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Related papers: Task Graph Maximum Likelihood Estimation for Proce…

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Procedural activities are sequences of key-steps aimed at achieving specific goals. They are crucial to build intelligent agents able to assist users effectively. In this context, task graphs have emerged as a human-understandable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Luigi Seminara , Giovanni Maria Farinella , Antonino Furnari

Egocentric videos capture scenes from a wearer's viewpoint, resulting in dynamic backgrounds, frequent motion, and occlusions, posing challenges to accurate keystep recognition. We propose a flexible graph-learning framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

In this work we employ multitask learning to capitalize on the structure that exists in related supervised tasks to train complex neural networks. It allows training a network for multiple objectives in parallel, in order to improve…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas Noldus , Remco Veltkamp

We pose keystep recognition as a node classification task, and propose a flexible graph-learning framework for fine-grained keystep recognition that is able to effectively leverage long-term dependencies in egocentric videos. Our approach,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

Procedural activity understanding requires perceiving human actions in terms of a broader task, where multiple keysteps are performed in sequence across a long video to reach a final goal state -- such as the steps of a recipe or a DIY…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Kumar Ashutosh , Santhosh Kumar Ramakrishnan , Triantafyllos Afouras , Kristen Grauman

This technical report analyzes an egocentric video action detection method we used in the 2021 EPIC-KITCHENS-100 competition hosted in CVPR2021 Workshop. The goal of our task is to locate the start time and the end time of the action in the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Zhiwu Qing , Ziyuan Huang , Xiang Wang , Yutong Feng , Shiwei Zhang , Jianwen Jiang , Mingqian Tang , Changxin Gao , Marcelo H. Ang , Nong Sang

Given multiple videos of the same task, procedure learning addresses identifying the key-steps and determining their order to perform the task. For this purpose, existing approaches use the signal generated from a pair of videos. This makes…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Siddhant Bansal , Chetan Arora , C. V. Jawahar

Video-Language Pretraining (VLP), which aims to learn transferable representation to advance a wide range of video-text downstream tasks, has recently received increasing attention. Best performing works rely on large-scale, 3rd-person…

In the learning from demonstration (LfD) paradigm, understanding and evaluating the demonstrated behaviors plays a critical role in extracting control policies for robots. Without this knowledge, a robot may infer incorrect reward functions…

Robotics · Computer Science 2022-12-20 Aniruddh G. Puranic , Jyotirmoy V. Deshmukh , Stefanos Nikolaidis

Procedure learning involves identifying the key-steps and determining their logical order to perform a task. Existing approaches commonly use third-person videos for learning the procedure, making the manipulated object small in appearance…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Siddhant Bansal , Chetan Arora , C. V. Jawahar

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Fangrui Zhu , Yunfeng Xi , Jianmo Ni , Mu Cai , Boqing Gong , Long Zhao , Chen Qu , Ian Miao , Yi Li , Cheng Zhong , Huaizu Jiang , Shwetak Patel

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

This technical report describes the EgoTask Translation approach that explores relations among a set of egocentric video tasks in the Ego4D challenge. To improve the primary task of interest, we propose to leverage existing models developed…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Video understanding typically requires fine-tuning the large backbone when adapting to new domains. In this paper, we leverage the egocentric video foundation models (Ego-VFMs) based on video-language pre-training and propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Tz-Ying Wu , Kyle Min , Subarna Tripathi , Nuno Vasconcelos

When an agent encounters a continual stream of new tasks in the lifelong learning setting, it leverages the knowledge it gained from the earlier tasks to help learn the new tasks better. In such a scenario, identifying an efficient…

Machine Learning · Computer Science 2022-08-31 Pranshu Malviya , Balaraman Ravindran , Sarath Chandar

This work explores the problem of generating task graphs of real-world activities. Different from prior formulations, we consider a setting where text transcripts of instructional videos performing a real-world activity (e.g., making…

Artificial Intelligence · Computer Science 2023-05-04 Lajanugen Logeswaran , Sungryull Sohn , Yunseok Jang , Moontae Lee , Honglak Lee

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Tatiana Tommasi , Giuseppe Averta

Ultra-long egocentric videos spanning multiple days present significant challenges for video understanding. Existing approaches still rely on fragmented local processing and limited temporal modeling, restricting their ability to reason…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Shitong Sun , Ke Han , Yukai Huang , Weitong Cai , Jifei Song

In this report, we describe the technical details of our approach for the Ego4D Long-Term Action Anticipation Challenge 2023. The aim of this task is to predict a sequence of future actions that will take place at an arbitrary time or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Tatsuya Ishibashi , Kosuke Ono , Noriyuki Kugo , Yuji Sato
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