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Consider a plane graph G, drawn with straight lines. For every pair a,b of vertices of G, we compare the shortest-path distance between a and b in G (with Euclidean edge lengths) to their actual distance in the plane. The worst-case ratio…

Computational Geometry · Computer Science 2007-05-23 Rolf Klein , Martin Kutz

We present a framework for approximating the metric TSP based on a novel use of matchings. Traditionally, matchings have been used to add edges in order to make a given graph Eulerian, whereas our approach also allows for the removal of…

Data Structures and Algorithms · Computer Science 2015-03-19 Tobias Mömke , Ola Svensson

We introduce and study the 1-planar packing problem: Given $k$ graphs with $n$ vertices $G_1, \dots, G_k$, find a 1-planar graph that contains the given graphs as edge-disjoint spanning subgraphs. We mainly focus on the case when each $G_i$…

In this paper, we disprove the long-standing conjecture that any complete geometric graph on $2n$ vertices can be partitioned into $n$ plane spanning trees. Our construction is based on so-called bumpy wheel sets. We fully characterize…

Combinatorics · Mathematics 2021-12-20 Johannes Obenaus , Joachim Orthaber

Given a finite set $ S $ of points, we consider the following reconfiguration graph. The vertices are the plane spanning paths of $ S $ and there is an edge between two vertices if the two corresponding paths differ by two edges (one…

Computational Geometry · Computer Science 2024-07-02 Valentino Boucard , Guilherme D. da Fonseca , Bastien Rivier

Given a matching between n red points and n blue points by line segments in the plane, we consider the problem of obtaining a crossing-free matching through flip operations that replace two crossing segments by two non-crossing ones. We…

Computational Geometry · Computer Science 2022-11-24 Arun Kumar Das , Sandip Das , Guilherme D. da Fonseca , Yan Gerard , Bastien Rivier

For an even set of points in the plane, choose a max-sum matching, that is, a perfect matching maximizing the sum of Euclidean distances of its edges. For each edge of the max-sum matching, consider the ellipse with foci at the edge's…

Computational Geometry · Computer Science 2023-11-23 Polina Barabanshchikova , Alexandr Polyanskii

Given a finite point set P in general position in the plane, a full triangulation is a maximal straight-line embedded plane graph on P. A partial triangulation is a full triangulation of some subset P' of P containing all extreme points in…

Computational Geometry · Computer Science 2020-08-17 Uli Wagner , Emo Welzl

We consider spanning trees of $n$ points in convex position whose edges are pairwise non-crossing. Applying a flip to such a tree consists in adding an edge and removing another so that the result is still a non-crossing spanning tree.…

Computational Geometry · Computer Science 2023-03-15 Nicolas Bousquet , Valentin Gledel , Jonathan Narboni , Théo Pierron

The basic (and traditional) crossing number problem is to determine the minimum number of crossings in a topological drawing of an input graph in the plane. We develop a unified framework yielding fixed-parameter tractable (FPT) algorithms…

Computational Geometry · Computer Science 2026-05-07 Éric Colin de Verdière , Petr Hliněný

For a set $P$ of $n$ points in general position in the plane, the flip graph $F(P)$ has a vertex for each non-crossing spanning tree on $P$ and an edge between any two spanning trees that can be transformed into each other by one edge flip.…

Computational Geometry · Computer Science 2024-11-01 Håvard Bakke Bjerkevik , Linda Kleist , Torsten Ueckerdt , Birgit Vogtenhuber

Given an even number of points in a plane, we are interested in matching all the points by straight line segments so that the segments do not cross. Bottleneck matching is a matching that minimizes the length of the longest segment. For…

Computational Geometry · Computer Science 2016-02-17 Marko Savić , Miloš Stojaković

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

We consider the $s$-$t$-path TSP: given a finite metric space with two elements $s$ and $t$, we look for a path from $s$ to $t$ that contains all the elements and has minimum total distance. We improve the approximation ratio for this…

Discrete Mathematics · Computer Science 2015-11-18 Corinna Gottschalk , Jens Vygen

Edge crossings in geometric graphs are sometimes undesirable as they could lead to unwanted situations such as collisions in motion planning and inconsistency in VLSI layout. Short geometric structures such as shortest perfect matchings,…

We study the structure of solutions to linear programming formulations for the traveling salesperson problem (TSP). We perform a detailed analysis of the support of the subtour elimination linear programming relaxation, which leads to…

Data Structures and Algorithms · Computer Science 2015-03-27 Matthias Mnich , Tobias Mömke

Let $\mathcal{P}$ be a set of $n=2m+1$ points in the plane in general position. We define the graph $GM_\mathcal{P}$ whose vertex set is the set of all plane matchings on $\mathcal{P}$ with exactly $m$ edges. Two vertices in…

Computational Geometry · Computer Science 2024-10-10 Oswin Aichholzer , Anna Brötzner , Daniel Perz , Patrick Schnider

Let $S$ be a planar point set in general position, and let $\mathcal{P}(S)$ be the set of all plane straight-line paths with vertex set $S$. A flip on a path $P \in \mathcal{P}(S)$ is the operation of replacing an edge $e$ of $P$ with…

Computational Geometry · Computer Science 2022-09-29 Oswin Aichholzer , Kristin Knorr , Wolfgang Mulzer , Johannes Obenaus , Rosna Paul , Birgit Vogtenhuber

In the longest plane spanning tree problem, we are given a finite planar point set $\mathcal{P}$, and our task is to find a plane (i.e., noncrossing) spanning tree for $\mathcal{P}$ with maximum total Euclidean edge length. Despite more…

Computational Geometry · Computer Science 2024-05-02 Sergio Cabello , Michael Hoffmann , Katharina Klost , Wolfgang Mulzer , Josef Tkadlec

Research about crossings is typically about minimization. In this paper, we consider \emph{maximizing} the number of crossings over all possible ways to draw a given graph in the plane. Alpert et al. [Electron. J. Combin., 2009] conjectured…

Computational Geometry · Computer Science 2017-05-16 Markus Chimani , Stefan Felsner , Stephen Kobourov , Torsten Ueckerdt , Pavel Valtr , Alexander Wolff