Related papers: DiffListener: Discrete Diffusion Model for Listene…
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…
Variational autoencoders have been widely applied for natural language generation, however, there are two long-standing problems: information under-representation and posterior collapse. The former arises from the fact that only the last…
Speech-driven animation has gained significant traction in recent years, with current methods achieving near-photorealistic results. However, the field remains underexplored regarding non-verbal communication despite evidence demonstrating…
The generation of personalized dialogue is vital to natural and human-like conversation. Typically, personalized dialogue generation models involve conditioning the generated response on the dialogue history and a representation of the…
We introduce FaceTalk, a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive, detailed nature of human heads, including hair, ears,…
Diffusion models have emerged as powerful generative frameworks by progressively adding noise to data through a forward process and then reversing this process to generate realistic samples. While these models have achieved strong…
Controlling the behavior of language models (LMs) without re-training is a major open problem in natural language generation. While recent works have demonstrated successes on controlling simple sentence attributes (e.g., sentiment), there…
Diffusion-based generative models have had a high impact on the computer vision and speech processing communities these past years. Besides data generation tasks, they have also been employed for data restoration tasks like speech…
This paper introduces a discrete diffusion model (DDM) framework for text-aligned speech tokenization and reconstruction. By replacing the auto-regressive speech decoder with a discrete diffusion counterpart, our model achieves…
Speech-driven 3D facial animation has been an attractive task in both academia and industry. Traditional methods mostly focus on learning a deterministic mapping from speech to animation. Recent approaches start to consider the…
Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving.…
When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…
Speech-to-face generation is an intriguing area of research that focuses on generating realistic facial images based on a speaker's audio speech. However, state-of-the-art methods employing GAN-based architectures lack stability and cannot…
Existing generative models for unsupervised anomalous sound detection are limited by their inability to fully capture the complex feature distribution of normal sounds, while the potential of powerful diffusion models in this domain remains…
While recent Multimodal Large Language Models (MLLMs) have attained significant strides in multimodal reasoning, their reasoning processes remain predominantly text-centric, leading to suboptimal performance in complex long-horizon,…
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…
Discrete diffusion models offer global context awareness and flexible parallel generation. However, uniform random noise schedulers in standard DLLM training overlook the highly non-uniform information density inherent in real-world…
Diffusion models have significantly advanced the field of talking head generation (THG). However, slow inference speeds and prevalent non-autoregressive paradigms severely constrain the application of diffusion-based THG models. In this…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Diffusion Language models (DLMs) are a promising avenue for text generation due to their practical properties on tractable controllable generation. They also have the advantage of not having to predict text autoregressively. However,…