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Related papers: Towards Affordance-Aware Articulation Synthesis fo…

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Since wearable linkage mechanisms could control the moment transmission from actuator(s) to wearers, they can help ensure that even low-cost wearable systems provide advanced functionality tailored to users' needs. For example, if a hip…

Robotics · Computer Science 2023-08-23 Seok Won Kang , Jegyeong Ryu , Suh In Kim , Youngsoo Kim , Yoon Young Kim

We present a system that transforms speech into physical objects using 3D generative AI and discrete robotic assembly. By leveraging natural language, the system makes design and manufacturing more accessible to people without expertise in…

Robotics · Computer Science 2025-09-17 Alexander Htet Kyaw , Miana Smith , Se Hwan Jeon , Neil Gershenfeld

Enabling robotic manipulation that generalizes to out-of-distribution scenes is a crucial step toward open-world embodied intelligence. For human beings, this ability is rooted in the understanding of semantic correspondence among objects,…

Robotics · Computer Science 2024-01-17 Yuanchen Ju , Kaizhe Hu , Guowei Zhang , Gu Zhang , Mingrun Jiang , Huazhe Xu

Despite the recent success of modern imitation learning methods in robot manipulation, their performance is often constrained by geometric variations due to limited data diversity. Leveraging powerful 3D generative models and vision…

Robotics · Computer Science 2026-04-14 Jiawei Zhang , Kaizhe Hu , Yingqian Huang , Yuanchen Ju , Zhengrong Xue , Huazhe Xu

Recently, there has been growing interest in developing learning-based methods to detect and utilize salient semi-global or global structures, such as junctions, lines, planes, cuboids, smooth surfaces, and all types of symmetries, for 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Jia Zheng , Junfei Zhang , Jing Li , Rui Tang , Shenghua Gao , Zihan Zhou

Humans excel at learning from expert demonstrations and solving their own problems. To equip intelligent robots and assistants, such as AR glasses, with this ability, it is essential to ground human hand interactions (i.e., affordances)…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Joya Chen , Difei Gao , Kevin Qinghong Lin , Mike Zheng Shou

This paper introduces a new approach for the automated reconstruction - reassembly of fragmented objects having one surface near to plane, on the basis of the 3D representation of their constituent fragments. The whole process starts by 3D…

Understanding the inherent human knowledge in interacting with a given environment (e.g., affordance) is essential for improving AI to better assist humans. While existing approaches primarily focus on human-object contacts during…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Hyeonwoo Kim , Sookwan Han , Patrick Kwon , Hanbyul Joo

Inferring 3D structures from sparse, unposed observations is challenging due to its unconstrained nature. Recent methods propose to predict implicit representations directly from unposed inputs in a data-driven manner, achieving promising…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Songchun Zhang , Chunhui Zhao

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

6D object pose estimation has been a research topic in the field of computer vision and robotics. Many modern world applications like robot grasping, manipulation, autonomous navigation etc, require the correct pose of objects present in a…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Ankit Kumar , Priya Shukla , Vandana Kushwaha , G. C. Nandi

High fidelity digital 3D environments have been proposed in recent years, however, it remains extremely challenging to automatically equip such environment with realistic human bodies. Existing work utilizes images, depth or semantic maps…

Computer Vision and Pattern Recognition · Computer Science 2020-11-13 Siwei Zhang , Yan Zhang , Qianli Ma , Michael J. Black , Siyu Tang

Recently, speech representation learning has improved many speech-related tasks such as speech recognition, speech classification, and speech-to-text translation. However, all the above tasks are in the direction of speech understanding,…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-22 He Bai , Renjie Zheng , Junkun Chen , Xintong Li , Mingbo Ma , Liang Huang

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li

Virtualizing the physical world into virtual models has been a critical technique for robot navigation and planning in the real world. To foster manipulation with articulated objects in everyday life, this work explores building…

Robotics · Computer Science 2023-02-03 Cheng-Chun Hsu , Zhenyu Jiang , Yuke Zhu

With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation. While prior methods in scene synthesis have prioritized the naturalness…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yandan Yang , Baoxiong Jia , Peiyuan Zhi , Siyuan Huang

We explore a novel method to perceive and manipulate 3D articulated objects that generalizes to enable a robot to articulate unseen classes of objects. We propose a vision-based system that learns to predict the potential motions of the…

Robotics · Computer Science 2024-05-03 Ben Eisner , Harry Zhang , David Held