Related papers: Textoon: Generating Vivid 2D Cartoon Characters fr…
We propose TextToon, a method to generate a drivable toonified avatar. Given a short monocular video sequence and a written instruction about the avatar style, our model can generate a high-fidelity toonified avatar that can be driven in…
Generating 3D human models directly from text helps reduce the cost and time of character modeling. However, achieving multi-attribute controllable and realistic 3D human avatar generation is still challenging due to feature coupling and…
With the rapid advancement of large foundation models, AIGC, cloud rendering, and real-time motion capture technologies, digital humans are now capable of achieving synchronized facial expressions and body movements, engaging in intelligent…
We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…
Cartoons are an important part of our entertainment culture. Though drawing a cartoon is not for everyone, creating it using an arrangement of basic geometric primitives that approximates that character is a fairly frequent technique in…
Creating and animating 3D biped cartoon characters is crucial and valuable in various applications. Compared with geometry, the diverse texture design plays an important role in making 3D biped cartoon characters vivid and charming.…
Live animation of 2D characters has recently become a popular way for storytelling, and has potential application scenarios like tele-present agents or robots. As an extension of human-human communication, there is a need for augmenting the…
Robot design has traditionally been costly and labor-intensive. Despite advancements in automated processes, it remains challenging to navigate a vast design space while producing physically manufacturable robots. We introduce Text2Robot, a…
Text animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are…
We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack…
AI-driven image generation has improved significantly in recent years. Generative adversarial networks (GANs), like StyleGAN, are able to generate high-quality realistic data and have artistic control over the output, as well. In this work,…
In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…
We introduce TADA, a simple-yet-effective approach that takes textual descriptions and produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be animated and rendered with traditional graphics pipelines.…
There is a growing demand for customized and expressive 3D characters with the emergence of AI agents and Metaverse, but creating 3D characters using traditional computer graphics tools is a complex and time-consuming task. To address these…
Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the…
The generation of industrial Computer-Aided Design (CAD) models from user requests and specifications is crucial to enhancing efficiency in modern manufacturing. Traditional methods of CAD generation rely heavily on manual inputs and…
State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…
We propose a zero-shot approach for generating consistent videos of animated characters based on Text-to-Image (T2I) diffusion models. Existing Text-to-Video (T2V) methods are expensive to train and require large-scale video datasets to…
Recent advances in humanoid whole-body motion tracking have enabled the execution of diverse and highly coordinated motions on real hardware. However, existing controllers are commonly driven either by predefined motion trajectories, which…
The emergence of commercial tools for real-time performance-based 2D animation has enabled 2D characters to appear on live broadcasts and streaming platforms. A key requirement for live animation is fast and accurate lip sync that allows…