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We address the problem of 3D object detection, that is, estimating 3D object bounding boxes from point clouds. 3D object detection methods exploit either voxel-based or point-based features to represent 3D objects in a scene. Voxel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Jongyoun Noh , Sanghoon Lee , Bumsub Ham

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

Visual AutoRegressive (VAR) models based on next-scale prediction enable efficient hierarchical generation, yet the inference cost grows quadratically at high resolutions. We observe that the computationally intensive later scales…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Keli Liu , Zhendong Wang , Wengang Zhou , Houqiang Li

The creation of high-fidelity 3D assets is often hindered by a 'pixel-level pain point': the loss of high-frequency details. Existing methods often trade off one aspect for another: either sacrificing cross-view consistency, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Lu Xiao , Jiale Zhang , Yang Liu , Taicheng Huang , Xin Tian

Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

3D object detection using point cloud (PC) data is essential for perception pipelines of autonomous driving, where efficient encoding is key to meeting stringent resource and latency requirements. PointPillars, a widely adopted bird's-eye…

Hardware Architecture · Computer Science 2024-01-17 Minjae Lee , Seongmin Park , Hyungmin Kim , Minyong Yoon , Janghwan Lee , Jun Won Choi , Nam Sung Kim , Mingu Kang , Jungwook Choi

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce…

Graphics · Computer Science 2026-03-31 Allen Tu , Haiyang Ying , Alex Hanson , Yonghan Lee , Tom Goldstein , Matthias Zwicker

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

3D semantic occupancy has rapidly become a research focus in the fields of robotics and autonomous driving environment perception due to its ability to provide more realistic geometric perception and its closer integration with downstream…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Mu Chen , Wenyu Chen , Mingchuan Yang , Yuan Zhang , Tao Han , Xinchi Li , Yunlong Li , Huaici Zhao

Language-guided robotic grasping is a rapidly advancing field where robots are instructed using human language to grasp specific objects. However, existing methods often depend on dense camera views and struggle to quickly update scenes,…

Robotics · Computer Science 2024-12-04 Junqiu Yu , Xinlin Ren , Yongchong Gu , Haitao Lin , Tianyu Wang , Yi Zhu , Hang Xu , Yu-Gang Jiang , Xiangyang Xue , Yanwei Fu

3D scenes are dominated by a large number of background points, which is redundant for the detection task that mainly needs to focus on foreground objects. In this paper, we analyze major components of existing sparse 3D CNNs and find that…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Jianhui Liu , Yukang Chen , Xiaoqing Ye , Zhuotao Tian , Xiao Tan , Xiaojuan Qi

3D visual grounding consists of identifying the instance in a 3D scene which is referred by an accompanying language description. While several architectures have been proposed within the commonly employed grounding-by-selection framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Sombit Dey , Ozan Unal , Christos Sakaridis , Luc Van Gool

Recent studies have witnessed the effectiveness of 3D convolutions on segmenting volumetric medical images. Compared with the 2D counterparts, 3D convolutions can capture the spatial context in three dimensions. Nevertheless, models…

Image and Video Processing · Electrical Eng. & Systems 2021-09-28 Junjun He , Jin Ye , Cheng Li , Diping Song , Wanli Chen , Shanshan Wang , Lixu Gu , Yu Qiao

Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are increasingly constrained by representational bottlenecks. In…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Jiahe Li , Jiawei Zhang , Youmin Zhang , Xiao Bai , Jin Zheng , Xiaohan Yu , Lin Gu

This paper tackles the challenging task of 3D visual grounding-locating a specific object in a 3D point cloud scene based on text descriptions. Existing methods fall into two categories: top-down and bottom-up methods. Top-down methods rely…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Yang Liu , Daizong Liu , Wei Hu

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Daizong Liu , Yang Liu , Wencan Huang , Wei Hu

Convolutional neural networks are prevailing in deep learning tasks. However, they suffer from massive cost issues when working on mobile devices. Network pruning is an effective method of model compression to handle such problems. This…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Zhaofeng Si , Honggang Qi , Xiaoyu Song

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Peihao Wang , Yuehao Wang , Dilin Wang , Sreyas Mohan , Zhiwen Fan , Lemeng Wu , Ruisi Cai , Yu-Ying Yeh , Zhangyang Wang , Qiang Liu , Rakesh Ranjan

3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence. Current 3D-VL models rely heavily on sophisticated modules,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Ziyu Zhu , Xiaojian Ma , Yixin Chen , Zhidong Deng , Siyuan Huang , Qing Li