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Developing generalist agents capable of solving open-ended tasks in visually rich, dynamic environments remains a core pursuit of embodied AI. While Minecraft has emerged as a compelling benchmark, existing agents often suffer from…

Artificial Intelligence · Computer Science 2026-02-11 Zaijing Li , Yuquan Xie , Rui Shao , Gongwei Chen , Weili Guan , Dongmei Jiang , Yaowei Wang , Liqiang Nie

Building a general-purpose agent is a long-standing vision in the field of artificial intelligence. Existing agents have made remarkable progress in many domains, yet they still struggle to complete long-horizon tasks in an open world. We…

Artificial Intelligence · Computer Science 2024-10-22 Zaijing Li , Yuquan Xie , Rui Shao , Gongwei Chen , Dongmei Jiang , Liqiang Nie

We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task agents. We first identify two main challenges of learning…

Artificial Intelligence · Computer Science 2023-10-16 Shaofei Cai , Zihao Wang , Xiaojian Ma , Anji Liu , Yitao Liang

Developing interactive agents that can understand language, perceive their surroundings, and act within the physical world is a long-standing goal of AI research. The Minecraft Collaborative Building Task (MCBT) (Narayan-Chen, Jayannavar,…

Achieving human-like planning and control with multimodal observations in an open world is a key milestone for more functional generalist agents. Existing approaches can handle certain long-horizon tasks in an open world. However, they…

Artificial Intelligence · Computer Science 2023-12-01 Zihao Wang , Shaofei Cai , Anji Liu , Yonggang Jin , Jinbing Hou , Bowei Zhang , Haowei Lin , Zhaofeng He , Zilong Zheng , Yaodong Yang , Xiaojian Ma , Yitao Liang

We aim to develop a goal specification method that is semantically clear, spatially sensitive, domain-agnostic, and intuitive for human users to guide agent interactions in 3D environments. Specifically, we propose a novel cross-view goal…

Artificial Intelligence · Computer Science 2025-07-10 Shaofei Cai , Zhancun Mu , Anji Liu , Yitao Liang

Large Language Model (LLM) based multi-agent systems (MAS) show remarkable potential in collaborative problem-solving, yet they still face critical challenges: low communication efficiency, poor scalability, and a lack of effective…

Computation and Language · Computer Science 2025-02-19 Weize Chen , Jiarui Yuan , Chen Qian , Cheng Yang , Zhiyuan Liu , Maosong Sun

While Vision-Language Models (VLMs) hold promise for tasks requiring extensive collaboration, traditional multi-agent simulators have facilitated rich explorations of an interactive artificial society that reflects collective behavior.…

Computation and Language · Computer Science 2024-05-24 Xianhao Yu , Jiaqi Fu , Renjia Deng , Wenjuan Han

Multimodal Large Language Models (MLLMs) have shown impressive reasoning abilities and general intelligence in various domains. It inspires researchers to train end-to-end MLLMs or utilize large models to generate policies with…

Robotics · Computer Science 2024-07-31 Qi Lv , Hao Li , Xiang Deng , Rui Shao , Michael Yu Wang , Liqiang Nie

Large Language Models (LLMs) have the capacity of performing complex scheduling in a multi-agent system and can coordinate these agents into completing sophisticated tasks that require extensive collaboration. However, despite the…

Artificial Intelligence · Computer Science 2023-09-20 Ran Gong , Qiuyuan Huang , Xiaojian Ma , Hoi Vo , Zane Durante , Yusuke Noda , Zilong Zheng , Song-Chun Zhu , Demetri Terzopoulos , Li Fei-Fei , Jianfeng Gao

Recent advances in Multimodal Large Language Models (MLLMs) have substantially driven the progress of autonomous agents for Graphical User Interface (GUI). Nevertheless, in real-world applications, GUI agents are often faced with…

Artificial Intelligence · Computer Science 2026-02-17 Yibo Wang , Guangda Huzhang , Yuwei Hu , Yu Xia , Shiyin Lu , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Lijun Zhang

Developing agents that can follow multimodal instructions remains a fundamental challenge in robotics and AI. Although large-scale pre-training on unlabeled datasets (no language instruction) has enabled agents to learn diverse behaviors,…

Artificial Intelligence · Computer Science 2024-12-17 Shaofei Cai , Bowei Zhang , Zihao Wang , Haowei Lin , Xiaojian Ma , Anji Liu , Yitao Liang

This paper presents OmniJARVIS, a novel Vision-Language-Action (VLA) model for open-world instruction-following agents in Minecraft. Compared to prior works that either emit textual goals to separate controllers or produce the control…

Machine Learning · Computer Science 2024-11-01 Zihao Wang , Shaofei Cai , Zhancun Mu , Haowei Lin , Ceyao Zhang , Xuejie Liu , Qing Li , Anji Liu , Xiaojian Ma , Yitao Liang

Multimodal large language models (MLLMs) have extended the success of large language models (LLMs) to multiple data types, such as image, text and audio, achieving significant performance in various domains, including multimodal…

Computation and Language · Computer Science 2025-06-03 Weiqi Feng , Yangrui Chen , Shaoyu Wang , Yanghua Peng , Haibin Lin , Minlan Yu

Recent advancements in multimodal large language models (MLLMs) have shown exceptional potential in enabling mobile-using agents to autonomously execute human instructions. However, fully automated agents often try to execute tasks even…

Computation and Language · Computer Science 2026-05-28 Zheng Wu , Pengzhou Cheng , Zongru Wu , Yuan Guo , Tianjie Ju , Aston Zhang , Gongshen Liu , Zhuosheng Zhang

In recent years, the role of artificially intelligent (AI) agents has evolved from being basic tools to socially intelligent agents working alongside humans towards common goals. In such scenarios, the ability to predict future behavior by…

Machine Learning · Computer Science 2022-11-17 Chinmai Basavaraj , Adarsh Pyarelal , Evan Carter

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and…

Artificial Intelligence · Computer Science 2024-07-09 Zihao Wang , Shaofei Cai , Guanzhou Chen , Anji Liu , Xiaojian Ma , Yitao Liang

Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various…

Artificial Intelligence · Computer Science 2025-08-27 Qi Chai , Zhang Zheng , Junlong Ren , Deheng Ye , Zichuan Lin , Hao Wang

Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and…

Artificial Intelligence · Computer Science 2025-06-03 Shunyu Liu , Yaoru Li , Kongcheng Zhang , Zhenyu Cui , Wenkai Fang , Yuxuan Zheng , Tongya Zheng , Mingli Song

Collaboration is a cornerstone of society. In the real world, human teammates make use of multi-sensory data to tackle challenging tasks in ever-changing environments. It is essential for embodied agents collaborating in visually-rich…

Artificial Intelligence · Computer Science 2024-12-09 Qian Long , Zhi Li , Ran Gong , Ying Nian Wu , Demetri Terzopoulos , Xiaofeng Gao
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