Related papers: Parameterized Complexity of Hedonic Games with Ene…
We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…
Coalition formation over graphs is a well studied class of games whose players are vertices and feasible coalitions must be connected subgraphs. In this setting, the existence and computation of equilibria, under various notions of…
Given a graph $G = (V, E)$, a non-empty set $S \subseteq V$ is a defensive alliance, if for every vertex $v \in S$, the majority of its closed neighbours are in $S$, that is, $|N_G[v] \cap S| \geq |N_G[v] \setminus S|$. The decision version…
The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…
We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…
A set $D$ of vertices of a graph is a \emph{defensive alliance} if, for each element of $D$, the majority of its neighbours are in $D$. We consider the notion of local minimality in this paper. We are interested in finding a locally minimal…
\textit{Fair division} of resources among competing agents is a fundamental problem in computational social choice and economic game theory. It has been intensively studied on various kinds of items (\textit{divisible} and…
We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…
In this paper we study a resource allocation problem that encodes correlation between items in terms of \conflict and maximizes the minimum utility of the agents under a conflict free allocation. Admittedly, the problem is computationally…
Federated learning is a distributed learning paradigm where multiple agents, each only with access to local data, jointly learn a global model. There has recently been an explosion of research aiming not only to improve the accuracy rates…
We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who…
Many important stable matching problems are known to be NP-hard, even when strong restrictions are placed on the input. In this paper we seek to identify structural properties of instances of stable matching problems which will allow us to…
In two-sided matching markets, the agents are partitioned into two sets. Each agent wishes to be matched to an agent in the other set and has a strict preference over these potential matches. A matching is stable if there are no blocking…
In coalition formation games self-organized coalitions are created as a result of the strategic interactions of independent agents. For each couple of agents $(i,j)$, weight $w_{i,j}=w_{j,i}$ reflects how much agents $i$ and $j$ benefit…
In Group Activity Selection Problem (GASP), players form coalitions to participate in activities and have preferences over pairs of the form (activity, group size). Recently, Igarashi et al. have initiated the study of group activity…
This paper proposes a novel game-theoretical autonomous decision-making framework to address a task allocation problem for a swarm of multiple agents. We consider cooperation of self-interested agents, and show that our proposed…
In this paper, we consider one-to-one matchings between two disjoint groups of agents. Each agent has a preference over a subset of the agents in the other group, and these preferences may contain ties. Strong stability is one of the…
A group of $n$ agents with numerical preferences for each other are to be assigned to the $n$ seats of a dining table. We study two natural topologies:~circular (cycle) tables and panel (path) tables. For a given seating arrangement, an…
Additively separable hedonic games (ASHGs) are a prominent model of coalition formation where agents' preferences are derived from their individual valuations of peers. While social welfare maximization in ASHGs has traditionally focused…
In the multidimensional stable roommate problem, agents have to be allocated to rooms and have preferences over sets of potential roommates. We study the complexity of finding good allocations of agents to rooms under the assumption that…