Related papers: Generalizable Radio-Frequency Radiance Fields for …
Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We…
Neural Radiance Fields (NeRF) have recently emerged as a paradigm for 3D reconstruction from multiview satellite imagery. However, state-of-the-art NeRF methods are typically constrained to small scenes due to the memory footprint during…
Neural Radiation Field (NeRF) technology can learn a 3D implicit model of a scene from 2D images and synthesize realistic novel view images. This technology has received widespread attention from the industry and has good application…
We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the…
Existing Neural Radiance Fields (NeRF) methods suffer from the existence of reflective objects, often resulting in blurry or distorted rendering. Instead of calculating a single radiance field, we propose a multi-space neural radiance field…
Channel modeling is fundamental to the analysis, design, and optimization of wireless communication systems, which, however, accurate wireless channel modeling remains challenging, especially given the increasingly complex wireless…
The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB…
We propose X-NeRF, a novel method to learn a Cross-Spectral scene representation given images captured from cameras with different light spectrum sensitivity, based on the Neural Radiance Fields formulation. X-NeRF optimizes camera poses…
The far-field channel model has historically been used in wireless communications due to the simplicity of mathematical modeling and convenience for algorithm design. With the need for high data rates, low latency, and ubiquitous…
The neural radiance field (NeRF) has shown promising results in preserving the fine details of objects and scenes. However, unlike mesh-based representations, it remains an open problem to build dense correspondences across different NeRFs…
Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…
Neural Radiance Field (NeRF) has shown impressive results in novel view synthesis, particularly in Virtual Reality (VR) and Augmented Reality (AR), thanks to its ability to represent scenes continuously. However, when just a few input view…
We present a new generalizable NeRF method that is able to directly generalize to new unseen scenarios and perform novel view synthesis with as few as two source views. The key to our approach lies in the explicitly modeled correspondence…
Neural fields have been broadly investigated as scene representations for the reproduction and novel generation of diverse outdoor scenes, including those autonomous vehicles and robots must handle. While successful approaches for RGB and…
The aim of this work is to introduce MaRF, a novel framework able to synthesize the Martian environment using several collections of images from rover cameras. The idea is to generate a 3D scene of Mars' surface to address key challenges in…
We present Multi-Baseline Radiance Fields (MuRF), a general feed-forward approach to solving sparse view synthesis under multiple different baseline settings (small and large baselines, and different number of input views). To render a…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…
We introduce WarpRF, a training-free general-purpose framework for quantifying the uncertainty of radiance fields. Built upon the assumption that photometric and geometric consistency should hold among images rendered by an accurate model,…
Neural radiance fields (NeRF) have gained prominence as a machine learning technique for representing 3D scenes and estimating the bidirectional reflectance distribution function (BRDF) from multiple images. However, most existing research…
In this work we propose a satellite specific Neural Radiance Fields (NeRF) model capable to obtain a three-dimensional semantic representation (neural semantic field) of the scene. The model derives the output from a set of multi-date…