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We study computational aspects of a well-known single-winner voting rule called the Schulze method [Schulze, 2003] which is used broadly in practice. In this method the voters give (weak) ordinal preference ballots which are used to define…

Data Structures and Algorithms · Computer Science 2021-06-25 Krzysztof Sornat , Virginia Vassilevska Williams , Yinzhan Xu

One of the central economic paradigms in multi-agent systems is that agents should not be better off by acting dishonestly. In the context of collective decision-making, this axiom is known as strategyproofness and turns out to be rather…

Computer Science and Game Theory · Computer Science 2023-02-24 Felix Brand , Patrick Lederer , Sascha Tausch

The basic idea of voting protocols is that nodes query a sample of other nodes and adjust their own opinion throughout several rounds based on the proportion of the sampled opinions. In the classic model, it is assumed that all nodes have…

Probability · Mathematics 2021-01-28 Abraham Gutierrez , Sebastian Müller , Stjepan Šebek

The classical paradox of social choice theory asserts that there is no fair way to deterministically select a winner in an election among more than two candidates; the only definite collective preferences are between individual pairs of…

Combinatorics · Mathematics 2012-11-05 Jennifer Iglesias , Nathaniel Ince , Po-Shen Loh

This paper provides a serious attempt towards constructing a switching-algebraic theory for weighted monotone voting systems, whether they are scalar-weighted or vector-weighted. The paper concentrates on the computation of a prominent…

Computer Science and Game Theory · Computer Science 2023-04-18 Ali Muhammad Rushdi , Muhammad Ali Rushdi

We revisit the recent breakthrough result of Gkatzelis et al. on (single-winner) metric voting, which showed that the optimal distortion of 3 can be achieved by a mechanism called Plurality Matching. The rule picks an arbitrary candidate…

Computer Science and Game Theory · Computer Science 2025-02-05 Fatih Erdem Kizilkaya , David Kempe

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

An important question in elections is the determine whether a candidate can be a winner when some votes are absent. We study this determining winner with the absent votes (WAV) problem when the votes are top-truncated. We show that the WAV…

Computer Science and Game Theory · Computer Science 2023-10-12 Qishen Han , Amélie Marian , Lirong Xia

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

A Condorcet winning set is a set of candidates such that no other candidate is preferred by at least half the voters over all members of the set. The Condorcet dimension, which is the minimum cardinality of a Condorcet winning set, is known…

Computer Science and Game Theory · Computer Science 2025-12-02 Alexandra Lassota , Adrian Vetta , Bernhard von Stengel

The Possible Winner problem asks, given an election where the voters' preferences over the candidates are specified only partially, whether a designated candidate can become a winner by suitably extending all the votes. Betzler and Dorn [1]…

Computational Complexity · Computer Science 2011-11-29 Dorothea Baumeister , Joerg Rothe

An important aspect of AI design and ethics is to create systems that reflect aggregate preferences of the society. To this end, the techniques of social choice theory are often utilized. We propose a new social choice function motivated by…

Multiagent Systems · Computer Science 2021-03-02 Gergei Bana , Wojciech Jamroga , David Naccache , Peter Y. A. Ryan

Election systems based on scores generally determine the winner by computing the score of each candidate and the winner is the candidate with the best score. It would be natural to expect that computing the winner of an election is at least…

Computer Science and Game Theory · Computer Science 2019-11-21 Zack Fitzsimmons , Edith Hemaspaandra

Majority voting is one of the few black-box interventions that can improve a fixed stochastic predictor: repeated access can be cheaper than changing a high-capability model. Classical fixed-competence theory makes this intervention look…

Machine Learning · Computer Science 2026-05-08 Yi Liu

Collective decision-making requires aggregating multiple noisy information channels about an unknown state of the world. Classical epistemic justifications of majority rule rely on homogeneity assumptions often violated when individual…

General Economics · Economics 2026-04-09 Enrico Manfredi

This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…

Theoretical Economics · Economics 2026-02-24 Federico Fioravanti , Zoi Terzopoulou

Elections where electors rank the candidates (or a subset of the candidates) in order of preference allow the collection of more information about the electors' intent. The most widely used election of this type is Instant-Runoff Voting…

Computers and Society · Computer Science 2023-12-06 Michelle Blom , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

In the single winner determination problem, we have n voters and m candidates and each voter j incurs a cost c(i, j) if candidate i is chosen. Our objective is to choose a candidate that minimizes the expected total cost incurred by the…

Computer Science and Game Theory · Computer Science 2021-11-18 Haripriya Pulyassary , Chaitanya Swamy

We uncover a new relation between Closeness centrality and the Condorcet principle. We define a Condorcet winner in a graph as a node that compared to any other node is closer to more nodes. In other words, if we assume that nodes vote on a…

Social and Information Networks · Computer Science 2021-12-02 Oskar Skibski