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In Natural Language Processing (NLP), the Elo rating system, originally designed for ranking players in dynamic games such as chess, is increasingly being used to evaluate Large Language Models (LLMs) through "A vs B" paired comparisons.…

Computation and Language · Computer Science 2023-11-30 Meriem Boubdir , Edward Kim , Beyza Ermis , Sara Hooker , Marzieh Fadaee

The Elo rating system is a highly successful ranking algorithm for games of skill where, by construction, one team wins and the other loses. A primary limitation of the original Elo algorithm is its inability to predict information beyond a…

Methodology · Statistics 2018-02-05 J. Scott Moreland , Matthew C. Superdock

Rating systems play a crucial role in evaluating player skill across competitive environments. The Elo rating system, originally designed for deterministic and information-complete games such as chess, has been widely adopted and modified…

Computer Science and Game Theory · Computer Science 2025-12-23 Avirup Chakraborty , Shirsa Maitra , Tathagata Banerjee , Diganta Mukherjee , Tridib Mukherjee

We present a theoretical analysis of the Elo rating system, a popular method for ranking skills of players in an online setting. In particular, we study Elo under the Bradley--Terry--Luce model and, using techniques from Markov chain…

Probability · Mathematics 2024-06-11 Sam Olesker-Taylor , Luca Zanetti

Real-world competitive games, such as chess, go, or StarCraft II, rely on Elo models to measure the strength of their players. Since these games are not fully transitive, using Elo implicitly assumes they have a strong transitive component…

Computer Science and Game Theory · Computer Science 2023-03-08 Quentin Bertrand , Wojciech Marian Czarnecki , Gauthier Gidel

As Large Language Models (LLMs) achieve breakthroughs in complex reasoning, Codeforces-based Elo ratings have emerged as a prominent metric for evaluating competitive programming capabilities. However, these ratings are often reported…

Software Engineering · Computer Science 2026-02-06 Shenyu Zheng , Ximing Dong , Xiaoshuang Liu , Gustavo Oliva , Chong Chun Yong , Dayi Lin , Boyuan Chen , Shaowei Wang , Ahmed E. Hassan

This study aims to provide a data-driven approach for empirically tuning and validating rating systems, focusing on the Elo system. Well-known rating frameworks, such as Elo, Glicko, TrueSkill systems, rely on parameters that are usually…

Applications · Statistics 2025-12-23 Shirsa Maitra , Tathagata Banerjee , Anushka De , Diganta Mukherjee , Tridib Mukherjee

The Elo algorithm, renowned for its simplicity, is widely used for rating in sports tournaments and other applications. However, despite its widespread use, a detailed understanding of the convergence characteristics of the Elo algorithm is…

Machine Learning · Computer Science 2023-11-28 Daniel Gomes de Pinho Zanco , Leszek Szczecinski , Eduardo Vinicius Kuhn , Rui Seara

This paper studies how the Elo rating system behaves when the underlying modelling assumptions are not met.

Probability · Mathematics 2024-12-20 Adam H. Hamilton , Matthew Roughan , Anna Kalenkova

As large language models (LLMs) continue to advance, accurately and comprehensively evaluating their performance becomes increasingly challenging. Ranking the relative performance of LLMs based on Elo ratings, according to human judgment,…

Computation and Language · Computer Science 2023-11-14 Minghao Wu , Alham Fikri Aji

The Elo rating system is a popular and widely adopted method for measuring the relative skill levels of players or teams in various sports and competitions. It assigns players numerical ratings and dynamically updates them based on game…

Probability · Mathematics 2026-01-28 Roberto Cortez , Hagop Tossounian

This work is concerned with the rating of players/teams in face-to-face games with three possible outcomes: loss, win, and draw. This is one of the fundamental problems in sport analytics, where the very simple and popular, non-trivial…

Statistics Theory · Mathematics 2019-10-15 Leszek Szczecinski , Aymen Djebbi

The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an…

Machine Learning · Computer Science 2022-01-21 Xue Yan , Yali Du , Binxin Ru , Jun Wang , Haifeng Zhang , Xu Chen

Rating systems play an important role in competitive sports and games. They provide a measure of player skill, which incentivizes competitive performances and enables balanced match-ups. In this paper, we present a novel Bayesian rating…

Information Retrieval · Computer Science 2021-01-05 Aram Ebtekar , Paul Liu

It was recently observed that Elo ratings fail at preserving transitive relations among strategies and therefore cannot correctly extract the transitive component of a game. We provide a characterization of transitive games as a weak…

Computer Science and Game Theory · Computer Science 2024-03-07 Nelson Vadori , Rahul Savani

Elo rating systems measure the approximate skill of each competitor in a game or sport. A competitor's rating increases when they win and decreases when they lose. Increasing one's rating can be difficult work; one must hone their skills…

Combinatorics · Mathematics 2024-04-16 Rikhav Shah

The Elo rating system has been recognised as an effective method for modelling students and items within adaptive educational systems. The existing Elo-based models have the limiting assumption that items are only tagged with a single…

Computers and Society · Computer Science 2019-10-29 Solmaz Abdi , Hassan Khosravi , Shazia Sadiq , Dragan Gasevic

This work reconciles two perspectives on the Elo ranking that coexist in the literature: the practitioner's view as a heuristic feedback rule, and the statistician's view as online maximum likelihood estimation via stochastic gradient…

Methodology · Statistics 2026-04-07 Leszek Szczecinski

This article discusses in detail the rating system that won the kaggle competition "Chess Ratings: Elo vs the rest of the world". The competition provided a historical dataset of outcomes for chess games, and aimed to discover whether novel…

Machine Learning · Computer Science 2015-03-17 Yannis Sismanis

The Elo rating system has been used world wide for individual sports and team sports, as exemplified by the European Go Federation (EGF), International Chess Federation (FIDE), International Federation of Association Football (FIFA), and…

Artificial Intelligence · Computer Science 2021-05-04 Ben Wise
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