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Related papers: Fair Quantitative Games

200 papers

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

A fair gambling is hard to be made between two spatially separated parties without introducing a trusted third party. Here we propose a novel gambling protocol, which enables fair gambling between two distant parties without the help of a…

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

We study fair allocation of profit (or cost) for three central problems from combinatorial optimization: Max-Flow, MST and $b$-matching. The essentially unequivocal choice of solution concept for this purpose would be the core, because of…

Computer Science and Game Theory · Computer Science 2025-02-12 Rohith R. Gangam , Naveen Garg , Parnian Shahkar , Vijay V. Vazirani

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2020-03-25 Alexander Weinert

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

Computer Science and Game Theory · Computer Science 2011-03-15 Uriel Feige , Moshe Tennenholtz

We consider both finite-state game graphs and recursive game graphs (or pushdown game graphs), that can model the control flow of sequential programs with recursion, with multi-dimensional mean-payoff objectives. In pushdown games two types…

Computer Science and Game Theory · Computer Science 2013-08-09 Krishnendu Chatterjee , Yaron Velner

Effect of replacing the classical game object with a quantum object is analyzed. We find this replacement requires a throughout reformation of the framework of Game Theory. If we use density matrix to represent strategy state of players,…

Quantum Physics · Physics 2007-05-23 Jinshan Wu

We study possible influence of not necessarily sincere arbiter on the course of classical and quantum 2x2 games and we show that this influence in the quantum case is much bigger than in the classical case. Extreme sensitivity of quantum…

Quantum Physics · Physics 2007-07-05 Jaroslaw Pykacz , Piotr Frackiewicz

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…

Computer Science and Game Theory · Computer Science 2020-01-16 Marcin Jurdzinski , Ashutosh Trivedi

Assignment games represent a tractable yet versatile model of two-sided markets with transfers. We study the likely properties of the core of randomly generated assignment games. If the joint productivities of every firm and worker are…

Computer Science and Game Theory · Computer Science 2014-04-25 Avinatan Hassidim , Assaf Romm

We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

Logic in Computer Science · Computer Science 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…

Computer Science and Game Theory · Computer Science 2018-09-11 Arno Pauly

Decent social fairness is highly desired both for socio-economic activities and individuals, as it is one of the cornerstones of our social welfare and sustainability. How to effectively promote the level of fairness thus becomes a…

Physics and Society · Physics 2023-06-27 Guozhong Zheng , Jiqiang Zhang , Zhenwei Ding , Lin Ma , Li Chen

Game theory is the mathematical framework for analyzing strategic interactions in conflict and competition situations. In recent years quantum game theory has earned the attention of physicists, and has emerged as a branch of quantum…

Quantum Physics · Physics 2015-05-30 Puya Sharif , Hoshang Heydari

While significant advancements have been made in the field of fair machine learning, the majority of studies focus on scenarios where the decision model operates on a static population. In this paper, we study fairness in dynamic systems…

Machine Learning · Computer Science 2024-01-15 Yaowei Hu , Jacob Lear , Lu Zhang

We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…

Combinatorics · Mathematics 2025-11-12 Liz Blum , Lily Brustkern , Rosetta Hawkins , Neil R. Nicholson , Ranjan Rohatgi

Algorithmic fairness has attracted significant attention in the past years. Surprisingly, there is little work on fairness in networks. In this work, we consider fairness for link analysis algorithms and in particular for the celebrated…

Social and Information Networks · Computer Science 2021-03-25 Sotiris Tsioutsiouliklis , Evaggelia Pitoura , Panayiotis Tsaparas , Ilias Kleftakis , Nikos Mamoulis

In many multiagent scenarios, agents distribute resources, such as time or energy, among several tasks. Having completed their tasks and generated profits, task payoffs must be divided among the agents in some reasonable manner. Cooperative…

Computer Science and Game Theory · Computer Science 2014-07-16 Yair Zick , Georgios Chalkiadakis , Edith Elkind , Evangelos Markakis

We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stochastic games played on the transition graph of classic…

Computer Science and Game Theory · Computer Science 2010-09-29 Tomáš Brázdil , Václav Brožek , Kousha Etessami