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As representation learning becomes a powerful technique to reduce sample complexity in reinforcement learning (RL) in practice, theoretical understanding of its advantage is still limited. In this paper, we theoretically characterize the…

Machine Learning · Computer Science 2022-06-14 Yuan Cheng , Songtao Feng , Jing Yang , Hong Zhang , Yingbin Liang

Meta-reinforcement learning (RL) addresses the problem of sample inefficiency in deep RL by using experience obtained in past tasks for a new task to be solved. However, most meta-RL methods require partially or fully on-policy data, i.e.,…

Artificial Intelligence · Computer Science 2021-01-07 Takahisa Imagawa , Takuya Hiraoka , Yoshimasa Tsuruoka

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

Machine Learning · Computer Science 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

We revisit the stochastic variance-reduced policy gradient (SVRPG) method proposed by Papini et al. (2018) for reinforcement learning. We provide an improved convergence analysis of SVRPG and show that it can find an $\epsilon$-approximate…

Machine Learning · Computer Science 2019-05-30 Pan Xu , Felicia Gao , Quanquan Gu

We consider the reinforcement learning (RL) problem with general utilities which consists in maximizing a function of the state-action occupancy measure. Beyond the standard cumulative reward RL setting, this problem includes as particular…

Machine Learning · Computer Science 2023-06-06 Anas Barakat , Ilyas Fatkhullin , Niao He

Return caching is a recent strategy that enables efficient minibatch training with multistep estimators (e.g. the {\lambda}-return) for deep reinforcement learning. By precomputing return estimates in sequential batches and then storing the…

Machine Learning · Computer Science 2021-12-08 Brett Daley , Christopher Amato

Importance sampling (IS) is a popular technique in off-policy evaluation, which re-weights the return of trajectories in the replay buffer to boost sample efficiency. However, training with IS can be unstable and previous attempts to…

Machine Learning · Computer Science 2025-05-20 Chengyang Ying , Zhongkai Hao , Xinning Zhou , Hang Su , Dong Yan , Jun Zhu

Deep reinforcement learning has emerged as a powerful tool for a variety of learning tasks, however deep nets typically exhibit forgetting when learning multiple tasks in sequence. To mitigate forgetting, we propose an experience replay…

Artificial Intelligence · Computer Science 2018-03-01 David Isele , Akansel Cosgun

Off-policy learning from multistep returns is crucial for sample-efficient reinforcement learning, particularly in the experience replay setting now commonly used with deep neural networks. Classically, off-policy estimation bias is…

Machine Learning · Computer Science 2021-12-24 Brett Daley , Christopher Amato

Sample inefficiency is a long-lasting problem in reinforcement learning (RL). The state-of-the-art estimates the optimal action values while it usually involves an extensive search over the state-action space and unstable optimization.…

Machine Learning · Computer Science 2019-11-27 Kaixiang Lin , Jiayu Zhou

Future deep learning models will be distinguished by systems that perpetually learn through interaction, imagination, and cooperation, blurring the line between training and inference. This makes continual learning a critical challenge, as…

Machine Learning · Computer Science 2025-05-20 Truman Hickok

Hindsight Experience Replay (HER) is a technique used in reinforcement learning (RL) that has proven to be very efficient for training off-policy RL-based agents to solve goal-based robotic manipulation tasks using sparse rewards. Even…

State-of-the-art model-based reinforcement learning methods train policies on imagined rollouts. These rollouts are trajectories generated by a learned dynamics model and are scored by a learned reward model, but without querying the true…

Machine Learning · Computer Science 2026-05-13 Nadav Timor , Ravid Shwartz-Ziv , Micah Goldblum , Yann LeCun , David Harel

This paper proposes a novel formulation for reinforcement learning (RL) with large language models, explaining why and under what conditions the true sequence-level reward can be optimized via a surrogate token-level objective in policy…

Machine Learning · Computer Science 2025-12-04 Chujie Zheng , Kai Dang , Bowen Yu , Mingze Li , Huiqiang Jiang , Junrong Lin , Yuqiong Liu , Hao Lin , Chencan Wu , Feng Hu , An Yang , Jingren Zhou , Junyang Lin

Value-decomposition methods, which reduce the difficulty of a multi-agent system by decomposing the joint state-action space into local observation-action spaces, have become popular in cooperative multi-agent reinforcement learning (MARL).…

Artificial Intelligence · Computer Science 2023-03-17 Shuhan Qi , Shuhao Zhang , Qiang Wang , Jiajia Zhang , Jing Xiao , Xuan Wang

We present a novel technique called Dynamic Experience Replay (DER) that allows Reinforcement Learning (RL) algorithms to use experience replay samples not only from human demonstrations but also successful transitions generated by RL…

Artificial Intelligence · Computer Science 2020-10-19 Jieliang Luo , Hui Li

In some applications of reinforcement learning, a dataset of pre-collected experience is already available but it is also possible to acquire some additional online data to help improve the quality of the policy. However, it may be…

Machine Learning · Computer Science 2023-07-11 Ruiqi Zhang , Andrea Zanette

In reinforcement learning (RL) with experience replay, experiences stored in a replay buffer influence the RL agent's performance. Information about how these experiences influence the agent's performance is valuable for various purposes,…

Machine Learning · Computer Science 2025-07-22 Takuya Hiraoka , Guanquan Wang , Takashi Onishi , Yoshimasa Tsuruoka

Improving data utilization efficiency is critical for scaling reinforcement learning (RL) for long-horizon tasks where generating trajectories is expensive. However, the dominant RL methods for LLMs are largely on-policy: they update each…

We introduce the Multiscale Experience Replay (MER) algorithm for solving a class of stochastic variational inequalities (VIs) in settings where samples are generated from a Markov chain and we have access to a memory buffer to store them.…

Optimization and Control · Mathematics 2026-01-06 Milind Nakul , Tianjiao Li , Ashwin Pananjady
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