Related papers: Generative Detail Enhancement for Physically Based…
Recent advances in deep learning demonstrate the ability to generate synthetic gaze data. However, most approaches have primarily focused on generating data from random noise distributions or global, predefined latent embeddings, whereas…
3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in…
From a single picture of a scene, people can typically grasp the spatial layout immediately and even make good guesses at materials properties and where light is coming from to illuminate the scene. For example, we can reliably tell which…
Recent advancements in diffusion models have significantly impacted the trajectory of generative machine learning research, with many adopting the strategy of fine-tuning pre-trained models using domain-specific text-to-image datasets.…
In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…
Curating datasets for object segmentation is a difficult task. With the advent of large-scale pre-trained generative models, conditional image generation has been given a significant boost in result quality and ease of use. In this paper,…
This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…
In medical imaging, the diffusion models have shown great potential for synthetic image generation tasks. However, these approaches often lack the interpretable connections between the generated and real images and can create anatomically…
Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…
Generating high-quality and person-generic visual dubbing remains a challenge. Recent innovation has seen the advent of a two-stage paradigm, decoupling the rendering and lip synchronization process facilitated by intermediate…
Radiance field representations have recently been explored in the latent space of VAEs that are commonly used by diffusion models. This direction offers efficient rendering and seamless integration with diffusion-based pipelines. However,…
Image inversion is a fundamental task in generative models, aiming to map images back to their latent representations to enable downstream applications such as editing, restoration, and style transfer. This paper provides a comprehensive…
Diffusion models have shown great results in image generation and in image editing. However, current approaches are limited to low resolutions due to the computational cost of training diffusion models for high-resolution generation. We…
Model customization introduces new concepts to existing text-to-image models, enabling the generation of these new concepts/objects in novel contexts. However, such methods lack accurate camera view control with respect to the new object,…
Diffusion models, widely used in image generation, rely on iterative refinement to generate images from noise. Understanding this data evolution is important for model development and interpretability, yet challenging due to its…
Generative artificial intelligence offers a new paradigm to design matter in high-dimensional spaces. However, its underlying mechanisms remain difficult to interpret and limit adoption in computational mechanics. This gap is striking…
Text-to-3D generation has achieved significant success by incorporating powerful 2D diffusion models, but insufficient 3D prior knowledge also leads to the inconsistency of 3D geometry. Recently, since large-scale multi-view datasets have…
We present PacTure, a novel framework for generating physically-based rendering (PBR) material textures for an untextured 3D mesh from a text description. Existing 2D generation-based texturing approaches either generate textures…
GAN-based image attribute editing firstly leverages GAN Inversion to project real images into the latent space of GAN and then manipulates corresponding latent codes. Recent inversion methods mainly utilize additional high-bit features to…
Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…