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Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

Novel view synthesis from sparse-view inputs poses a significant challenge in 3D computer vision, particularly for achieving high-quality scene reconstructions with limited viewpoints. We introduce TWINGS, a framework that enhances 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Hyeseong Kim , Geonhui Son , Deukhee Lee , Dosik Hwang

This paper presents a novel system designed for 3D mapping and visual relocalization using 3D Gaussian Splatting. Our proposed method uses LiDAR and camera data to create accurate and visually plausible representations of the environment.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Peng Jiang , Gaurav Pandey , Srikanth Saripalli

3D Gaussian Splatting (3DGS) has shown its ability in rapid rendering and high-fidelity mapping. In this paper, we introduce LVI-GS, a tightly-coupled LiDAR-Visual-Inertial mapping framework with 3DGS, which leverages the complementary…

Robotics · Computer Science 2024-11-06 Huibin Zhao , Weipeng Guan , Peng Lu

A spike camera is a specialized high-speed visual sensor that offers advantages such as high temporal resolution and high dynamic range compared to conventional frame cameras. These features provide the camera with significant advantages in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Jinze Yu , Xin Peng , Zhengda Lu , Laurent Kneip , Yiqun Wang

We propose a framework for active mapping and exploration that leverages Gaussian splatting for constructing dense maps. Further, we develop a GPU-accelerated motion planning algorithm that can exploit the Gaussian map for real-time…

Robotics · Computer Science 2025-10-07 Yuezhan Tao , Dexter Ong , Varun Murali , Igor Spasojevic , Pratik Chaudhari , Vijay Kumar

Multi-view mesh reconstruction remains a core challenge in computer graphics and vision, especially for recovering high-frequency geometry from sparse observations. Recent methods such as 3D Gaussian Splatting (3DGS) and Neural Radiance…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Nandhana Sunil , Abhirami R Iyer , Avirup Mandal

Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Davide Di Nucci , Matteo Tomei , Guido Borghi , Luca Ciuffreda , Roberto Vezzani , Rita Cucchiara

Neural implicit representations have had a significant impact on simultaneous localization and mapping (SLAM) by enabling robots to build continuous, differentiable, and high-fidelity 3D maps from sensor data. However, as the scale and…

Robotics · Computer Science 2025-04-29 Yulun Tian , Hanwen Cao , Sunghwan Kim , Nikolay Atanasov

We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-based scene representations exhibit geometry distortion under…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yongxin Su , Lin Chen , Kaiting Zhang , Zhongliang Zhao , Chenfeng Hou , Ziping Yu

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Recovering the intrinsic physical attributes of a scene from images, generally termed as the inverse rendering problem, has been a central and challenging task in computer vision and computer graphics. In this paper, we present GUS-IR, a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Zhihao Liang , Hongdong Li , Kui Jia , Kailing Guo , Qi Zhang

Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Ying A , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Anh Thuan Tran , Jana Kosecka

Traditional SLAM algorithms excel at camera tracking, but typically produce incomplete and low-resolution maps that are not tightly integrated with semantics prediction. Recent work integrates Gaussian Splatting (GS) into SLAM to enable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Mingqi Jiang , Chanho Kim , Chen Ziwen , Li Fuxin

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understanding by rendering photo-realistic images. However, existing…

Robotics · Computer Science 2025-01-24 Jaewon Lee , Mangyu Kong , Minseong Park , Euntai Kim

This paper presents a 3D lidar SLAM system based on improved regionalized Gaussian process (GP) map reconstruction to provide both low-drift state estimation and mapping in real-time for robotics applications. We utilize spatial GP…

Robotics · Computer Science 2023-03-10 Jianyuan Ruan , Bo Li , Yinqiang Wang , Zhou Fang

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

This paper introduces an innovative imaging method using reconfigurable intelligent surfaces (RISs) by combining radar coincidence imaging (RCI) and computational imaging techniques. In the proposed framework, RISs simultaneously redirect…

Signal Processing · Electrical Eng. & Systems 2025-07-11 Kavian Zirak , Mohammadreza F. Imani

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars
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