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We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 George Sung , Kanstantsin Sokal , Esha Uboweja , Valentin Bazarevsky , Jonathan Baccash , Eduard Gabriel Bazavan , Chuo-Ling Chang , Matthias Grundmann

Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hichem Sahbi

Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Networks (GCN), andtarget at improving the network structure of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Zeshi Yang , Kangkang Yin

Skeleton-based human action recognition has attracted great interest thanks to the easy accessibility of the human skeleton data. Recently, there is a trend of using very deep feedforward neural networks to model the 3D coordinates of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Pengfei Zhang , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jianru Xue , Nanning Zheng

The computer vision community is currently focusing on solving action recognition problems in real videos, which contain thousands of samples with many challenges. In this process, Deep Convolutional Neural Networks (D-CNNs) have played a…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Jian Liu , Naveed Akhtar , Ajmal Mian

Spatio-temporal graph signal analysis has a significant impact on a wide range of applications, including hand/body pose action recognition. To achieve effective analysis, spatio-temporal graph convolutional networks (ST-GCN) leverage the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Zida Cheng , Siheng Chen , Ya Zhang

Recently, skeleton based action recognition gains more popularity due to cost-effective depth sensors coupled with real-time skeleton estimation algorithms. Traditional approaches based on handcrafted features are limited to represent the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Hongsong Wang , Liang Wang

Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Torben Teepe , Ali Khan , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Recent graph convolutional neural networks (GCNs) have shown high performance in the field of human action recognition by using human skeleton poses. However, it fails to detect human-object interaction cases successfully due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Hesham M. Shehata , Mohammad Abdolrahmani

Gesture recognition is a very essential technology for many wearable devices. While previous algorithms are mostly based on statistical methods including the hidden Markov model, we develop two dynamic hand gesture recognition techniques…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Sungho Shin , Wonyong Sung

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick

How humans understand and recognize the actions of others is a complex neuroscientific problem that involves a combination of cognitive mechanisms and neural networks. Research has shown that humans have brain areas that recognize actions…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Haojun Xu , Yan Gao , Zheng Hui , Jie Li , Xinbo Gao

Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

We propose a Dynamic Graph-Based Spatial-Temporal Attention (DG-STA) method for hand gesture recognition. The key idea is to first construct a fully-connected graph from a hand skeleton, where the node features and edges are then…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Yuxiao Chen , Long Zhao , Xi Peng , Jianbo Yuan , Dimitris N. Metaxas

Video-based behavior recognition is essential in fields such as public safety, intelligent surveillance, and human-computer interaction. Traditional 3D Convolutional Neural Network (3D CNN) effectively capture local spatiotemporal features…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Xiuliang Zhang , Tadiwa Elisha Nyamasvisva , Chuntao Liu

It is known that the kinematics of the human body skeleton reveals valuable information in action recognition. Recently, modeling skeletons as spatio-temporal graphs with Graph Convolutional Networks (GCNs) has been reported to solidly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Bruno Degardin , Vasco Lopes , Hugo Proença

Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Pichao Wang , Zhaoyang Li , Yonghong Hou , Wanqing Li