English
Related papers

Related papers: SVGEditBench V2: A Benchmark for Instruction-based…

200 papers

Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Ziqi Huang , Fan Zhang , Xiaojie Xu , Yinan He , Jiashuo Yu , Ziyue Dong , Qianli Ma , Nattapol Chanpaisit , Chenyang Si , Yuming Jiang , Yaohui Wang , Xinyuan Chen , Ying-Cong Chen , Limin Wang , Dahua Lin , Yu Qiao , Ziwei Liu

Scalable Vector Graphics (SVG) is a popular format on the web and in the design industry. However, despite the great strides made in generative modeling, SVG has remained underexplored due to the discrete and complex nature of such data. We…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Moritz Feuerpfeil , Marco Cipriano , Gerard de Melo

Recent advances in multi-modal generative models have driven substantial improvements in image editing. However, current generative models still struggle with handling diverse and complex image editing tasks that require implicit reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Feng Han , Yibin Wang , Chenglin Li , Zheming Liang , Dianyi Wang , Yang Jiao , Zhipeng Wei , Chao Gong , Cheng Jin , Jingjing Chen , Jiaqi Wang

Classical video quality assessment methods generate a numerical score to judge a video's perceived visual fidelity and clarity. Yet, a score fails to describe the video's complex quality dimensions, restricting its applicability. Benefiting…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Qizhi Xie , Kun Yuan , Yunpeng Qu , Jiachao Gong , Mingda Wu , Ming Sun , Chao Zhou , Jihong Zhu

Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting…

Computation and Language · Computer Science 2024-10-22 Ryan Li , Yanzhe Zhang , Diyi Yang

Recent vision-language model (VLM)-based approaches have achieved impressive results on SVG generation. However, because they generate only text and lack visual signals during decoding, they often struggle with complex semantics and fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Peiying Zhang , Nanxuan Zhao , Matthew Fisher , Yiran Xu , Jing Liao , Difan Liu

Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality vector graphics, typically through automatically converting…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Haokun Zhu , Juang Ian Chong , Teng Hu , Ran Yi , Yu-Kun Lai , Paul L. Rosin

We introduce VisIT-Bench (Visual InsTruction Benchmark), a benchmark for evaluation of instruction-following vision-language models for real-world use. Our starting point is curating 70 'instruction families' that we envision instruction…

Computation and Language · Computer Science 2023-12-27 Yonatan Bitton , Hritik Bansal , Jack Hessel , Rulin Shao , Wanrong Zhu , Anas Awadalla , Josh Gardner , Rohan Taori , Ludwig Schmidt

Recent video diffusion models have enhanced video editing, but it remains challenging to handle instructional editing and diverse tasks (e.g., adding, removing, changing) within a unified framework. In this paper, we introduce VEGGIE, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Shoubin Yu , Difan Liu , Ziqiao Ma , Yicong Hong , Yang Zhou , Hao Tan , Joyce Chai , Mohit Bansal

Recent advancements in instruction-based image editing and subject-driven generation have garnered significant attention, yet both tasks still face limitations in meeting practical user needs. Instruction-based editing relies solely on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Bin Xia , Bohao Peng , Yuechen Zhang , Junjia Huang , Jiyang Liu , Jingyao Li , Haoru Tan , Sitong Wu , Chengyao Wang , Yitong Wang , Xinglong Wu , Bei Yu , Jiaya Jia

While portrait sketch generation is a special task in sketch synthesis, most existing methods are pixel-based, limiting their interpretability and editability. With the rise of vector generation techniques, representing sketches using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ian Huang , Guandao Yang , Leonidas Guibas

Text-driven video editing has recently experienced rapid development. Despite this, evaluating edited videos remains a considerable challenge. Current metrics tend to fail to align with human perceptions, and effective quantitative metrics…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Shangkun Sun , Xiaoyu Liang , Songlin Fan , Wenxu Gao , Wei Gao

Instruction-based image editing is among the fastest developing areas in generative AI. Over the past year, the field has reached a new level, with dozens of open-source models released alongside highly capable commercial systems. However,…

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging because graphical editing…

Graphics · Computer Science 2025-04-03 Yunqi Gu , Ian Huang , Jihyeon Je , Guandao Yang , Leonidas Guibas

Editing images using natural language instructions has become a natural and expressive way to modify visual content; yet, evaluating the performance of such models remains challenging. Existing evaluation approaches often rely on image-text…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Yusu Qian , Jiasen Lu , Tsu-Jui Fu , Xinze Wang , Chen Chen , Yinfei Yang , Wenze Hu , Zhe Gan

While image editing has advanced rapidly, video editing remains less explored, facing challenges in consistency, control, and generalization. We study the design space of data, architecture, and control, and introduce \emph{EasyV2V}, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jinjie Mai , Chaoyang Wang , Guocheng Gordon Qian , Willi Menapace , Sergey Tulyakov , Bernard Ghanem , Peter Wonka , Ashkan Mirzaei

The quality and diversity of instruction-based image editing datasets are continuously increasing, yet large-scale, high-quality datasets for instruction-based video editing remain scarce. To address this gap, we introduce OpenVE-3M, an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Haoyang He , Jie Wang , Jiangning Zhang , Zhucun Xue , Xingyuan Bu , Qiangpeng Yang , Shilei Wen , Lei Xie

Instruction-based video editing allows effective and interactive editing of videos using only instructions without extra inputs such as masks or attributes. However, collecting high-quality training triplets (source video, edited video,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Yuhui Wu , Liyi Chen , Ruibin Li , Shihao Wang , Chenxi Xie , Lei Zhang

Recent advances in text-to-video generation have achieved impressive performance on short clips, yet evaluating long-form generation under complex textual inputs remains a significant challenge. In response to this challenge, we present…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiangqing Zheng , Chengyue Wu , Kehai Chen , Min Zhang