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We present RPGBench, the first benchmark designed to evaluate large language models (LLMs) as text-based role-playing game (RPG) engines. RPGBench comprises two core tasks: Game Creation (GC) and Game Simulation (GS). In GC, an LLM must…

Computation and Language · Computer Science 2025-02-04 Pengfei Yu , Dongming Shen , Silin Meng , Jaewon Lee , Weisu Yin , Andrea Yaoyun Cui , Zhenlin Xu , Yi Zhu , Xingjian Shi , Mu Li , Alex Smola

Nash equilibrium is a popular solution concept for solving imperfect-information games in practice. However, it has a major drawback: it does not preclude suboptimal play in branches of the game tree that are not reached in equilibrium.…

Computer Science and Game Theory · Computer Science 2017-05-29 Christian Kroer , Gabriele Farina , Tuomas Sandholm

Large Language Models (LLMs) have been shown to achieve breakthrough performance on complex logical reasoning tasks. Nevertheless, most existing research focuses on employing formal language to guide LLMs to derive reliable reasoning paths,…

Computation and Language · Computer Science 2025-05-23 Jin Jiang , Jianing Wang , Yuchen Yan , Yang Liu , Jianhua Zhu , Mengdi Zhang , Xunliang Cai , Liangcai Gao

Equation discovery is aimed at directly extracting physical laws from data and has emerged as a pivotal research domain. Previous methods based on symbolic mathematics have achieved substantial advancements, but often require the design of…

Machine Learning · Computer Science 2024-07-23 Mengge Du , Yuntian Chen , Zhongzheng Wang , Longfeng Nie , Dongxiao Zhang

Large language models (LLMs) have shown remarkable capabilities in various natural language understanding tasks. With only a few demonstration examples, these LLMs can quickly adapt to target tasks without expensive gradient updates. Common…

Computation and Language · Computer Science 2023-11-14 Yue Yu , Jiaming Shen , Tianqi Liu , Zhen Qin , Jing Nathan Yan , Jialu Liu , Chao Zhang , Michael Bendersky

Implementing board games in code can be a time-consuming task. However, Large Language Models (LLMs) have been proven effective at generating code for domain-specific tasks with simple contextual information. We aim to investigate whether…

In recent years, large language models (LLMs) have shown significant advancements in natural language processing (NLP), with strong capa-bilities in generation, comprehension, and rea-soning. These models have found applications in…

Artificial Intelligence · Computer Science 2025-04-02 Hui Wang

Large language models (LLMs) are increasingly used both to make decisions in domains such as health, education and law, and to simulate human behavior. Yet how closely LLMs mirror actual human decision-making remains poorly understood. This…

Artificial Intelligence · Computer Science 2025-11-26 Andrea Cera Palatsi , Samuel Martin-Gutierrez , Ana S. Cardenal , Max Pellert

Natural language understanding (NLU) is an essential branch of natural language processing, which relies on representations generated by pre-trained language models (PLMs). However, PLMs primarily focus on acquiring lexico-semantic…

Computation and Language · Computer Science 2023-08-08 Lvxiaowei Xu , Jianwang Wu , Jiawei Peng , Zhilin Gong , Ming Cai , Tianxiang Wang

Large Language Models (LLMs) have demonstrated notable capabilities across various tasks, showcasing complex problem-solving abilities. Understanding and executing complex rules, along with multi-step planning, are fundamental to logical…

Artificial Intelligence · Computer Science 2024-10-15 Jiayi Gui , Yiming Liu , Jiale Cheng , Xiaotao Gu , Xiao Liu , Hongning Wang , Yuxiao Dong , Jie Tang , Minlie Huang

Real-world arguments in text and dialogues are normally enthymemes (i.e. some of their premises and/or claims are implicit). Natural language processing (NLP) methods for handling enthymemes can potentially identify enthymemes in text but…

Computation and Language · Computer Science 2026-03-09 Xuyao Feng , Anthony Hunter

Humans follow criteria when they execute tasks, and these criteria are directly used to assess the quality of task completion. Therefore, having models learn to use criteria to provide feedback can help humans or models to perform tasks…

Computation and Language · Computer Science 2024-06-05 Weizhe Yuan , Pengfei Liu , Matthias Gallé

Transformer-based Large Language Models (LLMs) have been applied in diverse areas such as knowledge bases, human interfaces, and dynamic agents, and marking a stride towards achieving Artificial General Intelligence (AGI). However, current…

Computation and Language · Computer Science 2024-02-27 Yunpeng Huang , Jingwei Xu , Junyu Lai , Zixu Jiang , Taolue Chen , Zenan Li , Yuan Yao , Xiaoxing Ma , Lijuan Yang , Hao Chen , Shupeng Li , Penghao Zhao

Requirements expressed in natural language are an indispensable artifact in the software development process, as all stakeholders can understand them. However, their ambiguity poses a persistent challenge. To address this issue,…

Software Engineering · Computer Science 2025-04-16 Mauro José Pacchiotti , Mariel Ale y Luciana Ballejos

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…

Computer Science and Game Theory · Computer Science 2021-10-28 Omid Gheibi , Rasoul Ramezanian

Recent advancements in the field of Natural Language Processing, particularly the development of large-scale language models that are pretrained on vast amounts of knowledge, are creating novel opportunities within the realm of Knowledge…

Computation and Language · Computer Science 2023-10-06 Anisa Rula , Jennifer D'Souza

Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome…

Computer Science and Game Theory · Computer Science 2024-01-04 Shangmin Guo , Haoran Bu , Haochuan Wang , Yi Ren , Dianbo Sui , Yuming Shang , Siting Lu

Empirical game-theoretic analysis (EGTA) is a general framework for reasoning about complex games using agent-based simulation. Data from simulating select strategy profiles is employed to estimate a cogent and tractable game model…

Computer Science and Game Theory · Computer Science 2023-02-06 Christine Konicki , Mithun Chakraborty , Michael P. Wellman

Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely on large-scale online experiments or parameter tuning over…

Artificial Intelligence · Computer Science 2025-12-03 Ran Zhang , Kun Ouyang , Tiancheng Ma , Yida Yang , Dong Fang

As Large Language Models (LLMs) become increasingly sophisticated and ubiquitous in natural language processing (NLP) applications, ensuring their robustness, trustworthiness, and alignment with human values has become a critical challenge.…

Computation and Language · Computer Science 2024-08-09 Wrick Talukdar , Anjanava Biswas
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