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While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of…

Artificial Intelligence · Computer Science 2019-11-05 Nicholas Waytowich , Sean L. Barton , Vernon Lawhern , Garrett Warnell

Human gameplay is a visually grounded interaction loop in which players act, reflect on failures, and watch tutorials to refine strategies. Can Vision-Language Models (VLMs) also learn from video-based reflection? We present GameVerse, a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Kuan Zhang , Dongchen Liu , Qiyue Zhao , Jinkun Hou , Xinran Zhang , Qinlei Xie , Miao Liu , Yiming Li

We explore a method for improving the performance of large language models through self-reflection and reinforcement learning. By incentivizing the model to generate better self-reflections when it answers incorrectly, we demonstrate that a…

Computation and Language · Computer Science 2025-06-02 Shelly Bensal , Umar Jamil , Christopher Bryant , Melisa Russak , Kiran Kamble , Dmytro Mozolevskyi , Muayad Ali , Waseem AlShikh

Large language models (LLMs) can perform complex reasoning by generating intermediate thoughts under zero-shot or few-shot settings. However, zero-shot prompting always encounters low performance, and the superior performance of few-shot…

Computation and Language · Computer Science 2025-04-02 Xiangyang Liu , Junliang He , Xipeng Qiu

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-18 Yisel Garí , David A. Monge , Elina Pacini , Cristian Mateos , Carlos García Garino

Large language models (LLMs) with Chain-of-Thought (CoT) reasoning have achieved strong performance across diverse tasks, including mathematics, coding, and general reasoning. A distinctive ability of these reasoning models is…

Artificial Intelligence · Computer Science 2025-12-17 Ge Yan , Chung-En Sun , Tsui-Wei , Weng

Self-reflection for Large Language Models (LLMs) has gained significant attention. Existing approaches involve models iterating and improving their previous responses based on LLMs' internal reflection ability or external feedback. However,…

Computation and Language · Computer Science 2025-03-04 Liping Liu , Chunhong Zhang , Likang Wu , Chuang Zhao , Zheng Hu , Ming He , Jianping Fan

Recently, multiple approaches for creating agents for playing various complex real-time computer games such as StarCraft II or Dota 2 were proposed, however, they either embed a significant amount of expert knowledge into the agent or use a…

Artificial Intelligence · Computer Science 2021-09-28 Michał Opanowicz

Interactive fiction games have emerged as an important application to improve the generalization capabilities of language-based reinforcement learning (RL) agents. Existing environments for interactive fiction games are domain-specific or…

Machine Learning · Computer Science 2024-06-11 Shreyas Basavatia , Keerthiram Murugesan , Shivam Ratnakar

StarCraft (SC) is one of the most popular and successful Real Time Strategy (RTS) games. In recent years, SC is also widely accepted as a challenging testbed for AI research because of its enormous state space, partially observed…

Artificial Intelligence · Computer Science 2019-10-15 Sijia Xu , Hongyu Kuang , Zhi Zhuang , Renjie Hu , Yang Liu , Huyang Sun

Injecting human knowledge is an effective way to accelerate reinforcement learning (RL). However, these methods are underexplored. This paper presents our discovery that an abstract forward model (thought-game (TG)) combined with transfer…

Machine Learning · Computer Science 2021-11-03 Ruo-Ze Liu , Haifeng Guo , Xiaozhong Ji , Yang Yu , Zhen-Jia Pang , Zitai Xiao , Yuzhou Wu , Tong Lu

Traditionally, learning from human demonstrations via direct behavior cloning can lead to high-performance policies given that the algorithm has access to large amounts of high-quality data covering the most likely scenarios to be…

Machine Learning · Computer Science 2022-05-13 Nicholas Waytowich , James Hare , Vinicius G. Goecks , Mark Mittrick , John Richardson , Anjon Basak , Derrik E. Asher

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LOTRCG)," a complex multistage strategy card game. This…

Artificial Intelligence · Computer Science 2023-11-30 Konrad Godlewski , Bartosz Sawicki

In this paper, we propose ELF, an Extensive, Lightweight and Flexible platform for fundamental reinforcement learning research. Using ELF, we implement a highly customizable real-time strategy (RTS) engine with three game environments…

Artificial Intelligence · Computer Science 2017-11-13 Yuandong Tian , Qucheng Gong , Wenling Shang , Yuxin Wu , C. Lawrence Zitnick

Large Language Models (LLMs) have recently shown strong reasoning and generalization capabilities, motivating their use as decision-making policies in complex environments. StarCraft II (SC2), with its massive state-action space and partial…

Artificial Intelligence · Computer Science 2026-02-17 Yixin Zhang , Ziyi Wang , Yiming Rong , Haoxi Wang , Jinling Jiang , Shuang Xu , Haoran Wu , Shiyu Zhou , Bo Xu

Reasoning over structured graphs remains a fundamental challenge for Large Language Models (LLMs), particularly when scaling to large graphs. Existing approaches typically follow the retrieval-augmented generation (RAG) paradigm: first…

Information Retrieval · Computer Science 2026-03-03 Haoyu Han , Kai Guo , Harry Shomer , Yu Wang , Yucheng Chu , Hang Li , Li Ma , Jiliang Tang

Role-based learning holds the promise of achieving scalable multi-agent learning by decomposing complex tasks using roles. However, it is largely unclear how to efficiently discover such a set of roles. To solve this problem, we propose to…

Machine Learning · Computer Science 2020-10-06 Tonghan Wang , Tarun Gupta , Anuj Mahajan , Bei Peng , Shimon Whiteson , Chongjie Zhang

As robotic technology rapidly develops, robots are being employed in an increasing number of fields. However, due to the complexity of deployment environments or the prevalence of ambiguous-condition objects, the practical application of…

Robotics · Computer Science 2025-03-11 Zhen Luo , Yixuan Yang , Yanfu Zhang , Feng Zheng

Reinforcement learning (RL) is a framework for solving sequential decision-making problems. In this work, we demonstrate that, surprisingly, RL emerges during the inference time of large language models (LLMs), a phenomenon we term…

Machine Learning · Computer Science 2026-04-28 Kefan Song , Amir Moeini , Peng Wang , Lei Gong , Rohan Chandra , Shangtong Zhang , Yanjun Qi

Deep reinforcement learning, and especially the Asynchronous Advantage Actor-Critic algorithm, has been successfully used to achieve super-human performance in a variety of video games. Starcraft II is a new challenge for the reinforcement…

Artificial Intelligence · Computer Science 2018-07-25 Basel Alghanem , Keerthana P G