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Being able to relight human performance is a fundamental task for post production and content creation. We present BodyReLux, a subject-specific video diffusion-based framework for relighting full-body human performances in a temporally…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Li Ma , Mingming He , Xueming Yu , David M. George , Ahmet Levent Taşel , Paul Debevec , Julien Philip

A Multigrid Full Approximation Storage algorithm for solving Deep Residual Networks is developed to enable neural network parallelized layer-wise training and concurrent computational kernel execution on GPUs. This work demonstrates a 10.2x…

Machine Learning · Computer Science 2020-09-01 Andrew C. Kirby , Siddharth Samsi , Michael Jones , Albert Reuther , Jeremy Kepner , Vijay Gadepally

Graph neural networks (GNNs) leverage the connectivity and structure of real-world graphs to learn intricate properties and relationships between nodes. Many real-world graphs exceed the memory capacity of a GPU due to their sheer size, and…

Machine Learning · Computer Science 2025-10-30 Aditya K. Ranjan , Siddharth Singh , Cunyang Wei , Abhinav Bhatele

With the rapid increase in machine learning workloads performed on HPC systems, it is beneficial to regularly perform machine learning specific benchmarks to monitor performance and identify issues. Furthermore, as part of the Edinburgh…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-26 Christopher Rae , Joseph K. L. Lee , James Richings , Michele Weiland

This technical report introduces PIXART-{\delta}, a text-to-image synthesis framework that integrates the Latent Consistency Model (LCM) and ControlNet into the advanced PIXART-{\alpha} model. PIXART-{\alpha} is recognized for its ability…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Junsong Chen , Yue Wu , Simian Luo , Enze Xie , Sayak Paul , Ping Luo , Hang Zhao , Zhenguo Li

We present msmJAX, a Python package implementing the multilevel summation method with B-spline interpolation, a linear-scaling algorithm for efficiently evaluating electrostatic and other long-range interactions in particle-based…

Computational Physics · Physics 2025-10-08 Florian Buchner , Johannes Schörghuber , Nico Unglert , Jesús Carrete , Georg K. H. Madsen

Deep learning applications are computation-intensive and often employ GPU as the underlying computing devices. Deep learning frameworks provide powerful programming interfaces, but the gap between source codes and practical GPU operations…

Software Engineering · Computer Science 2017-07-13 Jiazhen Gu , Huan Liu , Yangfan Zhou , Xin Wang

Continual Learning is an important and challenging problem in machine learning, where models must adapt to a continuous stream of new data without forgetting previously acquired knowledge. While existing frameworks are built on PyTorch, the…

Machine Learning · Computer Science 2023-04-24 Nikolaos Dimitriadis , Francois Fleuret , Pascal Frossard

We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Zerong Zheng , Xiaochen Zhao , Hongwen Zhang , Boning Liu , Yebin Liu

Performance tools for emerging heterogeneous exascale platforms must address two principal challenges when analyzing execution measurements. First, measurement of large-scale executions may record mountains of performance data. Second,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-11 Jonathon Anderson , Yumeng Liu , John Mellor-Crummey

Effective planning in model-based reinforcement learning (MBRL) and model-predictive control (MPC) relies on the accuracy of the learned dynamics model. In many instances of MBRL and MPC, this model is assumed to be stationary and is…

Machine Learning · Computer Science 2026-05-27 Yizhou Huang , Kevin Xie , Homanga Bharadhwaj , Florian Shkurti

Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering in addition to the…

Graphics · Computer Science 2018-02-23 Stefan Eilemann , David Steiner , Renato Pajarola

Chain-of-thought reasoning has significantly improved the performance of Large Language Models (LLMs) across various domains. However, this reasoning process has been confined exclusively to textual space, limiting its effectiveness in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Haozhe Wang , Alex Su , Weiming Ren , Fangzhen Lin , Wenhu Chen

The vision of super computer at every desk can be realized by powerful and highly parallel CPUs or GPUs or APUs. Graphics processors once specialized for the graphics applications only, are now used for the highly computational intensive…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-04-16 Chittampally Vasanth Raja , Srinivas Balasubramanian , Prakash S Raghavendra

We present a pixel recursive super resolution model that synthesizes realistic details into images while enhancing their resolution. A low resolution image may correspond to multiple plausible high resolution images, thus modeling the super…

Computer Vision and Pattern Recognition · Computer Science 2017-03-23 Ryan Dahl , Mohammad Norouzi , Jonathon Shlens

We present a fully Julia-based, GPU-accelerated workflow for solving large-scale sparse nonlinear optimal control problems. Continuous-time dynamics are modeled and then discretized via direct transcription with \texttt{OptimalControl.jl}…

Optimization and Control · Mathematics 2025-10-08 Alexis Montoison , Jean-Baptiste Caillau

As the demand for mobile robots continues to increase, social navigation has emerged as a critical task, driving active research into deep reinforcement learning (RL) approaches. However, because pedestrian dynamics and social conventions…

Robotics · Computer Science 2026-04-10 Haruto Nagahisa , Kohei Matsumoto , Yuki Tomita , Yuki Hyodo , Ryo Kurazume

The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel…

Computer Vision and Pattern Recognition · Computer Science 2016-10-14 Daniel Hernandez-Juarez , Antonio Espinosa , David Vázquez , Antonio Manuel López , Juan Carlos Moure

Continual learning (CL) is widely regarded as crucial challenge for lifelong AI. However, existing CL benchmarks, e.g. Permuted-MNIST and Split-CIFAR, make use of artificial temporal variation and do not align with or generalize to the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Zhiqiu Lin , Jia Shi , Deepak Pathak , Deva Ramanan

Deep learning has emerged as a powerful method for extracting valuable information from large volumes of data. However, when new training data arrives continuously (i.e., is not fully available from the beginning), incremental training…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-06 Thomas Bouvier , Bogdan Nicolae , Hugo Chaugier , Alexandru Costan , Ian Foster , Gabriel Antoniu
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