Related papers: HGTUL: A Hypergraph-based Model For Trajectory Use…
User-item interaction data in collaborative filtering and graph modeling tasks often exhibit power-law characteristics, which suggest the suitability of hyperbolic space modeling. Hyperbolic Graph Convolution Neural Networks (HGCNs) are a…
To mitigate the pain of manually tuning hyperparameters of deep neural networks, automated machine learning (AutoML) methods have been developed to search for an optimal set of hyperparameters in large combinatorial search spaces. However,…
Trajectory modeling refers to characterizing human movement behavior, serving as a pivotal step in understanding mobility patterns. Nevertheless, existing studies typically ignore the confounding effects of geospatial context, leading to…
Motion prediction for automated vehicles in complex environments is a difficult task that is to be mastered when automated vehicles are to be used in arbitrary situations. Many factors influence the future motion of traffic participants…
A social interaction (so-called higher-order event/interaction) can be regarded as the activation of the hyperlink among the corresponding individuals. Social interactions can be, thus, represented as higher-order temporal networks, that…
Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…
Pedestrian trajectory prediction is a critical to avoid autonomous driving collision. But this prediction is a challenging problem due to social forces and cluttered scenes. Such human-human and human-space interactions lead to many…
Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical…
User profiling has long been an important problem that investigates user interests in many real applications. Some recent works regard users and their interacted objects as entities of a graph and turn the problem into a node classification…
Hypergraphs, with their capacity to depict high-order relationships, have emerged as a significant extension of traditional graphs. Although Graph Neural Networks (GNNs) have remarkable performance in graph representation learning, their…
We present a human-in-the-loop (HIL) approach to permutation regression, the novel task of predicting a continuous value for a given ordering of items. The model is a gradient boosted regression model that incorporates simple…
Large Language Models (LLMs) have been widely applied across multiple domains for their broad knowledge and strong reasoning capabilities. However, applying them to recommendation systems is challenging since it is hard for LLMs to extract…
Group-based trajectory modeling (GBTM) is commonly used to identify longitudinal patterns in health outcomes among older adults, with determining the optimal number of groups being a crucial step. While statistically grounded criteria are…
Recent years have witnessed an explosion of extensive geolocated datasets related to human movement, enabling scientists to quantitatively study individual and collective mobility patterns, and to generate models that can capture and…
A location histogram is comprised of the number of times a user has visited locations as they move in an area of interest, and it is often obtained from the user in applications such as recommendation and advertising. However, a location…
The way humans interact with each other, including interpersonal distances, spatial configuration, and motion, varies significantly across different situations. To enable machines to understand such complex, context-dependent behaviors, it…
For a given video-based Human-Object Interaction scene, modeling the spatio-temporal relationship between humans and objects are the important cue to understand the contextual information presented in the video. With the effective…
User trajectory data is becoming increasingly accessible due to the prevalence of GPS-equipped devices such as smartphones. Many existing studies focus on querying trajectories that are similar to each other in their entirety. We observe…
Developing safe human-robot interaction systems is a necessary step towards the widespread integration of autonomous agents in society. A key component of such systems is the ability to reason about the many potential futures (e.g.…
Graph Contrastive Learning (GCL), which fuses graph neural networks with contrastive learning, has evolved as a pivotal tool in user-item recommendations. While promising, existing GCL methods often lack explicit modeling of hierarchical…