Related papers: Preprocessing Disks for Convex Hulls, Revisited
Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…
A flipturn is an operation that transforms a nonconvex simple polygon into another simple polygon, by rotating a concavity 180 degrees around the midpoint of its bounding convex hull edge. Joss and Shannon proved in 1973 that a sequence of…
We present two parallel optimization algorithms for a convex function $f$. The first algorithm optimizes over linear inequality constraints in a Hilbert space, $\mathbb H$, and the second over a non convex polyhedron in $\mathbb R^n$. The…
Analog arrays are a promising upcoming hardware technology with the potential to drastically speed up deep learning. Their main advantage is that they compute matrix-vector products in constant time, irrespective of the size of the matrix.…
Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…
We consider the problem of dynamically maintaining the convex hull of a set $S$ of points in the plane under the following special sequence of insertions and deletions (called {\em window-sliding updates}): insert a point to the right of…
We explore the separability of point sets in the plane by a restricted-orientation convex hull, which is an orientation-dependent, possibly disconnected, and non-convex enclosing shape that generalizes the convex hull. Let $R$ and $B$ be…
Coarse grained overlay architectures improve FPGA design productivity by providing fast compilation and software-like programmability. Throughput oriented spatially configurable overlays typically suffer from area overheads due to the…
Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…
In imaging modalities recording diffraction data, the original image can be reconstructed assuming known phases. When phases are unknown, oversampling and a constraint on the support region in the original object can be used to solve a…
In this paper, we extend our previous results and formally propose the SCvx-fast algorithm, a new addition to the Successive Convexification algorithmic framework. The said algorithm solves non-convex optimal control problems with specific…
We show how to preprocess a weighted undirected $n$-vertex planar graph in $\tilde O(n^{4/3})$ time, such that the distance between any pair of vertices can then be reported in $\tilde O(1)$ time. This improves the previous $\tilde…
This paper presents a fast implementation of the Graham scan on the GPU. The proposed algorithm is composed of two stages: (1) two rounds of preprocessing performed on the GPU and (2) the finalization of finding the convex hull on the CPU.…
A programming tactic involving polyhedra is reported that has been widely applied in the polyhedral analysis of (constraint) logic programs. The method enables the computations of convex hulls that are required for polyhedral analysis to be…
Accretion disks around black hole, neutron star, and white dwarf systems are thought to sometimes tilt, retrogradely precess, and produce hump-shaped modulations in light curves that have a period shorter than the orbital period. Although…
In the imprecise geometry model, the input is an imprecise point set, which is a family of regions $F = (R_1, \ldots,R_n)$, where for each $R_i$ one may retrieve the true point $p_i \in R_i$. By preprocessing $F$, we can construct the…
Finding the coordinate-wise maxima and the convex hull of a planar point set are probably the most classic problems in computational geometry. We consider these problems in the self-improving setting. Here, we have $n$ distributions…
We compute exactly the mean perimeter <L(T)> and the mean area <A(T)> of the convex hull of a random acceleration process of duration T in two dimensions. We use an exact mapping that relates, via Cauchy's formulae, the computation of the…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
The formation of rotationally supported protostellar disks is suppressed in ideal MHD in non-turbulent cores with aligned magnetic field and rotation axis. A promising way to resolve this so-called "magnetic braking catastrophe" is through…