Related papers: Elliptic curves in game theory
Elliptic curves play a natural and important role in elliptic cohomology. In earlier work with I. Kriz, thes elliptic curves were interpreted physically in two ways: as corresponding to the intersection of M2 and M5 in the context of (the…
This paper initiates a study of Hodge integrals on moduli spaces of pseudostable curves. We prove an explicit comparison formula that allows one to effectively compute any pseudostable Hodge integral in terms of intersection numbers on…
In this paper, we study two-player zero-sum turn-based games played on a finite multidimensional weighted graph. In recent papers all dimensions use the same measure, whereas here we allow to combine different measures. Such heterogeneous…
In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…
We study a wide spectrum of incidence problems involving points and curves or points and surfaces in $\mathbb R^3$. The current (and in fact the only viable) approach to such problems, pioneered by Guth and Katz [2010,2015], requires a…
We consider a class of two-player zero-sum stochastic games with finite state and compact control spaces, which we call stochastic shortest path (SSP) games. They are undiscounted total cost stochastic dynamic games that have a cost-free…
We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…
We search for non-constant normalized solutions to the semilinear elliptic system \[ \begin{cases} - \nu \Delta v_i + g_i(v_j^2) v_i = \lambda_i v_i,\quad v_i>0 & \text{in $\Omega$} \\ \partial_n v_i = 0 & \text{on $\partial \Omega$}\\…
We propose an implementable, neural network-based structure preserving probabilistic numerical approximation for a generalized obstacle problem describing the value of a zero-sum differential game of optimal stopping with asymmetric…
We construct quadratic finite-dimensional Poisson algebras and their quantum versions related to rank N and degree one vector bundles over elliptic curves with n marked points. The algebras are parameterized by the moduli of curves. For N=2…
The symplectic Stiefel manifold, denoted by $\mathrm{Sp}(2p,2n)$, is the set of linear symplectic maps between the standard symplectic spaces $\mathbb{R}^{2p}$ and $\mathbb{R}^{2n}$. When $p=n$, it reduces to the well-known set of $2n\times…
We build a solvability theory of elliptic boundary-value problems in normed Sobolev spaces of generalized smoothness for any integrability exponent $p>1$. The smoothness is given by a number parameter and a supplementary function parameter…
We get new results (and rederive some know ones) on smooth surfaces in $\mathbb{R}^n$ by unifying several view points into a coherent general view. Namely, we show and use new relations of the evolute (caustic) with the curvature ellipse,…
Normal-form proper equilibrium, introduced by Myerson as a refinement of normal-form perfect equilibrium, occupies a distinctive position in the equilibrium analysis of extensive-form games because its more stringent perturbation structure…
We study the conformally invariant variational problem for time-like curves in the $n$-dimensional Einstein universe defined by the conformal strain functional. We prove that the stationary curves are trapped into an Einsetin universe of…
Flow games coincide precisely with the fundamental class of non-negative totally balanced games. However, the conditions for their convexity have remained elusive. In this paper, we resolve this challenge by providing a complete…
We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…
We study the existence of classical solutions to a broad class of local, first order, forward-backward Extended Mean Field Games systems, that includes standard Mean Field Games, Mean Field Games with congestion, and mean field type control…
We study how the structure of the interaction graph of a game affects the existence of pure Nash equilibria. In particular, for a fixed interaction graph, we are interested in whether there are pure Nash equilibria arising when random…
We consider two classes of constrained finite state-action stochastic games. First, we consider a two player nonzero sum single controller constrained stochastic game with both average and discounted cost criterion. We consider the same…