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Hyperproperties are system properties that relate multiple execution traces and commonly occur when specifying information-flow and security policies. Logics like HyperLTL utilize explicit quantification over execution traces to express…

Logic in Computer Science · Computer Science 2025-12-30 Raven Beutner , Bernd Finkbeiner

Path checking, the special case of the model checking problem where the model under consideration is a single path, plays an important role in monitoring, testing, and verification. We prove that for linear-time temporal logic (LTL), path…

Logic in Computer Science · Computer Science 2019-03-14 Lars Kuhtz , Bernd Finkbeiner

Autonomous agents rely on automated planning algorithms to achieve their objectives. Simulation-based planning offers a significant advantage over declarative models in modelling complex environments. However, relying solely on a planner…

Artificial Intelligence · Computer Science 2025-10-21 Mustafa F. Abdelwahed , Alice Toniolo , Joan Espasa , Ian P. Gent

Game-theoretic concepts have been extensively studied in economics to provide insight into competitive behaviour and strategic decision making. As computing systems increasingly involve concurrently acting autonomous agents, game-theoretic…

Formal Languages and Automata Theory · Computer Science 2022-07-01 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos , Rui Yan

A predicate linear temporal logic LTL_{\lambda,=} without quantifiers but with predicate abstraction mechanism and equality is considered. The models of LTL_{\lambda,=} can be naturally seen as the systems of pebbles (flexible constants)…

Logic in Computer Science · Computer Science 2007-05-23 Alexei Lisitsa , Igor Potapov

For prediction of interacting agents' trajectories, we propose an end-to-end trainable architecture that hybridizes neural nets with game-theoretic reasoning, has interpretable intermediate representations, and transfers to downstream…

Computer Science and Game Theory · Computer Science 2022-02-21 Philipp Geiger , Christoph-Nikolas Straehle

We discuss conditionalisation for Accept-Desirability models in an abstract decision-making framework, where uncertain rewards live in a general linear space, and events are special projection operators on that linear space. This abstract…

Artificial Intelligence · Computer Science 2025-12-23 Kathelijne Coussement , Gert de Cooman , Keano De Vos

We develop a timeout based extension of propositional linear temporal logic (which we call TLTL) to specify timing properties of timeout based models of real time systems. TLTL formulas explicitly refer to a running global clock together…

Logic in Computer Science · Computer Science 2010-12-20 Janardan Misra , Suman Roy

Interval Temporal Logic (ITL) is an established temporal formalism for reasoning about time periods. For over 25 years, it has been applied in a number of ways and several ITL variants, axiom systems and tools have been investigated. We…

Logic in Computer Science · Computer Science 2015-07-01 Ben Moszkowski

We develop a sound, complete and practically implementable tableaux-based decision method for constructive satisfiability testing and model synthesis in the fragment ATL+ of the full Alternating time temporal logic ATL*. The method extends…

Logic in Computer Science · Computer Science 2015-05-28 Serenella Cerrito , Amélie David , Valentin Goranko

A game-theoretic setting provides a mathematical basis for analysis of strategic interaction among competing agents and provides insights into both classical and quantum decision theory and questions of strategic choice. An outstanding…

Quantum Physics · Physics 2018-07-24 Azhar Iqbal , James M. Chappell , Derek Abbott

Nash Learning from Human Feedback is a game-theoretic framework for aligning large language models (LLMs) with human preferences by modeling learning as a two-player zero-sum game. However, using raw preference as the payoff in the game…

Computer Science and Game Theory · Computer Science 2025-05-28 Zhekun Shi , Kaizhao Liu , Qi Long , Weijie J. Su , Jiancong Xiao

In this paper, we present an optimization based method for path planning of a mobile robot subject to time bounded temporal constraints, in a dynamic environment. Temporal logic (TL) can address very complex task specification such as…

Systems and Control · Computer Science 2016-04-29 Yuchen Zhou , Dipankar Maity , John S. Baras

Algorithmic game theory (AGT) focuses on the design and analysis of algorithms for interacting agents, with interactions rigorously formalized within the framework of games. Results from AGT find applications in domains such as online…

Computer Science and Game Theory · Computer Science 2017-10-23 Ian Gemp , Sridhar Mahadevan

The field of chemistry and Artificial Intelligence (AI) intersection is an area of active research that aims to accelerate scientific discovery. The integration of large language models (LLMs) with scientific modalities has shown…

Computation and Language · Computer Science 2024-07-16 Dimitris Gkoumas

The performance of two pivoting algorithms, due to Lemke and Cottle and Dantzig, is studied on linear complementarity problems (LCPs) that arise from infinite games, such as parity, average-reward, and discounted games. The algorithms have…

Computer Science and Game Theory · Computer Science 2020-01-16 John Fearnley , Marcin Jurdziński , Rahul Savani

Translation is important for cross-language communication, and many efforts have been made to improve its accuracy. However, less investment is conducted in aligning translations with human preferences, such as translation tones or styles.…

Computation and Language · Computer Science 2024-10-16 Shuqiao Sun , Yutong Yao , Peiwen Wu , Feijun Jiang , Kaifu Zhang

In this paper we present an assume-guarantee specification theory (aka interface theory from [14]) for modular synthesis and verification of real-time systems with critical timing constraints. It is a further step of our earlier work [10]…

Logic in Computer Science · Computer Science 2013-04-30 Chris Chilton , Marta Kwiatkowska , Xu Wang

The paper studies problems of satisfiability, decidability and admissibility of inference rules, conceptions of knowledge and agent's knowledge in non-transitive temporal linear logic LTL(Past,m). We find algorithms solving mentioned…

Logic in Computer Science · Computer Science 2014-06-12 Vladimir Rybakov

Automated negotiation in complex, multi-party and multi-issue settings critically depends on accurate opponent modeling. However, conventional numerical-only approaches fail to capture the qualitative information embedded in natural…

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