English
Related papers

Related papers: MuJoCo Playground

200 papers

Robots can learn to do complex tasks in simulation, but often, learned behaviors fail to transfer well to the real world due to simulator imperfections (the reality gap). Some existing solutions to this sim-to-real problem, such as Grounded…

Robotics · Computer Science 2020-08-05 Haresh Karnan , Siddharth Desai , Josiah P. Hanna , Garrett Warnell , Peter Stone

Training robots for operation in the real world is a complex, time consuming and potentially expensive task. Despite significant success of reinforcement learning in games and simulations, research in real robot applications has not been…

Artificial Intelligence · Computer Science 2017-09-28 Markus Wulfmeier , Ingmar Posner , Pieter Abbeel

We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It maintains high fidelity and robust dynamics in a broad…

We present PixelBrax, a set of continuous control tasks with pixel observations. We combine the Brax physics engine with a pure JAX renderer, allowing reinforcement learning (RL) experiments to run end-to-end on the GPU. PixelBrax can…

Machine Learning · Computer Science 2025-02-04 Trevor McInroe , Samuel Garcin

Applying Deep Reinforcement Learning (DRL) to complex tasks in the field of robotics has proven to be very successful in the recent years. However, most of the publications focus either on applying it to a task in simulation or to a task in…

Robotics · Computer Science 2020-11-17 Matteo Lucchi , Friedemann Zindler , Stephan Mühlbacher-Karrer , Horst Pichler

Accurately modeling friction in robotics remains a core challenge, as robotics simulators like MuJoCo and PyBullet use simplified friction models or heuristics to balance computational efficiency with accuracy, where these simplifications…

Robotics · Computer Science 2026-03-20 Asutay Ozmen , João P. Hespanha , Katie Byl

Imitation based robot learning has recently gained significant attention in the robotics field due to its theoretical potential for transferability and generalizability. However, it remains notoriously costly, both in terms of hardware and…

Robotics · Computer Science 2024-09-19 Jiahuan Yan , Zhouyang Hong , Yu Zhao , Yu Tian , Yunxin Liu , Travis Davies , Luhui Hu

Simulation based learning often provides a cost-efficient recourse to reinforcement learning applications in robotics. However, simulators are generally incapable of accurately replicating real-world dynamics, and thus bridging the sim2real…

Machine Learning · Computer Science 2023-02-09 Buddhika Laknath Semage , Thommen George Karimpanal , Santu Rana , Svetha Venkatesh

Autonomous surgical execution relieves tedious routines and surgeon's fatigue. Recent learning-based methods, especially reinforcement learning (RL) based methods, achieve promising performance for dexterous manipulation, which usually…

Robotics · Computer Science 2021-08-31 Jiaqi Xu , Bin Li , Bo Lu , Yun-Hui Liu , Qi Dou , Pheng-Ann Heng

Decision-making agents with planning capabilities have achieved huge success in the challenging domain like Chess, Shogi, and Go. In an effort to generalize the planning ability to the more general tasks where the environment dynamics are…

Artificial Intelligence · Computer Science 2020-06-23 Xuxi Yang , Werner Duvaud , Peng Wei

The ability to robustly grasp a variety of objects is essential for dexterous robots. In this paper, we present a framework for zero-shot dynamic dexterous grasping using single-view visual inputs, designed to be resilient to various…

Robotics · Computer Science 2025-08-15 Hui Zhang , Zijian Wu , Linyi Huang , Sammy Christen , Jie Song

We propose a sim-to-real framework for dexterous manipulation which can generalize to new objects of the same category in the real world. The key of our framework is to train the manipulation policy with point cloud inputs and dexterous…

Robotics · Computer Science 2022-11-21 Yuzhe Qin , Binghao Huang , Zhao-Heng Yin , Hao Su , Xiaolong Wang

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not only should the solutions be optimal, the motion generator…

Robotics · Computer Science 2022-10-25 Adam Fishman , Adithyavairan Murali , Clemens Eppner , Bryan Peele , Byron Boots , Dieter Fox

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of…

We present Brax, an open source library for rigid body simulation with a focus on performance and parallelism on accelerators, written in JAX. We present results on a suite of tasks inspired by the existing reinforcement learning…

Robotics · Computer Science 2021-06-28 C. Daniel Freeman , Erik Frey , Anton Raichuk , Sertan Girgin , Igor Mordatch , Olivier Bachem

The growing ambition for space exploration demands robust autonomous systems that can operate in unstructured environments under extreme extraterrestrial conditions. The adoption of robot learning in this domain is severely hindered by the…

Robotics · Computer Science 2025-09-30 Andrej Orsula , Matthieu Geist , Miguel Olivares-Mendez , Carol Martinez

Training general-purpose robots requires learning from large and diverse data sources. Current approaches rely heavily on teleoperated demonstrations which are difficult to scale. We present a scalable framework for training manipulation…

Robotics · Computer Science 2026-05-29 Marion Lepert , Jiaying Fang , Jeannette Bohg

We aim to enable humanoid robots to efficiently solve new manipulation tasks from a few video examples. In-context learning (ICL) is a promising framework for achieving this goal due to its test-time data efficiency and rapid adaptability.…

Sample-efficient generalisation of reinforcement learning approaches have always been a challenge, especially, for complex scenes with many components. In this work, we introduce Plug and Play Markov Decision Processes, an object-based…

Machine Learning · Computer Science 2021-08-23 Majid Abdolshah , Hung Le , Thommen Karimpanal George , Sunil Gupta , Santu Rana , Svetha Venkatesh

Advances in reinforcement learning have led to its successful application in complex tasks with continuous state and action spaces. Despite these advances in practice, most theoretical work pertains to finite state and action spaces. We…

Machine Learning · Computer Science 2024-08-13 Saket Tiwari , Omer Gottesman , George Konidaris