Related papers: Audio Texture Manipulation by Exemplar-Based Analo…
We study timbre transfer as an inference-time editing problem for music audio. Starting from a strong pre-trained latent diffusion model, we introduce a lightweight procedure that requires no additional training: (i) a dimension-wise noise…
Separating the individual elements in a musical mixture is an essential process for music analysis and practice. While this is generally addressed using neural networks optimized to mask or transform the time-frequency representation of a…
This paper is about developing personalized speech synthesis systems with recordings of mildly impaired speech. In particular, we consider consonant and vowel alterations resulted from partial glossectomy, the surgical removal of part of…
Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from…
A crucial aspect for the successful deployment of audio-based models "in-the-wild" is the robustness to the transformations introduced by heterogeneous acquisition conditions. In this work, we propose a method to perform one-shot microphone…
Sound morphing is the process of gradually and smoothly transforming one sound into another to generate novel and perceptually hybrid sounds that simultaneously resemble both. Recently, diffusion-based text-to-audio models have produced…
Voice imitation aims to transform source speech to match a reference speaker's timbre and speaking style while preserving linguistic content. A straightforward approach is to train on triplets of (source, reference, target), where source…
In this paper, we propose a data-driven approach to train a Generative Adversarial Network (GAN) conditioned on "soft-labels" distilled from the penultimate layer of an audio classifier trained on a target set of audio texture classes. We…
Diffusion model based language-guided image editing has achieved great success recently. However, existing state-of-the-art diffusion models struggle with rendering correct text and text style during generation. To tackle this problem, we…
Breakthroughs in text-to-music generation models are transforming the creative landscape, equipping musicians with innovative tools for composition and experimentation like never before. However, controlling the generation process to…
We present a method for automatically producing human-like vocal imitations of sounds: the equivalent of "sketching," but for auditory rather than visual representation. Starting with a simulated model of the human vocal tract, we first try…
Our objective is an audio-visual model for separating a single speaker from a mixture of sounds such as other speakers and background noise. Moreover, we wish to hear the speaker even when the visual cues are temporarily absent due to…
We introduce a simple and efficient method, called Auxiliary Tuning, for adapting a pre-trained Language Model to a novel task; we demonstrate this approach on the task of conditional text generation. Our approach supplements the original…
Texture synthesis techniques based on matching the Gram matrix of feature activations in neural networks have achieved spectacular success in the image domain. In this paper we extend these techniques to the audio domain. We demonstrate…
The subjective evaluation of music generation techniques has been mostly done with questionnaire-based listening tests while ignoring the perspectives from music composition, arrangement, and soundtrack editing. In this paper, we propose an…
Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a…
We consider audio decoding as an inverse problem and solve it through diffusion posterior sampling. Explicit conditioning functions are developed for input signal measurements provided by an example of a transform domain perceptual audio…
We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate images and synthesize…
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…
Text-based speech editors expedite the process of editing speech recordings by permitting editing via intuitive cut, copy, and paste operations on a speech transcript. A major drawback of current systems, however, is that edited recordings…