English
Related papers

Related papers: TeamPortal: Exploring Virtual Reality Collaboratio…

200 papers

The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on…

Human-Computer Interaction · Computer Science 2024-10-25 Xiang Li , Jin-Du Wang , John J. Dudley , Per Ola Kristensson

Virtual co-embodiment enables two users to share a single avatar in Virtual Reality (VR). During such experiences, the illusion of shared motion control can break during joint-action activities, highlighting the need for position-aware…

Human-Computer Interaction · Computer Science 2024-03-14 Karthikeya Puttur Venkatraj , Wo Meijer , Monica Perusquía-Hernández , Gijs Huisman , Abdallah El Ali

Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…

Human-Computer Interaction · Computer Science 2023-12-20 Demircan Tas , Dimitrios Chatzinikolis

We characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29…

Virtual Reality (VR) is increasingly being used to support workplace well-being, but many interventions focus narrowly on a single activity or goal. Our work explores how VR can meet the diverse physical and mental needs of knowledge…

Human-Computer Interaction · Computer Science 2025-10-06 Sophia Ppali , Haris Psallidopoulos , Marios Constantinides , Fotis Liarokapis

Team closeness provides the foundations of trust and communication, contributing to teams' success and viability. However, newcomers often struggle to be included in a team since incumbents tend to interact more with other existing members.…

Visual cues are essential in computer-mediated communication. It is especially important when communication happens in a collaboration scenario that requires focusing several users' attention on aspecific object among other similar ones.…

Human-Computer Interaction · Computer Science 2021-10-11 Lei Chen , Yilin Liu , Yue Li , Lingyun Yu , BoYu Gao , Maurizio Caon , Yong Yue , Hai-Ning Liang

Collaboration using mixed reality technology is an active area of research, where significant research is done to virtually bridge physical distances. There exist a diverse set of platforms and devices that can be used for a mixed-reality…

Human-Computer Interaction · Computer Science 2020-10-05 Shubham Singh , Zengou Ma , Daniele Giunchi , Anthony Steed

Natural interaction between multiple users within a shared virtual environment (VE) relies on each other's awareness of the current position of the interaction partners. This, however, cannot be warranted when users employ noncontinuous…

Human-Computer Interaction · Computer Science 2023-06-27 Jann Philipp Freiwald , Susanne Schmidt , Bernhard E. Riecke , Frank Steinicke

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

Human-Computer Interaction · Computer Science 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and in particular, spreadsheet applications. While spreadsheets are widely used yet are challenging to interact with, especially on mobile devices, using…

Human-Computer Interaction · Computer Science 2020-08-12 Travis Gesslein , Verena Biener , Philipp Gagel , Daniel Schneider , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

Teleportation, a widely-used locomotion technique in Virtual Reality (VR), allows instantaneous movement within VR environments. Enhanced hand tracking in modern VR headsets has popularized hands-only teleportation methods, which eliminate…

Human-Computer Interaction · Computer Science 2024-04-23 Siddhanth Raja Sindhupathiraja , A K M Amanat Ullah , William Delamare , Khalad Hasan

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

This study is the first to explore the interplay between haptic interaction and avatar representation in Shared Virtual Environments (SVEs). Specifically, how these factors shape users' sense of social presence during dyadic collaborations,…

Human-Computer Interaction · Computer Science 2025-07-24 Genki Sasaki , Hiroshi Igarashi

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

The collaboration in co-located shared environments has sparked an increased interest in immersive technologies, including Augmented Reality (AR). Since research in this field has primarily focused on individual user experiences in AR, the…

Human-Computer Interaction · Computer Science 2024-04-26 Francesco Vona , Sina Hinzmann , Michael Stern , Tanja Kojić , Navid Ashrafi , David Grieshammer , Jan-Niklas Voigt-Antons