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Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

Graphics · Computer Science 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan

Tracking 3D human motion from egocentric multi-camera headset is challenged by severe egomotion, partial visibility or occlusions and lack of training data. Existing methods designed for monocular video often require static or slowly-moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Nan Yang , Julian Straub , Fan Zhang , Richard Newcombe , Jakob Engel , Lingni Ma

This paper proposes an online multi-camera multi-object tracker that only requires monocular detector training, independent of the multi-camera configurations, allowing seamless extension/deletion of cameras without retraining effort. The…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Jonah Ong , Ba Tuong Vo , Ba Ngu Vo , Du Yong Kim , Sven Nordholm

3D-display technology has been a promising emerging area with potential to be the core of next-generation display technology. When directly observing unprocessed images and text through a naked-eye 3D display device, severe distortion and…

Image and Video Processing · Electrical Eng. & Systems 2025-07-02 Ziyang Liu , Xingchen Xiao , Yueyang Xu

Research on video-based eye-tracking has long explored stereo and glint-based methods, yet existing wearable eye trackers - both commercial and open-source - offer limited flexibility for algorithm development and comparative evaluation. We…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alexander Zimmer , Yasmeen Abdrabou , Enkelejda Kasneci

Navigation for blind persons represents a challenge for researchers in vision substitution. In this field, one of the used techniques to navigate is guidance. In this study, we develop a new approach for 3D trajectory following in which the…

Human-Computer Interaction · Computer Science 2013-10-17 Abdessalem Chekhchoukh , Malik Goumidi , Nicolas Vuillerme , Yohan Payan , Nicolas Glade

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

A first-principle single-object model is proposed for pedestrian tracking. It is assumed that the extent of the moving object can be described via known statistics in 3D, such as pedestrian height. The proposed model thus need not constrain…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Jan Krejčí , Oliver Kost , Ondřej Straka , Jindřich Duník

Conventional stereoscopic displays suffer from vergence-accommodation conflict and cause visual fatigue. Integral-imaging-based displays resolve the problem by directly projecting the sub-aperture views of a light field into the eyes using…

Image and Video Processing · Electrical Eng. & Systems 2022-08-24 Chun-Hao Chao , Chang-Le Liu , Homer Chen

We present an optical mapping near-eye (OMNI) three-dimensional display method for wearable devices. By dividing a display screen into different sub-panels and optically mapping them to various depths, we create a multiplane volumetric…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Wei Cui , Liang Gao

Despite much interest and progress in optical spatial cloaking, a three-dimensional (3D), transmitting, continuously multidirectional cloak in the visible regime has not yet been demonstrated. Here we experimentally demonstrate such a cloak…

Optics · Physics 2015-03-10 Joseph S. Choi , John C. Howell

Structured-light three-dimensional (3D) imaging can achieve 3D shape of a stationary object via one or more pixelated array cameras with phase-shifting illumination. In order to extend 3D imaging to moving scenarios, we propose a 3D imaging…

Image and Video Processing · Electrical Eng. & Systems 2019-05-01 Wen-Kai Yu

Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking for interactive…

Neural and Evolutionary Computing · Computer Science 2013-04-22 Nick Cheney , Jeff Clune , Jason Yosinski , Hod Lipson

In this paper, we present an approach for tracking people in monocular videos, by predicting their future 3D representations. To achieve this, we first lift people to 3D from a single frame in a robust way. This lifting includes information…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Jitendra Malik

Monocular 3D object tracking aims to estimate temporally consistent 3D object poses across video frames, enabling autonomous agents to reason about scene dynamics. However, existing state-of-the-art approaches are fully supervised and rely…

Robotics · Computer Science 2026-03-20 Nikhil Gosala , B. Ravi Kiran , Senthil Yogamani , Abhinav Valada

Preattentive visual features such as hue or flickering can effectively draw attention to an object of interest -- for instance, an important feature in a scientific visualization. These features appear to pop out and can be recognized by…

Human-Computer Interaction · Computer Science 2021-01-19 Andrey Krekhov , Jens Krueger

We present ONCE-3DLanes, a real-world autonomous driving dataset with lane layout annotation in 3D space. Conventional 2D lane detection from a monocular image yields poor performance of following planning and control tasks in autonomous…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Fan Yan , Ming Nie , Xinyue Cai , Jianhua Han , Hang Xu , Zhen Yang , Chaoqiang Ye , Yanwei Fu , Michael Bi Mi , Li Zhang

Accurate 3D object detection is crucial to autonomous driving. Though LiDAR-based detectors have achieved impressive performance, the high cost of LiDAR sensors precludes their widespread adoption in affordable vehicles. Camera-based…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Yurong You , Cheng Perng Phoo , Carlos Andres Diaz-Ruiz , Katie Z Luo , Wei-Lun Chao , Mark Campbell , Bharath Hariharan , Kilian Q Weinberger

This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Eduardo Davalos , Yike Zhang , Ashwin T. S. , Joyce H. Fonteles , Umesh Timalsina , Guatam Biswas

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers, which struggle with depth ambiguities and occlusion, or…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Frano Rajič , Haofei Xu , Marko Mihajlovic , Siyuan Li , Irem Demir , Emircan Gündoğdu , Lei Ke , Sergey Prokudin , Marc Pollefeys , Siyu Tang
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