Related papers: TalkingEyes: Pluralistic Speech-Driven 3D Eye Gaze…
Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and…
Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…
Talking face generation is a novel and challenging generation task, aiming at synthesizing a vivid speaking-face video given a specific audio. To fulfill emotion-controllable talking face generation, current methods need to overcome two…
All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by simply adding certain background noise to the utterance or…
Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
Animating portraits using speech has received growing attention in recent years, with various creative and practical use cases. An ideal generated video should have good lip sync with the audio, natural facial expressions and head motions,…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Effective eye contact is a cornerstone of successful public speaking. It strengthens the speaker's credibility and fosters audience engagement. Yet, managing effective eye contact is a skill that demands extensive training and practice,…
Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with…
Given an arbitrary face image and an arbitrary speech clip, the proposed work attempts to generating the talking face video with accurate lip synchronization while maintaining smooth transition of both lip and facial movement over the…
Audio-driven 3D facial animation synthesis has been an active field of research with attention from both academia and industry. While there are promising results in this area, recent approaches largely focus on lip-sync and identity…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
In this work, we propose a joint system combining a talking face generation system with a text-to-speech system that can generate multilingual talking face videos from only the text input. Our system can synthesize natural multilingual…
Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content.…
To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…
Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…
Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…
The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…
Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…