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Related papers: MuJoCo Playground

200 papers

We tackle the recently introduced benchmark for whole-body humanoid control HumanoidBench using MuJoCo MPC. We find that sparse reward functions of HumanoidBench yield undesirable and unrealistic behaviors when optimized; therefore, we…

Robotics · Computer Science 2024-08-02 Moritz Meser , Aditya Bhatt , Boris Belousov , Jan Peters

Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms. While massively parallel simulators have catalyzed breakthroughs in proprioception-based locomotion, their potential remains largely untapped for…

We present IndoorSim-to-OutdoorReal (I2O), an end-to-end learned visual navigation approach, trained solely in simulated short-range indoor environments, and demonstrates zero-shot sim-to-real transfer to the outdoors for long-range…

Robotics · Computer Science 2023-05-11 Joanne Truong , April Zitkovich , Sonia Chernova , Dhruv Batra , Tingnan Zhang , Jie Tan , Wenhao Yu

Minecraft's complexity and diversity as an open world make it a perfect environment to test if agents can learn, adapt, and tackle a variety of unscripted tasks. However, the development and validation of novel agents in this setting…

Artificial Intelligence · Computer Science 2025-05-30 Shaofei Cai , Zhancun Mu , Kaichen He , Bowei Zhang , Xinyue Zheng , Anji Liu , Yitao Liang

This paper presents ArticuBot, in which a single learned policy enables a robotics system to open diverse categories of unseen articulated objects in the real world. This task has long been challenging for robotics due to the large…

We present pyCub, an open-source physics-based simulation of the humanoid robot iCub, along with exercises to teach students the basics of humanoid robotics. Compared to existing iCub simulators (iCub SIM, iCub Gazebo), which require C++…

Robotics · Computer Science 2026-03-05 Lukas Rustler , Matej Hoffmann

Teaching a multi-fingered dexterous robot to grasp objects in the real world has been a challenging problem due to its high dimensional state and action space. We propose a robot-learning system that can take a small number of human…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Zoey Qiuyu Chen , Karl Van Wyk , Yu-Wei Chao , Wei Yang , Arsalan Mousavian , Abhishek Gupta , Dieter Fox

The present study introduces an Android based application that focuses on promoting students' learning experience when interacting with Lego Mindstorms Robotic Kit NXT. A thorough investigation of the current literature reveals that there…

Computers and Society · Computer Science 2018-06-19 Konstantinos Manousaridis , Apostolos Mavridis , Konstantinos Anagnostopoulos , Gregory Kalogiannis

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

Robots are a popular platform for introducing computing and artificial intelligence to novice programmers. However, programming state-of-the-art robots is very challenging, and requires knowledge of concurrency, operation safety, and…

Computers and Society · Computer Science 2019-11-25 Joseph Spitzer , Joydeep Biswas , Arjun Guha

Riichi Mahjong is a multi-player, imperfect-information game characterized by stochasticity and high-dimensional state spaces. These attributes present a unique combination of challenges that mirror complex real-world decision-making…

Artificial Intelligence · Computer Science 2026-05-21 Soichiro Nishimori , Shinri Okano , Keigo Habara , Sotetsu Koyamada , Eason Yu , Masashi Sugiyama

Inspired by the diversity and depth of XLand and the simplicity and minimalism of MiniGrid, we present XLand-MiniGrid, a suite of tools and grid-world environments for meta-reinforcement learning research. Written in JAX, XLand-MiniGrid is…

Machine Learning · Computer Science 2024-11-20 Alexander Nikulin , Vladislav Kurenkov , Ilya Zisman , Artem Agarkov , Viacheslav Sinii , Sergey Kolesnikov

Robots are often built from standardized assemblies, (e.g. arms, legs, or fingers), but each robot must be trained from scratch to control all the actuators of all the parts together. In this paper we demonstrate a new approach that takes a…

Robotics · Computer Science 2025-02-12 Megan Tjandrasuwita , Jie Xu , Armando Solar-Lezama , Wojciech Matusik

We present Human to Humanoid (H2O), a reinforcement learning (RL) based framework that enables real-time whole-body teleoperation of a full-sized humanoid robot with only an RGB camera. To create a large-scale retargeted motion dataset of…

Robotics · Computer Science 2024-03-08 Tairan He , Zhengyi Luo , Wenli Xiao , Chong Zhang , Kris Kitani , Changliu Liu , Guanya Shi

A universal controller for any robot morphology would greatly improve computational and data efficiency. By utilizing contextual information about the properties of individual robots and exploiting their modular structure in the…

Artificial Intelligence · Computer Science 2025-09-09 Laurens Engwegen , Daan Brinks , Wendelin Böhmer

We present a feasibility-seeking approach to neural network training. This mathematical optimization framework is distinct from conventional gradient-based loss minimization and uses projection operators and iterative projection algorithms.…

Machine Learning · Computer Science 2026-05-18 Andreas Bergmeister , Manish Krishan Lal , Stefanie Jegelka , Suvrit Sra

This work presents a meta-reinforcement learning approach to develop a universal locomotion control policy capable of zero-shot generalization across diverse quadrupedal platforms. The proposed method trains an RL agent equipped with a…

Robotics · Computer Science 2024-11-05 Fatemeh Zargarbashi , Fabrizio Di Giuro , Jin Cheng , Dongho Kang , Bhavya Sukhija , Stelian Coros

Sim2real, that is, the transfer of learned control policies from simulation to real world, is an area of growing interest in robotics due to its potential to efficiently handle complex tasks. The sim2real approach faces challenges due to…

Robotics · Computer Science 2024-07-08 Bas van der Heijden , Jelle Luijkx , Laura Ferranti , Jens Kober , Robert Babuska

Learning policies in simulation is promising for reducing human effort when training robot controllers. This is especially true for soft robots that are more adaptive and safe but also more difficult to accurately model and control. The…

Robotics · Computer Science 2021-07-27 Kun Wang , Mridul Aanjaneya , Kostas Bekris

Autonomous Underwater Vehicles (AUVs) require reliable six-degree-of-freedom (6-DOF) position control to operate effectively in complex and dynamic marine environments. Traditional controllers are effective under nominal conditions but…

Robotics · Computer Science 2026-02-03 Sümer Tunçay , Alain Andres , Ignacio Carlucho