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Ranking Policy Gradient

Machine Learning 2019-11-27 v3 Artificial Intelligence Machine Learning

Abstract

Sample inefficiency is a long-lasting problem in reinforcement learning (RL). The state-of-the-art estimates the optimal action values while it usually involves an extensive search over the state-action space and unstable optimization. Towards the sample-efficient RL, we propose ranking policy gradient (RPG), a policy gradient method that learns the optimal rank of a set of discrete actions. To accelerate the learning of policy gradient methods, we establish the equivalence between maximizing the lower bound of return and imitating a near-optimal policy without accessing any oracles. These results lead to a general off-policy learning framework, which preserves the optimality, reduces variance, and improves the sample-efficiency. Furthermore, the sample complexity of RPG does not depend on the dimension of state space, which enables RPG for large-scale problems. We conduct extensive experiments showing that when consolidating with the off-policy learning framework, RPG substantially reduces the sample complexity, comparing to the state-of-the-art.

Keywords

Cite

@article{arxiv.1906.09674,
  title  = {Ranking Policy Gradient},
  author = {Kaixiang Lin and Jiayu Zhou},
  journal= {arXiv preprint arXiv:1906.09674},
  year   = {2019}
}
R2 v1 2026-06-23T10:01:18.250Z