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The permanence of eye movements as a biometric modality remains largely unexplored in the literature. The present study addresses this limitation by evaluating a novel exponentially-dilated convolutional neural network for eye movement…

Human-Computer Interaction · Computer Science 2024-10-28 Dillon Lohr , Henry Griffith , Oleg V Komogortsev

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

Human-Computer Interaction · Computer Science 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

Previous studies have shown that eye movement data recorded at 1000 Hz can be used to authenticate individuals. This study explores the effectiveness of eye movement-based biometrics (EMB) by utilizing data from an eye-tracking (ET)-enabled…

Human-Computer Interaction · Computer Science 2025-11-18 Mehedi Hasan Raju , Dillon J Lohr , Oleg V Komogortsev

Eye tracking is routinely being incorporated into virtual reality (VR) systems. Prior research has shown that eye tracking data, if exposed, can be used for re-identification attacks. The state of our knowledge about currently existing…

Human-Computer Interaction · Computer Science 2024-02-22 Ethan Wilson , Azim Ibragimov , Michael J. Proulx , Sai Deep Tetali , Kevin Butler , Eakta Jain

Eye movement biometrics (EMB) use subject-specific gaze dynamics for user authentication and identification. Recent deep learning-based EMB systems achieve strong performance by modeling temporal eye movement behavior. However, these…

Human-Computer Interaction · Computer Science 2026-05-11 Hashim Aziz , Mehedi Hasan Raju , Oleg V. Komogortsev

Eye movement biometrics (EMB) is a relatively recent behavioral biometric modality that may have the potential to become the primary authentication method in virtual- and augmented-reality devices due to their emerging use of eye-tracking…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Dillon Lohr , Oleg V Komogortsev

This paper performs the crucial work of establishing a baseline for gaze-driven authentication performance to begin answering fundamental research questions using a very large dataset of gaze recordings from 9202 people with a level of eye…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Dillon Lohr , Michael J. Proulx , Oleg Komogortsev

Task-based behavioral biometric authentication of users interacting in virtual reality (VR) environments enables seamless continuous authentication by using only the motion trajectories of the person's body as a unique signature. Deep…

Machine Learning · Computer Science 2024-01-31 Mingjun Li , Natasha Kholgade Banerjee , Sean Banerjee

Eye-tracking technology is being increasingly integrated into mixed reality devices. Although critical applications are being enabled, there are significant possibilities for violating user privacy expectations. We show that there is an…

Human-Computer Interaction · Computer Science 2021-03-23 Brendan David-John , Diane Hosfelt , Kevin Butler , Eakta Jain

Thanks to the eye-tracking sensors that are embedded in emerging consumer devices like the Vive Pro Eye, we demonstrate that it is feasible to deliver user authentication via eye movement biometrics.

Human-Computer Interaction · Computer Science 2022-07-07 Dillon Lohr , Saide Johnson , Samantha Aziz , Oleg Komogortsev

Extended Reality (XR) technologies are becoming integral to daily life. However, password-based authentication in XR disrupts immersion due to poor usability, as entering credentials with XR controllers is cumbersome and error-prone. This…

Cryptography and Security · Computer Science 2025-01-22 Matin Fallahi , Patricia Arias-Cabarcos , Thorsten Strufe

This paper investigates the feasibility of fusing two eye-centric authentication modalities-eye movements and periocular images-within a calibration-free authentication system. While each modality has independently shown promise for user…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dillon Lohr , Michael J. Proulx , Mehedi Hasan Raju , Oleg V. Komogortsev

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

Artificial Intelligence · Computer Science 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

We study the feasibility of touch gesture behavioural biometrics for implicit authentication of users on a smartglass (Google Glass) by proposing a continuous authentication system using two classifiers: SVM with RBF kernel, and a new…

Cryptography and Security · Computer Science 2016-05-10 Jagmohan Chauhan , Hassan Jameel Asghar , Mohamed Ali Kaafar , Anirban Mahanti

A highly secure, foolproof, user authentication system is still a primary focus of research in the field of User Privacy and Security. Shoulder-surfing is an act of spying when an authorized user is logging into a system, and is promoted by…

Human-Computer Interaction · Computer Science 2018-03-22 Vijay Rajanna , Tracy Hammond

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Gaze and face tracking algorithms have traditionally battled a compromise between computational complexity and accuracy; the most accurate neural net algorithms cannot be implemented in real time, but less complex real-time algorithms…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 George He , Sami Oueida , Tucker Ward

The recent emergence of ubiquitous, multi-platform eye tracking has raised user privacy concerns over re-identification across platforms, where a person is re-identified across multiple eye tracking-enabled platforms using personally…

Human-Computer Interaction · Computer Science 2024-02-14 Samantha Aziz , Oleg Komogortsev

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…

Human-Computer Interaction · Computer Science 2022-10-17 Dillon Lohr , Samantha Aziz , Lee Friedman , Oleg V Komogortsev

Mobile applications are widely used for online services sharing a large amount of personal data online. One-time authentication techniques such as passwords and physiological biometrics (e.g., fingerprint, face, and iris) have their own…

Cryptography and Security · Computer Science 2023-02-07 Hossein Fereidooni , Jan König , Phillip Rieger , Marco Chilese , Bora Gökbakan , Moritz Finke , Alexandra Dmitrienko , Ahmad-Reza Sadeghi
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