English
Related papers

Related papers: Ready-to-React: Online Reaction Policy for Two-Cha…

200 papers

A robot operating in isolation needs to reason over the uncertainty in its model of the world and adapt its own actions to account for this uncertainty. Similarly, a robot interacting with people needs to reason over its uncertainty over…

Robotics · Computer Science 2017-08-07 Stefanos Nikolaidis , Jodi Forlizzi , David Hsu , Julie Shah , Siddhartha Srinivasa

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

An important aspect of human conversation difficult for machines is conversing with empathy, which is to understand the user's emotion and respond appropriately. Recent neural conversation models that attempted to generate empathetic…

Computation and Language · Computer Science 2021-12-30 Jamin Shin , Peng Xu , Andrea Madotto , Pascale Fung

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts, however, their behavior is…

Machine Learning · Computer Science 2023-09-20 Xijia Zhang , Yue Guo , Simon Stepputtis , Katia Sycara , Joseph Campbell

In human-robot teams, humans often start with an inaccurate model of the robot capabilities. As they interact with the robot, they infer the robot's capabilities and partially adapt to the robot, i.e., they might change their actions based…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Swaprava Nath , Ariel D. Procaccia , Siddhartha Srinivasa

We are given a video of a person performing a certain activity, from which we extract a controllable model. The model generates novel image sequences of that person, according to arbitrary user-defined control signals, typically marking the…

Machine Learning · Computer Science 2019-04-18 Oran Gafni , Lior Wolf , Yaniv Taigman

Understanding cognitive processes in multi-agent interactions is a primary goal in cognitive science. It can guide the direction of artificial intelligence (AI) research toward social decision-making in multi-agent systems, which includes…

Machine Learning · Computer Science 2024-10-24 Dongsu Lee , Minhae Kwon

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

The current work addresses a virtual environment with self-replicating agents whose decisions are based on a form of "somatic computation" (soma - body) in which basic emotional responses, taken in parallelism to actual living organisms,…

Artificial Intelligence · Computer Science 2014-01-10 Carlos Pedro Gonçalves

The success of transformer models trained with a language modeling objective brings a promising opportunity to the reinforcement learning framework. Decision Transformer is a step towards this direction, showing how to train transformers…

Computation and Language · Computer Science 2023-04-24 Lina Mezghani , Piotr Bojanowski , Karteek Alahari , Sainbayar Sukhbaatar

Designing artificial cyber-agents able to interact with human safely, smartly and in a natural way is a current open problem in control. Solving such an issue will allow the design of cyber-agents capable of co-operatively interacting with…

Systems and Control · Computer Science 2020-06-18 Maria Lombardi , Davide Liuzza , Mario di Bernardo

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

The paper analyzes the interaction between humans and computers in terms of response time in solving the image-based CAPTCHA. In particular, the analysis focuses on the attitude of the different Internet users in easily solving four…

Human-Computer Interaction · Computer Science 2016-12-07 Darko Brodić , Alessia Amelio

Lately, studying social dynamics in interacting agents has been boosted by the power of computer models, which bring the richness of qualitative work, while offering the precision, transparency, extensiveness, and replicability of…

Physics and Society · Physics 2022-06-17 Alyssa M Adams , Javier Fernandez , Olaf Witkowski

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Mohammad Ahangar Kiasari , Dennis Singh Moirangthem , Minho Lee

This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Zhen Zhu , Tengteng Huang , Baoguang Shi , Miao Yu , Bofei Wang , Xiang Bai
‹ Prev 1 8 9 10 Next ›