Related papers: Resolving Nondeterminism with Randomness
Recent breakthroughs in the field of deep learning have led to advancements in a broad spectrum of tasks in computer vision, audio processing, natural language processing and other areas. In most instances where these tasks are deployed in…
The emptiness and containment problems for probabilistic automata are natural quantitative generalisations of the classical language emptiness and inclusion problems for Boolean automata. It is well known that both problems are undecidable.…
Automata for unordered unranked trees are relevant for defining schemas and queries for data trees in Json or Xml format. While the existing notions are well-investigated concerning expressiveness, they all lack a proper notion of…
We consider the value 1 problem for probabilistic automata over finite words: it asks whether a given probabilistic automaton accepts words with probability arbitrarily close to 1. This problem is known to be undecidable. However, different…
We study the following refinement relation between nondeterministic state-transition models: model B strategically dominates model A iff every deterministic refinement of A is language contained in some deterministic refinement of B. While…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…
We introduce the notion of multipass automata as a generalization of pushdown automata and study the classes of languages accepted by such machines. The class of languages accepted by deterministic multipass automata is exactly the Boolean…
We look into the problems of comparing nondeterministic discounted-sum automata on finite and infinite words. That is, the problems of checking for automata $A$ and $B$ whether or not it holds that for all words $w$, $A(w)=B(w), A(w) \leq…
A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…
The deterministic membership problem for timed automata asks whether the timed language recognised by a nondeterministic timed automaton can be recognised by a deterministic timed automaton. We show that the problem is decidable when the…
History-determinism is a restricted notion of nondeterminism in automata, where the nondeterminism can be successfully resolved based solely on the prefix read so far. History-deterministic automata still allow for exponential succinctness…
Automata over infinite words, also known as omega-automata, play a key role in the verification and synthesis of reactive systems. The spectrum of omega-automata is defined by two characteristics: the acceptance condition (e.g. B\"uchi or…
Using a novel rewriting problem, we show that several natural decision problems about finite automata are undecidable (i.e., recursively unsolvable). In contrast, we also prove three related problems are decidable. We apply one result to…
Discounting the influence of future events is a key paradigm in economics and it is widely used in computer-science models, such as games, Markov decision processes (MDPs), reinforcement learning, and automata. While a single game or MDP…
We study the following decision problem: is the language recognized by a quantum finite automaton empty or non-empty? We prove that this problem is decidable or undecidable depending on whether recognition is defined by strict or non-strict…
We show that a special case of the Feferman-Vaught composition theorem gives rise to a natural notion of automata for finite words over an infinite alphabet, with good closure and decidability properties, as well as several logical…
We consider imperative programs that involve both randomization and pure nondeterminism. The central question is how to find a strategy resolving the pure nondeterminism such that the so-obtained determinized program satisfies a given…
Automata models between determinism and nondeterminism/alternations can retain some of the algorithmic properties of deterministic automata while enjoying some of the expressiveness and succinctness of nondeterminism. We study three closely…
We explore a natural class of semigroups that have word problem decidable by finite state automata. Among the main results are invariance of this property under change of generators, invariance under basic algebraic constructions and…
We consider the problem of learning a non-deterministic probabilistic system consistent with a given finite set of positive and negative tree samples. Consistency is defined with respect to strong simulation conformance. We propose learning…