Related papers: Sound Scene Synthesis at the DCASE 2024 Challenge
With the development of deep learning and artificial intelligence, audio synthesis has a pivotal role in the area of machine learning and shows strong applicability in the industry. Meanwhile, significant efforts have been dedicated by…
Task 4 of the DCASE2018 challenge demonstrated that substantially more research is needed for a real-world application of sound event detection. Analyzing the challenge results it can be seen that most successful models are biased towards…
Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient…
We introduce a novel approach that takes a single semantic mask as input to synthesize multi-view consistent color images of natural scenes, trained with a collection of single images from the Internet. Prior works on 3D-aware image…
In this paper, we presents a low-complexity deep learning frameworks for acoustic scene classification (ASC). The proposed framework can be separated into three main steps: Front-end spectrogram extraction, back-end classification, and late…
Singing voice synthesis (SVS) is a task that aims to generate audio signals according to musical scores and lyrics. With its multifaceted nature concerning music and language, producing singing voices indistinguishable from that of human…
This technical report describes the system participating to the Detection and Classification of Acoustic Scenes and Events (DCASE) 2020 Challenge, Task 6: automated audio captioning. Our submission focuses on solving two indeterminacy…
Music demixing is the task of separating different tracks from the given single audio signal into components, such as drums, bass, and vocals from the rest of the accompaniment. Separation of sources is useful for a range of areas,…
The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus…
Acoustic scene recordings are represented by different types of handcrafted or Neural Network-derived features. These features, typically of thousands of dimensions, are classified in state of the art approaches using kernel machines, such…
This paper introduces FALL-E, a foley synthesis system and its training/inference strategies. The FALL-E model employs a cascaded approach comprising low-resolution spectrogram generation, spectrogram super-resolution, and a vocoder. We…
Urban sound classification has been achieving remarkable progress and is still an active research area in audio pattern recognition. In particular, it allows to monitor the noise pollution, which becomes a growing concern for large cities.…
Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…
This paper presents a low-complexity framework for acoustic scene classification (ASC). Most of the frameworks designed for ASC use convolutional neural networks (CNNs) due to their learning ability and improved performance compared to…
Various attention mechanisms are being widely applied to acoustic scene classification. However, we empirically found that the attention mechanism can excessively discard potentially valuable information, despite improving performance. We…
This paper presents a task of audio-visual scene classification (SC) where input videos are classified into one of five real-life crowded scenes: 'Riot', 'Noise-Street', 'Firework-Event', 'Music-Event', and 'Sport-Atmosphere'. To this end,…
This report describes our systems submitted for the DCASE2024 Task 3 challenge: Audio and Audiovisual Sound Event Localization and Detection with Source Distance Estimation (Track B). Our main model is based on the audio-visual (AV)…
This report presents the dataset and baseline of Task 3 of the DCASE2021 Challenge on Sound Event Localization and Detection (SELD). The dataset is based on emulation of real recordings of static or moving sound events under real conditions…
The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…
This technical report presents our submission to Task 3 of the DCASE 2025 Challenge: Stereo Sound Event Localization and Detection (SELD) in Regular Video Content. We address the audio-only task in this report and introduce several key…