English
Related papers

Related papers: Poxel: Voxel Reconstruction for 3D Printing

200 papers

We develop ProxelGen, a protein structure generative model that operates on 3D densities as opposed to the prevailing 3D point cloud representations. Representing proteins as voxelized densities, or proxels, enables new tasks and…

Biomolecules · Quantitative Biology 2025-06-25 Felix Faltings , Hannes Stark , Regina Barzilay , Tommi Jaakkola

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on…

Graphics · Computer Science 2025-11-27 Lorenzo De Rebotti , Emanuele Giacomini , Giorgio Grisetti , Luca Di Giammarino

Medical images, especially volumetric images, are of high resolution and often exceed the capacity of standard desktop GPUs. As a result, most deep learning-based medical image analysis tasks require the input images to be downsampled,…

Image and Video Processing · Electrical Eng. & Systems 2021-08-29 Jianning Li , Antonio Pepe , Christina Gsaxner , Yuan Jin , Jan Egger

Differentiable rendering is a technique to connect 3D scenes with corresponding 2D images. Since it is differentiable, processes during image formation can be learned. Previous approaches to differentiable rendering focus on mesh-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Cong Gao , Xingtong Liu , Wenhao Gu , Benjamin Killeen , Mehran Armand , Russell Taylor , Mathias Unberath

This paper presents a novel decoder-based approach for generating manufacturable 3D structures optimized for additive manufacturing. We introduce a deep learning framework that decodes latent representations into geometrically valid,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Abhishek Kumar

Three-dimensional (3D) wide-field fluorescence microscopy is a widely used modality for volumetric imaging, but suffers from characteristic out-of-focus blur. Existing reconstruction methods either struggle to operate on high-dimensional…

Image and Video Processing · Electrical Eng. & Systems 2026-04-22 Yetao He , Wenhan Guo , Deliang Wei , Evan Bel , Ji Yi , Yu Sun

Scalable generation of outdoor driving scenes requires 3D representations that remain consistent across multiple viewpoints and scale to large areas. Existing solutions either rely on image or video generative models distilled to 3D space,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Hiba Dahmani , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Laurent Caraffa , Jean-Philippe Tarel , Roland Brémond

In this work, we present a conceptually simple yet effective framework for cross-modality 3D object detection, named voxel field fusion. The proposed approach aims to maintain cross-modality consistency by representing and fusing augmented…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yanwei Li , Xiaojuan Qi , Yukang Chen , Liwei Wang , Zeming Li , Jian Sun , Jiaya Jia

High-resolution lithographic techniques are often limited by low volumetric throughput, since there is no universal and scalable manufacturing process that can produce 3D metasurfaces. In this work, we demonstrate a high-speed holographic…

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Leonid Keselman , Martial Hebert

Fused filament fabrication is the method of choice for printing 3D models at low cost and is the de-facto standard for hobbyists, makers, and schools. Unfortunately, filament printers cannot truly reproduce colored objects. The best current…

Computational Geometry · Computer Science 2019-08-02 Haichuan Song , Jonas Martinez , Pierre Bedell , Noemie Vennin , Sylvain Lefebvre

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

The recent progress in implicit 3D representation, i.e., Neural Radiance Fields (NeRFs), has made accurate and photorealistic 3D reconstruction possible in a differentiable manner. This new representation can effectively convey the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Yoonwoo Jeong , Seungjoo Shin , Junha Lee , Christopher Choy , Animashree Anandkumar , Minsu Cho , Jaesik Park

The widespread adoption of Neural Radiance Fields (NeRFs) have ensured significant advances in the domain of novel view synthesis in recent years. These models capture a volumetric radiance field of a scene, creating highly convincing,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Andreas L. Teigen , Yeonsoo Park , Annette Stahl , Rudolf Mester

Metasurface-based nano-printing has enabled ultrahigh-resolution grayscale or color image display. However, the maximum number of independent nano-printing images allowed by one single-layer metasurface is still limited despite many…

Optics · Physics 2024-03-06 Lin Deng , Ziqiang Cai , Yongmin Liu

The common layer-by-layer deposition of regular, 3-axis 3D printing simplifies both the fabrication process and the 3D printer's mechanical design. However, the resulting 3D printed objects have some unfavourable characteristics including…

Human-Computer Interaction · Computer Science 2022-03-30 Freddie Hong , Steve Hodges , Connor Myant , David Boyle

Completely capturing the three-dimensional (3D) data of an object is essential in industrial and robotic applications. The task of next-best-view (NBV) planning is to calculate the next optimal viewpoint based on the current data, gradually…

Robotics · Computer Science 2025-11-18 Zhizhou Jia , Yuetao Li , Qun Hao , Shaohui Zhang

3D editing refers to the ability to apply local or global modifications to 3D assets. Effective 3D editing requires maintaining semantic consistency by performing localized changes according to prompts, while also preserving local…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yizhao Xu , Hongyuan Zhu , Caiyun Liu , Tianfu Wang , Keyu Chen , Sicheng Xu , Jiaolong Yang , Nicholas Jing Yuan , Qi Zhang

We present DiffVox, a self-supervised framework for Cone-Beam Computed Tomography (CBCT) reconstruction by directly optimizing a voxelgrid representation using physics-based differentiable X-ray rendering. Further, we investigate how the…

Image and Video Processing · Electrical Eng. & Systems 2025-03-21 Mohammadhossein Momeni , Vivek Gopalakrishnan , Neel Dey , Polina Golland , Sarah Frisken
‹ Prev 1 3 4 5 6 7 10 Next ›