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Real-time interactive Virtual Reality (VR) streaming is a significantly challenging use case for Wi-Fi given its high throughput and low latency requirements, especially considering the constraints imposed by the possible presence of other…

Networking and Internet Architecture · Computer Science 2025-02-24 Miguel Casasnovas , Ferran Maura , Isjtar Vandebroeck , Haryo Sukmawanto , Eric Joris , Boris Bellalta

Solving image-to-3D from a single view is an ill-posed problem, and current neural reconstruction methods addressing it through diffusion models still rely on scene-specific optimization, constraining their generalization capability. To…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Christian Simon , Sen He , Juan-Manuel Perez-Rua , Mengmeng Xu , Amine Benhalloum , Tao Xiang

360-degree video provides an immersive 360-degree viewing experience and has been widely used in many areas. The 360-degree video live streaming systems involve capturing, compression, uplink (camera to video server) and downlink (video…

Multimedia · Computer Science 2020-01-13 Jie Li , Ransheng Feng , Zhi Liu , Wei Sun , Qiyue Li

The demand for efficient multi-rate encoding techniques has surged with the increasing prevalence of ultra-high-definition (UHD) video content, particularly in adaptive streaming scenarios where a single video must be encoded at multiple…

Multimedia · Computer Science 2025-10-17 Vignesh V Menon , Adam Wieckowski , Yiquin Liu , Benjamin Bross , Detlev Marpe

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

3D lookup tables (3D LUTs) are a key component for image enhancement. Modern image signal processors (ISPs) have dedicated support for these as part of the camera rendering pipeline. Cameras typically provide multiple options for picture…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Marcos V. Conde , Javier Vazquez-Corral , Michael S. Brown , Radu Timofte

Video super-resolution (SR) aims at generating a sequence of high-resolution (HR) frames with plausible and temporally consistent details from their low-resolution (LR) counterparts. The key challenge for video SR lies in the effective…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Longguang Wang , Yulan Guo , Li Liu , Zaiping Lin , Xinpu Deng , Wei An

Three-dimensional (3D) wide-field fluorescence microscopy is a widely used modality for volumetric imaging, but suffers from characteristic out-of-focus blur. Existing reconstruction methods either struggle to operate on high-dimensional…

Image and Video Processing · Electrical Eng. & Systems 2026-04-22 Yetao He , Wenhan Guo , Deliang Wei , Evan Bel , Ji Yi , Yu Sun

In this paper, we consider the task of space-time video super-resolution (ST-VSR), which can increase the spatial resolution and frame rate for a given video simultaneously. Despite the remarkable progress of recent methods, most of them…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Yuantong Zhang , Huairui Wang , Han Zhu , Zhenzhong Chen

Multimodal large language models (MLLMs) have advanced zero-shot end-to-end Vision-Language Navigation (VLN), yet robust navigation requires not only semantic understanding but also predictive modeling of environment dynamics and spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zehua Fan , Wenqi Lyu , Wenxuan Song , Linge Zhao , Yifei Yang , Xi Wang , Junjie He , Lida Huang , Haiyan Liu , Bingchuan Sun , Guangjun Bao , Xuanyao Mao , Liang Xu , Yan Wang , Feng Gao

Adaptive video streaming relies on the construction of efficient bitrate ladders to deliver the best possible visual quality to viewers under bandwidth constraints. The traditional method of content dependent bitrate ladder selection…

Image and Video Processing · Electrical Eng. & Systems 2024-09-04 Somdyuti Paul , Andrey Norkin , Alan C. Bovik

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

Visible Light Ad Hoc Networks (LANETs) is being perceived as an emerging technology to complement Radio Frequency (RF) based ad hoc networks to reduce congestion in the overloaded RF spectrum. LANET is intended to support scenarios…

Networking and Internet Architecture · Computer Science 2019-04-11 Jithin Jagannath , Tommaso Melodia

Large video-language models (VLMs) have demonstrated promising progress in various video understanding tasks. However, their effectiveness in long-form video analysis is constrained by limited context windows. Traditional approaches, such…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Shuming Liu , Chen Zhao , Tianqi Xu , Bernard Ghanem

We demonstrate an adaptive bandwidth-efficient 360 VR video streaming system based on MPEG-DASH SRD. We extend MPEG-DASH SRD to the 3D space of 360 VR videos, and showcase a dynamic view-aware adaptation technique to tackle the high…

Multimedia · Computer Science 2017-01-24 Mohammad Hosseini , Viswanathan Swaminathan

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xingyilang Yin , Jiale Wang , Xi Yang , Mutian Xu , Xu Gu , Nannan Wang

The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…

Multimedia · Computer Science 2018-01-26 Imen Triki , Rachid El-Azouzi , Majed Haddad
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