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The human visual system uses numerous cues for depth perception, including disparity, accommodation, motion parallax and occlusion. It is incumbent upon virtual-reality displays to satisfy these cues to provide an immersive user experience.…

Image and Video Processing · Electrical Eng. & Systems 2020-05-05 Jen-Hao Rick Chang , Anat Levin , B. V. K. Vijaya Kumar , Aswin C. Sankaranarayanan

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

In this age of information, images are a critical medium for storing and transmitting information. With the rapid growth of image data amount, visual compression and visual data perception are two important research topics attracting a lot…

Image and Video Processing · Electrical Eng. & Systems 2024-07-02 Yuefeng Zhang , Chuanmin Jia , Jiannhui Chang , Siwei Ma

Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Menghan Xia , Jose Echevarria , Minshan Xie , Tien-Tsin Wong

Searching for a unified scene representation remains a research challenge in computer graphics. Traditional mesh-based representations are unsuitable for dense, fuzzy elements, and introduce additional complexity for filtering and…

Graphics · Computer Science 2024-09-24 Yang Zhou , Songyin Wu , Ling-Qi Yan

Light-field cameras allow the acquisition of both the spatial and angular components of the light. This has a wide range of applications from image refocusing to 3D reconstruction of a scene. The conventional way to perform such…

Stereoscopic 3D (S3D) displays provide an additional sense of depth compared to non-stereoscopic displays by sending slightly different images to the two eyes. But conventional S3D displays do not reproduce all natural depth cues. In…

Human-Computer Interaction · Computer Science 2016-06-21 Paul V. Johnson , Jared A. Q. Parnell , Joowan Kim , Christopher D. Saunter , Gordon D. Love , Martin S. Banks

Humans view the world through many sensory channels, e.g., the long-wavelength light channel, viewed by the left eye, or the high-frequency vibrations channel, heard by the right ear. Each view is noisy and incomplete, but important…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Yonglong Tian , Dilip Krishnan , Phillip Isola

Existing deep learning-based low-light enhancement methods are typically trained on limited datasets with single enhancement targets, which restricts their generalization ability and controllability in real-world applications. To overcome…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yufeng Yang , Jianzhuang Liu , Jisheng Chu , Yuqi Peng , Xianfang Zeng , Jiancheng Huang , Shifeng Chen

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

Curved refractive objects are common in the human environment, and have a complex visual appearance that can cause robotic vision algorithms to fail. Light-field cameras allow us to address this challenge by capturing the view-dependent…

Robotics · Computer Science 2021-04-20 Dorian Tsai , Peter Corke , Thierry Peynot , Donald G. Dansereau

Recently, several approaches have emerged for generating neural representations with multiple levels of detail (LODs). LODs can improve the rendering by using lower resolutions and smaller model sizes when appropriate. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 David Li , Brandon Y. Feng , Amitabh Varshney

We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Pratul P. Srinivasan , Boyang Deng , Xiuming Zhang , Matthew Tancik , Ben Mildenhall , Jonathan T. Barron

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

In this paper we address the problem of view synthesis from large baseline light fields, by turning a sparse set of input views into a Multi-plane Image (MPI). Because available datasets are scarce, we propose a lightweight network that…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Tomás Völker , Guillaume Boisson , Bertrand Chupeau

Depth cameras are utilized in many applications. Recently light field approaches are increasingly being used for depth computation. While these approaches demonstrate the technical feasibility, they can not be brought into real-world…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Yuriy Anisimov , Oliver Wasenmüller , Didier Stricker

Structured-light three-dimensional (3D) imaging can achieve 3D shape of a stationary object via one or more pixelated array cameras with phase-shifting illumination. In order to extend 3D imaging to moving scenarios, we propose a 3D imaging…

Image and Video Processing · Electrical Eng. & Systems 2019-05-01 Wen-Kai Yu

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary across captured images. This is particularly challenging for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Hadi Alzayer , Philipp Henzler , Jonathan T. Barron , Jia-Bin Huang , Pratul P. Srinivasan , Dor Verbin

Light field imaging is a rich way of representing the 3D world around us. However, due to limited sensor resolution capturing light field data inherently poses spatio-angular resolution trade-off. In this paper, we propose a deep learning…

Computer Vision and Pattern Recognition · Computer Science 2018-04-30 Anil Kumar Vadathya , Saikiran Cholleti , Gautham Ramajayam , Vijayalakshmi Kanchana , Kaushik Mitra

Light field (LF) imaging has gained significant attention due to its recent success in 3-dimensional (3D) displaying and rendering as well as augmented and virtual reality usage. Nonetheless, because of the two extra dimensions, LFs are…

Image and Video Processing · Electrical Eng. & Systems 2022-04-20 Eisa Hedayati , Timothy C. Havens , Jeremy P. Bos
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