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200 papers

We present design guidelines for incorporating fidgeting into the virtual world as a tool for students in online lectures. Fidgeting is associated with increased attention and self-regulation, and has the potential to help students focus.…

Human-Computer Interaction · Computer Science 2023-04-20 Sam Ross , Nicole Sullivan , Jina Yoon

Talented public speakers have thousands of hours of practice. One means of improving public speaking skills is practice through improvisation, e.g. presenting an improvised presentation using an unseen slide deck. We present TEDRIC, a novel…

Computers and Society · Computer Science 2019-04-16 Thomas Winters , Kory W. Mathewson

Teaching software development basics to hundreds of students in a frontal setting is cost-efficient and thus still common in universities. However, in a large lecture hall, students can easily get bored, distracted, and disengaged. The…

Software Engineering · Computer Science 2026-01-16 Walid Maalej

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Click models are a central component of learning and evaluation in recommender systems, yet most existing models are designed for single ranked-list interfaces. In contrast, modern recommender platforms increasingly use complex interfaces…

Information Retrieval · Computer Science 2026-02-27 Santiago de Leon-Martinez , Robert Moro , Maria Bielikova

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

One of the most applied learning in virtual spaces is using E-Learning systems. Some E-Learning methodologies has been introduced, but the main subject is the most positive feedback from E-Learning systems. In this paper, we introduce a new…

Computers and Society · Computer Science 2010-03-17 Amin Daneshmand Malayeri , Jalal Abdollahi

Carousel-based recommendation interfaces allow users to explore recommended items in a structured, efficient, and visually-appealing way. This made them a de-facto standard approach to recommending items to end users in many real-life…

Information Retrieval · Computer Science 2022-10-03 Behnam Rahdari , Branislav Kveton , Peter Brusilovsky

Since the COVID-19 pandemic, online lectures have spread rapidly and many students are satisfied with them. However, one challenge remains the loss of concentration due to the lack of students' copresence. Our previous work suggests that…

Human-Computer Interaction · Computer Science 2026-02-05 Saizo Aoyagi , Ryoma Okazaki , Seishiro Hara , Fumiya Ikeda , Michiya Yamamoto

Active learning is a proven pedagogical style that has demonstrated value by improving students' performance and classroom experience. In spite of the evidence, adoption of active learning in computer science remains relatively low. To…

Computers and Society · Computer Science 2018-08-08 Jesse Eickholt

Retrieving target information based on input query is of fundamental importance in many real-world applications. In practice, it is not uncommon for the initial search to fail, where additional feedback information is needed to guide the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Zeyu Wang , Yu Wu

We present a novel intelligent tutoring system which builds upon well-established hypotheses in educational psychology and incorporates them inside of a scalable software architecture. Specifically, we build upon the known benefits of…

Computers and Society · Computer Science 2020-12-01 Bhairav Mehta , Adithya Ramanathan

The present paper introduces an original biofeedback system for improving human balance control, whose underlying principle consists in providing additional sensory information related to foot sole pressure distribution to the user through…

Medical Physics · Physics 2007-05-23 Nicolas Vuillerme , Olivier Chenu , Jacques Demongeot , Yohan Payan

This paper presents a personalized lecture concept using educational blocks and its demonstrative application in a new university lecture. Higher education faces daily challenges: deep and specialized knowledge is available from everywhere…

Systems and Control · Electrical Eng. & Systems 2025-09-11 Balint Varga , Lars Fischer , Levente Kovacs

With rapid developments in consumer-level head-mounted displays and computer graphics, immersive VR has the potential to take online and remote learning closer to real-world settings. However, the effects of such digital transformations on…

Human-Computer Interaction · Computer Science 2021-05-10 Hong Gao , Efe Bozkir , Lisa Hasenbein , Jens-Uwe Hahn , Richard Göllner , Enkelejda Kasneci

Traditional machine learning systems are deployed under the closed-world setting, which requires the entire training data before the offline training process. However, real-world applications often face the incoming new classes, and a model…

Machine Learning · Computer Science 2022-10-27 Da-Wei Zhou , Fu-Yun Wang , Han-Jia Ye , De-Chuan Zhan

We study the problem of predicting student knowledge acquisition in online courses from clickstream behavior. Motivated by the proliferation of eLearning lecture delivery, we specifically focus on student in-video activity in lectures…

Machine Learning · Computer Science 2021-11-17 Yun-Wei Chu , Elizabeth Tenorio , Laura Cruz , Kerrie Douglas , Andrew S. Lan , Christopher G. Brinton

Push-buttons provide rich haptic feedback during a press via mechanical structures. While different buttons have varying haptic qualities, few works have attempted to dynamically render such tactility, which limits designers from freely…

Human-Computer Interaction · Computer Science 2020-02-28 Yi-Chi Liao , Sunjun Kim , Byungjoo Lee , Antti Oulasvirta

Today's colleges and universities consist of highly complex structures that dictate interactions between the administration, faculty, and student body. These structures can play a role in dictating the efficiency of policy enacted by the…

Physics and Society · Physics 2017-03-10 Shufan Wang , Mariam Avagyan , Per Sebastian Skardal

Local governments still depend on traditional town halls for community consultation, despite problems such as a lack of inclusive participation for attendees and difficulty for civic organizers to capture attendees' feedback in reports.…

Human-Computer Interaction · Computer Science 2021-04-20 Mahmood Jasim , Pooya Khaloo , Somin Wadhwa , Amy X. Zhang , Ali Sarvghad , Narges Mahyar