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Knowledge tracing aims to model students' past answer sequences to track the change in their knowledge acquisition during exercise activities and to predict their future learning performance. Most existing approaches ignore the fact that…

Machine Learning · Computer Science 2023-02-07 Yuqi Yue , Xiaoqing Sun , Weidong Ji , Zengxiang Yin , Chenghong Sun

Technology offers great potential to overcome physical barriers of human race. This paper presents the methods of enhanced learning applicable to children having special needs using better human-computer interaction. The Audio-Visual (AV)…

Computers and Society · Computer Science 2016-09-08 T. R. Gopalakrishnan Nair , N. Sowjanya Rao , Ananda Bukkambudhi

Analyzing student behavior in educational scenarios is crucial for enhancing teaching quality and student engagement. Existing AI-based models often rely on classroom video footage to identify and analyze student behavior. While these…

Computers and Society · Computer Science 2025-03-11 Xian Gao , Jiacheng Ruan , Jingsheng Gao , Mingye Xie , Zongyun Zhang , Ting Liu , Yuzhuo Fu

Learning disabilities like dysgraphia, dyslexia, dyspraxia, etc. interfere with academic achievements but have also long terms consequences beyond the academic time. It is widely admitted that between 5% to 10% of the world population is…

Other Computer Science · Computer Science 2020-05-14 Gilles Richard , Mathieu Serrurier

Academic performance prediction aims to leverage student-related information to predict their future academic outcomes, which is beneficial to numerous educational applications, such as personalized teaching and academic early warning. In…

Machine Learning · Computer Science 2021-07-23 Chaoran Cui , Jian Zong , Yuling Ma , Xinhua Wang , Lei Guo , Meng Chen , Yilong Yin

Learning disorders are neurological conditions that affect the brain's ability to interconnect communication areas. Dyslexic students experience problems with reading, memorizing, and exposing concepts; however the magnitude of these can be…

In recent years, trends towards studying simulated games have gained momentum in the fields of artificial intelligence, cognitive science, psychology, and neuroscience. The intersections of these fields have also grown recently, as…

Artificial Intelligence · Computer Science 2021-02-26 Nicholas Watters , Joshua Tenenbaum , Mehrdad Jazayeri

When we interact with small screen devices, sometimes we make errors, due to our abilities/disabilities, contextual factors that distract our attention or problems related to the interface. Recovering from these errors may be time consuming…

Human-Computer Interaction · Computer Science 2019-04-15 Elgin Akpınar , Yeliz Yeşilada , Selim Temizer

The recent successes of deep learning and deep reinforcement learning have firmly established their statuses as state-of-the-art artificial learning techniques. However, longstanding drawbacks of these approaches, such as their poor sample…

Artificial Intelligence · Computer Science 2020-02-05 Thommen George Karimpanal

Designing human-centered AI-driven applications require deep understandings of how people develop mental models of AI. Currently, we have little knowledge of this process and limited tools to study it. This paper presents the position that…

Human-Computer Interaction · Computer Science 2021-03-31 Jennifer Villareale , Jichen Zhu

The brain's self-monitoring of activities, including internal activities -- a functionality that we refer to as awareness -- has been suggested as a key element of consciousness. Here we investigate whether the presence of an inner-eye-like…

Artificial Intelligence · Computer Science 2017-05-29 José F. Fontanari

Successful learning depends on learners' ability to sustain attention, which is particularly challenging in online education due to limited teacher interaction. A potential indicator for attention is gaze synchrony, demonstrating predictive…

Human-Computer Interaction · Computer Science 2024-04-02 Babette Bühler , Efe Bozkir , Hannah Deininger , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Facial expressions and actions differ among different individuals at varying degrees of intensity given responses to external stimuli, particularly among those that are neurodivergent. Such behaviors affect people in terms of overall…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Manuel Serna-Aguilera , Xuan Bac Nguyen , Han-Seok Seo , Khoa Luu

Attention Deficit Hyperactivity Disorder (ADHD) is a neurodevelopmental disorder that is challenging to diagnose and requires advanced approaches for reliable and transparent identification and classification. It is characterized by a…

Machine Learning · Computer Science 2026-02-04 Abdul Rehman , Ilona Heldal , Jerry Chun-Wei Lin

We report a framework that enables the wide adoption of authentic research educational methodology at various schools by addressing common barriers. The guiding principles we present were applied to implement a program in which teams of…

Computers and Society · Computer Science 2024-07-09 Sergey V Samsonau , Aziza Kurbonova , Lu Jiang , Hazem Lashen , Jiamu Bai , Theresa Merchant , Ruoxi Wang , Laiba Mehnaz , Zecheng Wang , Ishita Patil

The rapid integration of conversational AI systems into educational settings has intensified ethical concerns about academic integrity, fairness, and students' cognitive development. Institutional responses have largely centered on AI…

Computers and Society · Computer Science 2026-03-10 Eduardo Davalos , Yike Zhang

Autism Spectrum Disorder (ASD) is marked by action imitation deficits stemming from visuomotor integration impairments, posing challenges to imitation-based learning, such as dance movement therapy in mixed reality (MR-DMT). Previous…

Human-Computer Interaction · Computer Science 2025-10-07 Weiying Liu , Yanran Yuan , Zhiqiang Sheng , Dandan Lian , Sheng Li , Yufan Zhang , Yulong Bian , Juan Liu

This research addressed whether interactions with social robots could facilitate joint attention of the autism spectrum disorder (ASD). Two conditions of initiators, namely 'Human' vs. 'Robot' were measured with 15 children with ASD and 15…

Neurons and Cognition · Quantitative Biology 2018-03-06 Wei Cao , Wenxu Song , Xinge Li , Sixiao Zheng , Ge Zhang , Yanting Wu , Sailing He , Huilin Zhu , Jiajia Chen

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander
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