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Peer Instruction (PI) is a student-centered instructional approach developed at Harvard by Eric Mazur (1997). The method has been welcomed by the science community and adopted by a large number of colleges and universities, due among other…

Physics Education · Physics 2007-05-23 Nathaniel Lasry

We propose a low-cost classroom response system requiring a single mobile device for the teacher and cards with printed codes for the students. We aim at broadening the adoption of active learning techniques in developing countries,…

Computers and Society · Computer Science 2017-10-10 Eduardo Oliveira , Jomara Bindá , Renato Lopes , Eduardo Valle

The swift transitions in higher education after the COVID-19 outbreak identified a gap in the pedagogical support available to faculty. We propose a smart, knowledge-based chatbot that addresses issues of knowledge distillation and provides…

Computers and Society · Computer Science 2025-11-21 Nourhan Sakr , Aya Salama , Nadeen Tameesh , Gihan Osman

We present a question bank consisting of over 250 multiple-choice and true-false questions covering a broad range of material typically taught in an introductory undergraduate course in numerical analysis or scientific computing. The…

Physics Education · Physics 2024-10-08 M. Alamgir Hossain , Petra M. Menz , John M. Stockie

The general problem of effectively using interactive engagement in non-introductory physics courses remains open. We present a three-year study comparing different approaches to lecturing in an intermediate mechanics course at the Colorado…

Physics Education · Physics 2015-05-20 H. Vincent Kuo , Patrick B. Kohl , Lincoln D. Carr

In this case study, we investigated the effectiveness of peer interaction on responses to in-class clicker questions in an upper-level quantum mechanics course. We analyzed student performance on clicker questions answered individually and…

Physics Education · Physics 2017-02-09 Ryan Sayer , Emily Marshman , Chandralekha Singh

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

While walking meetings offer a healthy alternative to sit-down meetings, they also pose practical challenges. Taking notes is difficult while walking, which limits the potential of walking meetings. To address this, we designed the Walking…

Human-Computer Interaction · Computer Science 2023-04-06 Luke Haliburton , Natalia Bartłomiejczyk , Paweł W. Woźniak , Albrecht Schmidt , Jasmin Niess

Most STEM students experience the introductory physics sequence in large-enrollment (N $\gtrsim$ 100 students) classrooms, led by one lecturer and supported by a few teaching assistants. This work describes methods and principles we used to…

Physics Education · Physics 2018-07-12 Chad T. Kishimoto , Michael G. Anderson , Joe P. Salamon

Carousels (also-known as multilists) have become the standard user interface for e-commerce platforms replacing the ranked list, the previous standard for recommender systems. While the research community has begun to focus on carousels,…

Information Retrieval · Computer Science 2023-07-06 Santiago de Leon-Martinez

Using augmented reality in education is already a common concept, as it has the potential to turn learning into a motivational learning experience. However, current research only covers the students site of learning. Almost no research…

Human-Computer Interaction · Computer Science 2021-01-08 Nico Feld

CLAX is a JAX-based library that implements classic click models using modern gradient-based optimization. While neural click models have emerged over the past decade, complex click models based on probabilistic graphical models (PGMs) have…

Information Retrieval · Computer Science 2025-11-06 Philipp Hager , Onno Zoeter , Maarten de Rijke

Early Classification of Time Series (ECTS) has been recognized as an important problem in many areas where decisions have to be taken as soon as possible, before the full data availability, while time pressure increases. Numerous ECTS…

Machine Learning · Computer Science 2025-02-11 Aurélien Renault , Alexis Bondu , Antoine Cornuéjols , Vincent Lemaire

Engaging students with well-designed clicker questions is one of the commonly used research-based instructional strategy in physics courses partly because it has a relatively low barrier to implementation [1]. Moreover, validated robust…

Physics Education · Physics 2020-06-15 Paul Justice , Emily Marshman , Chandralekha Singh

Despite the large body of research showing that students in STEM classes at all levels learn better via active learning than they do via lecture, post-secondary physics and astronomy (P&A) faculty members continue to primarily use…

Physics Education · Physics 2026-01-07 Andria C. Schwortz , Michael Frey , Andrea C. Burrows Borowczak

The online tutoring system CAPA was implemented at Afeka College in the academic year 2000-2001 in calculus based physics courses. It was used also in the academic year 2001-2002 and was very successful in improving understanding and…

Physics Education · Physics 2007-05-23 Itzhak Goldman

There is a presumption in human-computer interaction that laying out menus and most other material in neat rows and columns helps users get work done. The rule has been so implicit in the field of design as to allow for no debate. However,…

Human-Computer Interaction · Computer Science 2023-08-29 Peter Zelchenko , Xiaohan Fu , Xiangqian Li , Alex Ivanov , Zhenyu Gu

E-learning has been an important policy for education planners for many years in developed countries. This policy has been adopted by education in some developing countries; it is therefore expedient to study its emergence in the Nigerian…

Computers and Society · Computer Science 2011-05-24 O. Awodele , S. O. Kuyoro , A. K. Adejumobi , O. Awe , O. Makanju
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