Marcus Rohrbach

Object reorientation is a critical task for robotic grippers, especially when manipulating objects within constrained environments. The task poses significant challenges for motion planning due to the high-dimensional output actions with…

Robotics · Computer Science 2025-03-17 Qiyin Huang , Tiemin Li , Yao Jiang

Generalizing motion representation across diverse characters remains challenging due to significant topological variations in skeletal structures across datasets and species, which hinder the development of scalable generative models. To…

Graphics · Computer Science 2026-05-27 Zongye Zhang , Yuzhuo Cui , Qingjie Liu , Yunhong Wang

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

Pointing is a key mode of interaction with robots, yet most prior work has focused on recognition rather than generation. We present a motion capture dataset of human pointing gestures covering diverse styles, handedness, and spatial…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

The main challenge of Multi-Object Tracking~(MOT) lies in maintaining a continuous trajectory for each target. Existing methods often learn reliable motion patterns to match the same target between adjacent frames and discriminative…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Zheng Qin , Sanping Zhou , Le Wang , Jinghai Duan , Gang Hua , Wei Tang

Efficient and fast reconstruction of anatomical structures plays a crucial role in clinical practice. Minimizing retrieval and processing times not only potentially enhances swift response and decision-making in critical scenarios but also…

This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Chaojie Ji , Yufeng Li , Yiyi Liao

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

Generalizable person re-identification (Re-ID) is a very hot research topic in machine learning and computer vision, which plays a significant role in realistic scenarios due to its various applications in public security and video…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Suncheng Xiang , Jingsheng Gao , Mengyuan Guan , Jiacheng Ruan , Chengfeng Zhou , Ting Liu , Dahong Qian , Yuzhuo Fu

Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not…

Robotics · Computer Science 2025-12-09 Matthias Heyrman , Chenhao Li , Victor Klemm , Dongho Kang , Stelian Coros , Marco Hutter

It is demanding to author an existing hairstyle for novel characters in games and VR applications. However, it is a non-trivial task for artists due to the complicated hair geometries and spatial interactions to preserve. In this paper, we…

Graphics · Computer Science 2025-07-21 Lu Yu , Zhong Ren , Youyi Zheng , Xiang Chen , Kun Zhou

Generating stable and controllable character motion in real-time is a key challenge in computer animation. Existing methods often fail to provide fine-grained control or suffer from motion degradation over long sequences, limiting their use…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Eunjong Lee , Eunhee Kim , Sanghoon Hong , Eunho Jung , Jihoon Kim

To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rely on a set of target faces for learning subject-specific traits. However, in real-world scenario end-users often only have one target face…

Computer Vision and Pattern Recognition · Computer Science 2019-08-12 Yunxuan Zhang , Siwei Zhang , Yue He , Cheng Li , Chen Change Loy , Ziwei Liu

All hand-object interaction is controlled by forces that the two bodies exert on each other, but little work has been done in modeling these underlying forces when doing pose and contact estimation from RGB/RGB-D data. Given the pose of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-26 Akarsh Kumar , Aditya R. Vaidya , Alexander G. Huth
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