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We study the power and limitations of posted prices in multi-unit markets, where agents arrive sequentially in an arbitrary order. We prove upper and lower bounds on the largest fraction of the optimal social welfare that can be guaranteed…

Computer Science and Game Theory · Computer Science 2020-02-18 Tomer Ezra , Michal Feldman , Tim Roughgarden , Warut Suksompong

We exhibit incentive compatible multi-unit auctions that are not affine maximizers (i.e., are not of the VCG family) and yet approximate the social welfare to within a factor of $1+\epsilon$. For the case of two-item two-bidder auctions we…

Computer Science and Game Theory · Computer Science 2015-03-14 Shahar Dobzinski , Noam Nisan

We investigate optimal social welfare allocations of $m$ items to $n$ agents with binary additive or submodular valuations. For binary additive valuations, we prove that the set of optimal allocations coincides with the set of so-called…

Computer Science and Game Theory · Computer Science 2026-01-07 Taikun Zhu , Kai Jin , Ruixi Luo , Song Cao

Computational and economic results suggest that social welfare maximization and combinatorial auction design are much easier when bidders' valuations satisfy the "gross substitutes" condition. The goal of this paper is to evaluate…

Computer Science and Game Theory · Computer Science 2016-08-09 Tim Roughgarden , Inbal Talgam-Cohen , Jan Vondrák

We study the problem of allocating a set of indivisible items to agents with additive utilities to maximize the Nash social welfare. Cole and Gkatzelis recently proved that this problem admits a constant factor approximation. We complement…

Computational Complexity · Computer Science 2015-07-07 Euiwoong Lee

We consider a multi-agent resource allocation setting in which an agent's utility may decrease or increase when an item is allocated. We take the group envy-freeness concept that is well-established in the literature and present stronger…

Computer Science and Game Theory · Computer Science 2019-07-23 Haris Aziz , Simon Rey

Designing individualized allocation of treatments so as to maximize the equilibrium welfare of interacting agents has many policy-relevant applications. Focusing on sequential decision games of interacting agents, this paper develops a…

Econometrics · Economics 2026-05-15 Toru Kitagawa , Guanyi Wang

We study online fair allocation of $T$ sequentially arriving items among $n$ agents with heterogeneous preferences, with the objective of maximizing generalized-mean welfare, defined as the $p$-mean of agents' time-averaged utilities, with…

Computer Science and Game Theory · Computer Science 2026-02-12 Zongjun Yang , Rachitesh Kumar , Christian Kroer

This paper considers the problem of dividing agents among coalitions. We concentrate on Additively Separable Hedonic Games (ASHG's), in which each agent has a non-negative value for every other agent and her utility is the sum of the values…

Computer Science and Game Theory · Computer Science 2020-01-30 Naftali Waxman , Sarit Kraus , Noam Hazon

We consider two models of fair division with indivisible items: one for goods and one for bads. For goods, we study two generalized envy freeness proxies (EF1 and EFX for goods) and three common welfare (utilitarian, egalitarian and Nash)…

Computer Science and Game Theory · Computer Science 2018-08-28 Martin Aleksandrov

We present pricing mechanisms for several online resource allocation problems which obtain tight or nearly tight approximations to social welfare. In our settings, buyers arrive online and purchase bundles of items; buyers' values for the…

Computer Science and Game Theory · Computer Science 2018-07-16 Shuchi Chawla , J. Benjamin Miller , Yifeng Teng

A set of objects is to be divided fairly among agents with different tastes, modeled by additive utility-functions. If we consider the objects as indivisible, many instances of the decision problem: ``Is there a fair division of the objects…

Computer Science and Game Theory · Computer Science 2025-07-03 Samuel Bismuth , Ivan Bliznets , Erel Segal-Halevi

We study the following multiagent variant of the knapsack problem. We are given a set of items, a set of voters, and a value of the budget; each item is endowed with a cost and each voter assigns to each item a certain value. The goal is to…

Computer Science and Game Theory · Computer Science 2018-11-14 Till Fluschnik , Piotr Skowron , Mervin Triphaus , Kai Wilker

The broad concept of an individual's welfare is actually a cluster of related specific concepts that bear a "family resemblance" to one another. One might care about how a policy will affect people both in terms of their subjective…

Theoretical Economics · Economics 2019-03-20 Edward J. Green

We consider the problem of locating a facility to serve a set of agents located along a line. The Nash welfare objective function, defined as the product of the agents' utilities, is known to provide a compromise between fairness and…

Computer Science and Game Theory · Computer Science 2023-10-09 Alexander Lam , Haris Aziz , Toby Walsh

Harsanyi (1955) showed that the only way to aggregate individual preferences into a social preference which satisfies certain desirable properties is ``utilitarianism'', whereby the social utility function is a weighted average of…

Theoretical Economics · Economics 2024-11-05 Federico Echenique , Quitzé Valenzuela-Stookey

The relationship of policy choice by majority voting and by maximization of utilitarian welfare has long been discussed. I consider choice between a status quo and a proposed policy when persons have interpersonally comparable cardinal…

Theoretical Economics · Economics 2024-12-30 Charles F. Manski

Empirical Welfare Maximization (EWM) is a framework that can be used to select welfare program eligibility policies based on data. This paper extends EWM by allowing for uncertainty in estimating the budget needed to implement the selected…

Econometrics · Economics 2025-12-18 Liyang Sun

Recently Cole and Gkatzelis gave the first constant factor approximation algorithm for the problem of allocating indivisible items to agents, under additive valuations, so as to maximize the Nash Social Welfare. We give constant factor…

Computer Science and Game Theory · Computer Science 2017-04-10 Nima Anari , Tung Mai , Shayan Oveis Gharan , Vijay V. Vazirani

Decision theory has become widely accepted in the AI community as a useful framework for planning and decision making. Applying the framework typically requires elicitation of some form of probability and utility information. While much…

Artificial Intelligence · Computer Science 2013-02-08 Vu A. Ha , Peter Haddawy
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