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Minimizing the empirical risk is a popular training strategy, but for learning tasks where the data may be noisy or heavy-tailed, one may require many observations in order to generalize well. To achieve better performance under less…
Temporal Video Grounding (TVG) aims to localize video segments corresponding to a given textual query, which often describes human actions. However, we observe that current methods, usually optimizing for high temporal…
Designing optimal prompts and reasoning processes for large language models (LLMs) on domain-specific tasks is both necessary and challenging in real-world applications. Determining how to integrate domain knowledge, enhance reasoning…
In this study, we present a dynamic graph representation learning model on weighted graphs to accurately predict the network capacity of connections between viewers in a live video streaming event. We propose EGAD, a neural network…
With the advent of the era of foundation models, pre-training and fine-tuning have become common paradigms. Recently, parameter-efficient fine-tuning has garnered widespread attention due to its better balance between the number of…
Likelihood-based policy gradient methods are the dominant approach for training robot control policies from rewards. These methods rely on differentiable action likelihoods, which constrain policy outputs to simple distributions like…
Egocentric world models present a promising direction for enabling agents to predict and plan, but their performance is constrained by the limited availability of egocentric training data and its inherent partial observability of humans'…
Multi-step manipulation tasks in unstructured environments are extremely challenging for a robot to learn. Such tasks interlace high-level reasoning that consists of the expected states that can be attained to achieve an overall task and…
Modern perception models, particularly those designed for multisensory egocentric tasks, have achieved remarkable performance but often come with substantial computational costs. These high demands pose challenges for real-world deployment,…
Driven by the increasing demand for applications in augmented and virtual reality, egocentric action recognition has emerged as a prominent research area. It is typically divided into two subtasks: recognizing the performed behavior (i.e.,…
We propose a new method for embedding graphs while preserving directed edge information. Learning such continuous-space vector representations (or embeddings) of nodes in a graph is an important first step for using network information…
Nuanced understanding and the generation of detailed descriptive content for (bimanual) manipulation actions in videos is important for disciplines such as robotics, human-computer interaction, and video content analysis. This study…
We present Ego-Only, the first approach that enables state-of-the-art action detection on egocentric (first-person) videos without any form of exocentric (third-person) transferring. Despite the content and appearance gap separating the two…
One of the challenging tasks in the field of video understanding is extracting semantic content from video inputs. Most existing systems use language models to describe videos in natural language sentences, but this has several major…
Self-supervised learning is currently gaining a lot of attention, as it allows neural networks to learn robust representations from large quantities of unlabeled data. Additionally, multi-task learning can further improve representation…
We study the problem of detecting critical structures using a graph embedding model. Existing graph embedding models lack the ability to precisely detect critical structures that are specific to a task at the global scale. In this paper, we…
Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…
This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…
Multi-step LLM agents in interactive environments represent a crucial step toward long-horizon decision-making. To train such agents, group-based reinforcement learning is widely adopted, which reinforces trajectories with higher relative…
In this report, we introduce our adaptation of image-text models for long-term action anticipation. Our Video + CLIP framework makes use of a large-scale pre-trained paired image-text model: CLIP and a video encoder Slowfast network. The…