Related papers: Reachability in 3-VASS is Elementary
The $3$-admissibility of a graph is a promising measure to identify real-world networks that have an algorithmically favourable structure. We design an algorithm that decides whether the $3$-admissibility of an input graph~$G$ is at…
Finding the nearest subspace is a fundamental problem and influential to many applications. In particular, a scalable solution that is fast and accurate for a large problem has a great impact. The existing methods for the problem are,…
A searcher is tasked with exploring a graph with edge lengths and vertex weights, starting from a designated vertex. Initially, only the starting vertex is considered explored. At each step, the searcher adds an edge to the solution,…
Geosocial reachability queries (\textsc{RangeReach}) determine whether a given vertex in a geosocial network can reach any spatial vertex within a query region. The state-of-the-art 3DReach method answers such queries by encoding graph…
We consider the model of pushdown vector addition systems with resets. These consist of vector addition systems that have access to a pushdown stack and have instructions to reset counters. For this model, we study the coverability problem.…
We consider an optimization problem posed by an actual newspaper company, which consists of computing a minimum length route for a delivery truck, such that the driver only stops at street crossings, each time delivering copies to all…
A variational approach to finite connectivity spin-glass-like models is developed and applied to describe the structure of optimal solutions in random satisfiability problems. Our variational scheme accurately reproduces the known replica…
Multi-stack pushdown systems are a well-studied model of concurrent computation using threads with first-order procedure calls. While, in general, reachability is undecidable, there are numerous restrictions on stack behaviour that lead to…
We discuss the computational complexity of special cases of the 3-dimensional (axial) assignment problem where the elements are points in a Cartesian space and where the cost coefficients are the perimeters of the corresponding triangles…
The probabilistic reachability problems of nondeterministic systems are studied. Based on the existing studies, the definition of probabilistic reachable sets is generalized by taking into account time-varying target set and obstacle. A…
It was shown in Alur et al. [1] that the problem of verifying finite concurrent systems through Linearizability is in EXPSPACE. However, there was still a complexity gap between the easy to obtain PSPACE lower bound and the EXPSPACE upper…
Finding sparse vectors is a fundamental problem that arises in several contexts including codes, subspaces, and lattices. In this work, we prove strong inapproximability results for all these variants using a novel approach that even…
We study the complexity of the Hitting Set problem in set systems (hypergraphs) that avoid certain sub-structures. In particular, we characterize the classical and parameterized complexity of the problem when the Vapnik-Chervonenkis…
We analyze affine reachability problems in dimensions 1 and 2. We show that the reachability problem for 1-register machines over the integers with affine updates is PSPACE-hard, hence PSPACE-complete, strengthening a result by Finkel et…
The purpose of this work is to introduce and characterize the Bounded Acceleration Shortest Path (BASP) problem, a generalization of the Shortest Path (SP) problem. This problem is associated to a graph: the nodes represent positions of a…
Parametric timed automata (PTA) are an extension of timed automata in which clocks can be compared against parameters. The reachability problem asks for the existence of an assignment of the parameters to the non-negative integers such that…
We revisit a fundamental result in real-time verification, namely that the binary reachability relation between configurations of a given timed automaton is definable in linear arithmetic over the integers and reals. In this paper we give a…
This study focuses on reachability problems in differential games. An improved level set method for computing reachable tubes is proposed in this paper. The reachable tube is described as a sublevel set of a value function, which is the…
Reachability analysis, in general, is a fundamental method that supports formally-correct synthesis, robust model predictive control, set-based observers, fault detection, invariant computation, and conformance checking, to name but a few.…
We investigate Petri nets with data, an extension of plain Petri nets where tokens carry values from an infinite data domain, and executability of transitions is conditioned by equalities between data values. We provide a decision procedure…